NokiMo
SpiceDrake
SpiceDrake

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[Devlog] Lewd Dragon Game 0.1.17.0 ALPHA

Oral Update

Well, the long awaited day has finally occurred! Characters now have functional mouths that open for POPSICLES. Not only that, we have a fancy new animation for head bobbing movement. Also, the heads of the Ferals have been changed to allow for direct gripping and positioning!

So characters can now get a mouthful of yours, or another character’s, POPSICLE. Of course, there aren't any real systems in place to prevent you from shoving a massive SAUSAGE down the mouth of a kobold. You can do that, but you probably shouldn’t. It doesn't look good, and this hurts the kobold.

If you want a character to bob their head, you can find a new animation called “oral” in the animations tab. 

I’ve also introduced new tech for how POPSICLES vanish when they enter a TOTALLY INNOCENT volume you can't see the inside of. This allows for the popsicle system to not be seen poking out the side of said volume. Collision remains, however, as my solution to this isn't quite working. I hope to address this. You may see the MELONS of female characters get excited.

Feral Necks now can be grabbed and positioned by hand. Please forgive the neck as it's not fully working for twists. This type of system is incredibly difficult, so it's a process. In doing this, the limit for where the head can be placed has been removed. You can now stretch head/neck to the next time zone over.

[Devlog] Lewd Dragon Game 0.1.17.0 ALPHA

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