True Volumetric Clouds Early Access
Added 2023-01-13 19:31:01 +0000 UTCThis is the preview build for the volumetric clouds. Mac and Linux are supported with only issues in the in-game cloud painting (editor)
Update 14/01/23: I have uploaded a new version which fixes Eve config not being multilayered and Scatterer sunflares not interacting with clouds, link below.
Eve should now look like this:

This is the long-awaited preview build for the volumetric clouds.



Included are configs for all the stock planets, except Jool (still under construction).
Recommended specs are a GTX 970/1060 for 1080p.
Steam deck is also supported and gets ~40 fps
Install instructions: Remove any existing config packs for EVE (BoulderCo, AVP, SVE, Spectra, 64k clouds, KSRSSVE, etc) then overwrite your GameData folder with the one included (you need to overwrite your EVE and Scatterer plugins with the new ones as well).
A separate build is available below for Mac and Linux.
Trees and rocky surfaces in the screenshots from Parallax.
Don't hesitate to share any feedback.
Feel free to share screenshots and videos anywhere you want :)
Enjoy and checkout the included readme.
All the files included in the download are All Rights Reserved except STBN which is licensed to nvidia.
Download: Get it from the bottom of the post
Performance-heavy config for 3090-Class GPUs (cleans up noise but is not GPU efficient): https://drive.google.com/file/d/1ljQ56qxIH65wFCIzCRzLQdQEuCgJ9p8R/view
RSS configs made by @jrodrigv: https://1drv.ms/u/s!AixZLrjtqp-RgtZFa9ArvcztF7qK_g?e=xyTgpR
RSS configs made by @BananaMan (requires RSSVE to be installed): https://github.com/BananaMan9572/RSSVEVolumetricClouds/releases
KSRSS configs made by @AtmosphericBeats: https://github.com/atmosphericbeats/atmosphericbeats_eveconfig_ksrss
KSRSS configs by @SartinMax: https://imgur.com/a/5aSJ1lb
Comments
Kerbal weather project interaction? would bring a whole new level to the storms.
wzrd
2025-10-30 17:52:05 +0000 UTCThis should be fixed on v5 with Deferred installed
Blackrack
2025-10-17 16:17:05 +0000 UTCFOr me now the darkside of the planets is pitch black. no city lights, nothing... landing on dark sides is now impossible... any help?
Matthias Hagestedt
2025-09-06 15:15:08 +0000 UTCHi, you're commenting on a very old release. Go to the post that says "release 4", download the mod from the download link there, and follow the install instructions in that post
Blackrack
2025-08-16 10:20:07 +0000 UTCI'm new to modding KSP, I heard this mod was excellent, but I don't know how to install it. Any help would be greatly appreciated
Ryland
2025-08-16 10:10:39 +0000 UTCEverything is deterministic apart from the exact area where lightning hits. No need for seeds
Blackrack
2025-08-13 11:58:42 +0000 UTCDoes volumetric clouds contain seed? This way we could have same experience with friends when playing multiplayer. It could be time based seed too, that would make sure everyone has same experience.
Jukka Muhonen
2025-08-13 10:41:52 +0000 UTChey blackrack i installed the mod but the sky is all black
beargaming546
2025-06-13 23:37:24 +0000 UTCI have a weir bug when clouds render over structures and aircrafts :( I run linux version x64
Tenzin Gyatso
2025-06-05 23:22:35 +0000 UTCIt's normal for visuals to use your GPU at max if you're below your target framerate. Set a framerate or vsync cap if you want to limit it. High GPU usage doesn't cause lag though, maybe you're just getting a low framerate.
Blackrack
2025-02-14 17:48:41 +0000 UTCHi, my GPU is always at max when I have the clouds running, and it makes my game to have a lot of lag. do you know a way to stop this from happening? although it might not be the clouds, it just started when I instaled it.
Annie Nichols
2025-02-14 17:14:18 +0000 UTCMake sure you get the latest version and not this one (get the one that says v4), remove spectra and other visual packs like it
Blackrack
2025-01-20 05:38:54 +0000 UTCduna has orange spots in atmosphere and laythe has weird colors on the edge of the day and night
charlie
2025-01-19 22:28:49 +0000 UTCHi, you can use custom sounds if you want
Blackrack
2025-01-08 19:26:33 +0000 UTCHello, thanks for your excellent job, but I want to known if is there possible to have a better sound for the thunder?
HyBob
2025-01-08 17:51:19 +0000 UTCProbably RSS reborn, I don't know the specifics of rp1 though
Blackrack
2024-11-23 08:18:17 +0000 UTCHi Blackrack, I have rp1 installed, which RSS configs should I download?
Xuanzheng He
2024-11-23 08:00:45 +0000 UTCYou install ModuleManager (you probably have it already) then just drag and drop that file into GameData. Btw you're commenting on version 1, make sure you get the latest instead (version 4).
Blackrack
2024-09-29 04:29:11 +0000 UTCHey, I really love the mod thanks for making it! I have a 7900 XTX and want to use the heavy config. How do I install it and how do i make sure its activated?
DiMiTri NaNdov
2024-09-28 18:24:07 +0000 UTCNo sure what you mean exactly. 0.2 translates to 51 in RGB. You can mostly copy the config nodes and rename them.
Blackrack
2024-09-27 15:58:01 +0000 UTCHello, I want to write config. for Kcalbeloh System, a planet pack. But I do not really understand how the KEY and Color work in the cfg file. For example, the color of the cloud on EVE is "color = 0.2,0.2,0.2,1", I do not really know how it desides the color. Can I just copy the config code, and just change the name of the body into Kcalbeloh bodies?
Leslie Yih
2024-09-27 15:54:01 +0000 UTCHi, my mods are focused on the GPU not the CPU
Blackrack
2024-09-21 05:25:53 +0000 UTChello, did you somehow solve the problem that the ksp uses only 2 CPU cores&
olm
2024-09-20 21:47:37 +0000 UTCFirst of all why are you using the oldest version? (the one your commenting on). This version predates lightning and rain, go to the pinned post for the latest version. Secondly, which RSS configs did you use? I don't maintain those so you'll have to check with their creators if they are configured for rain and lightning correctly (I believe fox's RSS reborn is but it's best if you check directly with them).
Blackrack
2024-07-21 11:17:21 +0000 UTCHey Blackrack, the rain and weather stuff shows up as fogginess underneath clouds, no lightning or whatever. I downloaded the Volumetric clouds file and the RSS file. What do I have to do to get the weather, or what may be stopping it from implementing it (Game version, mod compatibility etc) ?
Sykie Thompson
2024-07-21 11:06:01 +0000 UTCYou mean the thin high altitude clouds? Or somethong else? Can you send secreenshots? (Use imgur.com)
Blackrack
2024-04-19 04:56:39 +0000 UTCI see a second cloud config for kerbin with higher clouds. Is it possible to make it primary somehow or just delete the previous to make it work and should i change the weather configs to higher altitude after that?
Mikołaj Parvi
2024-04-18 20:28:44 +0000 UTCCan you share a screenshot? There's a few limitations to temporal upscaling and the raymarching method used that result in a few effects like that. I fixed a few of them for next version but some remain. Curious to see which one you mean.
Blackrack
2023-10-28 06:35:08 +0000 UTCLooking great! My only complaint is the random pixelated "sphere" that appears around me when I enter a storm. Appears to be some form of post processing but I find it odd.
Shiv Mungra
2023-10-28 00:50:45 +0000 UTCBtw this is the oldest version you might want to use the newest.
Blackrack
2023-10-25 09:44:11 +0000 UTCweird thing for me here, ive downloaded the mod and none of the clouds are showing up, just the scatterer mod not even the EVE mod is showing, anyone help ? Edit: Dw i figured it out
Connor O'Donohue
2023-10-25 09:22:14 +0000 UTCYeah there are some links for RSS configs there.
Blackrack
2023-09-09 13:45:52 +0000 UTCWorks for rss?
Uhb0t
2023-09-08 19:48:09 +0000 UTCWhat are you seeing now? (Upload screenshots to imgur.com) and which videos are you referring to? All you have to do is follow the install instructions in the post above.
Blackrack
2023-07-23 15:29:05 +0000 UTChello. I just download the mod and it looks beautiful, but i wanted to ask how i could get the thick clouds that are shown off in some videos I've seen about the mod. I did try to read your github guide but i couldn't really understand much
Metal Gear Boris Official
2023-07-23 15:02:22 +0000 UTCYou have the wrong version of Scatterer installed, it is not the one from the download, fix that.
Blackrack
2023-07-02 13:27:27 +0000 UTCHere is the folder with the screenshots and the log: https://drive.google.com/drive/folders/1ZEpgUq2_HyiqZhnjaVFSnRs4x639KZzG?usp=sharing I have parallax 2 installed manually EVE redux without default config option No spectra, AVP etc Also no scaterrer, this time. I've had it installed before. The only scatterer folder in GameData now is the one that came with the unzipped download in GameDate. I dragged the GameData folder into the game root, which overwrote the previous. Have also tried moving individual folders, but same result, I would expect this to be an identical process.
Michael Watson
2023-07-02 12:37:26 +0000 UTCCan you upload some screenshots of what you're seeing and your KSP.log file?
Blackrack
2023-07-02 10:16:17 +0000 UTCHi Blackrack, and anyone else who might have had this problem With a fresh install and few mods, when I add the GameData folder to my games root directory, the atmosphere doesn't load, I can play the game, but the world is black. I deleted the .cfg files from the BoulderCo etc folders In my logs, it doesn't seem like anything is wrong, I can share a google Drive link to anyone who can help. Thanks
Michael Watson
2023-07-01 19:36:10 +0000 UTCDid you figure this out ir it's still not working? Do you see lightning flashes but hear no sound? How far away are you from the lightning when that happens? Do other sounds like engine sounds, rain sounds etc work?
Blackrack
2023-06-18 15:23:29 +0000 UTCYou're commenting on the previous release here, go to the new one for all these features. There is no aurora btw.
Blackrack
2023-06-17 19:04:38 +0000 UTCHi, Awesome visual. I love it. But some obvious things are missing for my part. I get the clouds, even the big hurricane system and have been flying through many times, but I get no sound effect, no lighting, no rain either. CORRECTION: Alright, I found the rain and lightning but no thunder heard. My aurorae are also completely absent. I have no idea what I did wrong, but I guess I've fucked something up. Are those features the default settings? Do I have to flush then reinstall all my visual modes to activate it?
Sapiossimo
2023-06-17 19:02:57 +0000 UTCHello, Thanks for the reply. I realized i needed to uninstall spectra and it is all working now. Thank you anyway!
Sam Grunwell
2023-05-20 19:01:22 +0000 UTCCan you send me your KSP.log file after running the game and getting that issue? You will find it in the KSP directory.
Blackrack
2023-05-20 18:53:31 +0000 UTCHi, For some reason when i downloaded this mod it removed all the clouds?
Sam Grunwell
2023-05-20 18:51:17 +0000 UTCI figured it out, Thanks.
Kane Soulbreaker
2023-05-19 06:01:14 +0000 UTCYou can timewarp but it takes a while. If you want them to always be active, open the UI with ctrl+alt+0, find the layer "duna dust storms diffuse" and delete it with the "-" button, then find the layer "duna dust storm big", inside it's settings there is a node called "timesettings" uncheck it and click apply. The big duststorm will now always be active and you can press save if you want this to still be this way on game reload. Now you just have to timewarp a bit until the storm front hits you, you can see where it is on the map view, it should look like this: https://youtu.be/uD4em3XhJsw
Blackrack
2023-05-19 05:34:15 +0000 UTCI probably only saw the small diffuse ones, because all I've seen so far are a general haze in some of the lower elevation areas. Wheras storms like the ones on this reddit post https://www.reddit.com/r/KerbalSpaceProgram/comments/13cayio/bob_cant_escape_the_sand_storm/ are much more distinct, and appear to be darker as well. Is there a way to trigger them on command? or should I just timewarp until one spawns.
Kane Soulbreaker
2023-05-19 05:24:55 +0000 UTCDid you see the big sandstorm already or just the small diffuse ones? Anyway to make it thicker increase the density in the cloudtype named "front" in the cloud layer named "duna-duststorm-big". You will have to adjust stepsize as well to avood noise, see here https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Raymarched-cloud-configuration#cloudtypes
Blackrack
2023-05-19 05:11:50 +0000 UTCIs there a way to make the dust clouds on Duna thicker? Like, WAY thicker. I'm trying to recreate the trailer for The Martian in ksp, and I'm tryna get almost 0 visibility
Kane Soulbreaker
2023-05-19 03:16:50 +0000 UTCGoogle drive and make sure to make it public
Blackrack
2023-05-15 20:13:45 +0000 UTCwhere should i send it to you as i dont think i can share the log file via Patreon
Saturn Technologies
2023-05-15 20:12:48 +0000 UTCSorry for the late response but ill send it to you now
Saturn Technologies
2023-05-15 20:09:56 +0000 UTCCan you send me your KSP.log file?
Blackrack
2023-05-14 18:12:12 +0000 UTCFor some reason all my clouds are black and my atmosphere is non extistent, is there a fix for this?
Saturn Technologies
2023-05-14 18:10:55 +0000 UTCOoooh, okay thanks!
brimmla
2023-05-13 23:19:16 +0000 UTCKinda, both small and big dust storms are on a cycle and will disappear for a week or 2 respectively before resuming.
Blackrack
2023-05-13 22:14:45 +0000 UTCDoes Duna have seasons or something like that? because once there were dust storms every day or two, but now they just stopped.
brimmla
2023-05-13 22:12:37 +0000 UTCLiterally what i was looking for. i had been downloading old EVEs and trying to find just this. 13 min reply time on a reply to a 7day old message. Fire. EDIT: Just for anyone else that wanted City lights: i got them to work with the current EVE by just gutting "BoulderCO" and removing anything that wasn't the lights. so its an independant mod now that gives lights, didnt have to worry about pathing or anything. and from the 'cube' file, i just removed the parts involving any place but Kerbin. Side bonus, i can see the dark shadows of these Boss clouds on the darkside too.
2023-05-10 20:21:37 +0000 UTCYou'll have to extract it from the original BoulderCo config. Somewhere in there there is .cfg file with the city lights config you have to copy over, you also have to copy over the textures for the city lights and make sure the paths are correct. The config in question: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases/download/EVE-1.2.2-1/EnvironmentalVisualEnhancements-Configs-1.2.2.1.zip
Blackrack
2023-05-10 20:05:52 +0000 UTCwhere may i obtain this Citylights Config?
2023-05-10 19:53:05 +0000 UTCthanks everything works now :)
SpaceGame
2023-05-10 18:58:14 +0000 UTCDelete the 2d clouds, delete old cloud packs like BoulderCo, AVP, spectra etc
Blackrack
2023-05-10 18:50:25 +0000 UTCi have the clouds in your mod but also a bunch of 2d clouds, also when i go above 90km my fps goes down to about 8 but below 90km its 100 fps
SpaceGame
2023-05-10 18:48:42 +0000 UTCWhat do you mean exactly? Scatterer just does atmosphere and water but no clouds
Blackrack
2023-05-10 18:47:05 +0000 UTChow do i turn off the clouds in scatterer and astronomer visual pack?
SpaceGame
2023-05-10 18:46:03 +0000 UTCThis can happen in stock KSP but is indeed rare, it's caused by temporal reprojection, you can reduce it to fix it but it will reduce performance: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-05-09 13:52:06 +0000 UTCAlso, as you can see at the printscreen below, clouds have a black outline when the camera is moving (this is from banana_man yt video, but it is happening in-game when moving tha camera at space center for RSSVE also)..Is there a known workaround for that or a bug to be resolved? https://drive.google.com/file/d/1JAR4Gc6OojCKTQbsN7ApcT0vnQ5sfvvB/view?usp=sharing Sorry for bothering you, I love the mod and I am trying to help also :) I think that in stock KSP this never happens...
Dimitris Kavallieratos
2023-05-09 13:43:05 +0000 UTCWell...All glitches where gone after reinstalled everything without volumetric clouds and RSSVE config for SVC unfortunately.On stock KSP it works very well, but not with RSS :( Edit: Shadows thing happens again, must be an RSSVE thing I guess. So that is resolved :) Only clouds that are disappearing are a thing I guess. Edit2:Seems that disabling RSSVE clouds' shadows from the misc config file, deactivated the shadows bug fyi.
Dimitris Kavallieratos
2023-05-07 17:31:52 +0000 UTCIs there an easy way to rollback volumetric clouds mod from RSSEVE?? In order to check...
Dimitris Kavallieratos
2023-05-06 22:58:33 +0000 UTCI've never seen this before, does this go away if you remove volumetric clouds?
Blackrack
2023-05-06 20:53:49 +0000 UTCSure: https://drive.google.com/file/d/1zufgkX5ruN9G6D8tVF-05d1g0NCyA6KI/view?usp=sharing Seems to be camera related, it changes the angle of the shadow depending on the camera view...Also about the RSS bug, clouds do not work a the first launch /simulation and it seems to work after the second one for some reason...Also on the kourou launch center that I am using it works completely randomly...I have to manually enable it most of the time and there is a LOT of popup on the ground (maybe irrelevant but just saying).
Dimitris Kavallieratos
2023-05-06 20:51:17 +0000 UTCThere are some configs for RSS, not sure about RSSVE
Blackrack
2023-05-06 10:45:05 +0000 UTCIs Volumetric Clouds compatible with RSS/RSSVE ?
Dylan ÆsthetischerGrabwandler
2023-05-06 06:21:49 +0000 UTCIn theory yes, that is something I plan to try at some point
Blackrack
2023-05-05 20:10:20 +0000 UTCSince you're making this, would a volumetric engine smoke mod be possible in the future?
Alp Tuna Şahin
2023-05-05 20:09:21 +0000 UTCCan you send screenshots of the shadow you're seeing?
Blackrack
2023-05-05 19:52:13 +0000 UTCAlso there is a huge circular shadow on the ground, I do not know if this is a bug or something
Dimitris Kavallieratos
2023-05-05 17:53:30 +0000 UTCJust happened! Every gameplay basically it does... KSP Log file : https://drive.google.com/drive/folders/1Sqn5FaweeFzSKgfNbp_8fCL1D9QxLzTN?usp=sharing
Dimitris Kavallieratos
2023-05-05 17:45:52 +0000 UTCNot expected no, someone reported a similar issue that happens only with RSS that the clouds sometimes disappear when exiting map view. If you can send me your KSP.log file when it happens it'd help. I should probably test it myself with RSS as well.
Blackrack
2023-05-05 12:21:53 +0000 UTCHello! I am using RSS/RO config from BananaMan ,but sometimes the clouds are disappear and I need to choose them manually through EVE's mod button at the bottom (cloud manager). Is this an expected behaviour? Great work Blackrack :)
Dimitris Kavallieratos
2023-05-05 10:37:16 +0000 UTCAwesome, yeah I'd only be a fan if it didnt replace the normal ground textures. Thanks for the heads up!
NotACardboardBox
2023-05-04 22:27:13 +0000 UTCIt worked. Thank you so much. You have earned my $5 :)
Dylan ÆsthetischerGrabwandler
2023-05-04 10:39:59 +0000 UTCNo worries. So I see you've put the whole "RaymarchedVolumetricsEarlyAccess14_01_23" folder into GameData, inside that folder there is an other GameData folder, the contents of which you need to move to your GameData. So for example instead of having the following structure GameData/RaymarchedVolumetricsEarlyAccess14_01_23/GameData/StockVolumetricClouds, you need to have GameData/StockVolumetricClouds. After you do that it should work.
Blackrack
2023-05-04 10:33:20 +0000 UTCI think this Is the new one, thanks for helping me btw: https://drive.google.com/file/d/1umBJyn7mJogbHq09geZS__NH6gVAdoCj/view?usp=sharing
Dylan ÆsthetischerGrabwandler
2023-05-04 10:29:09 +0000 UTCYeah hold on
Dylan ÆsthetischerGrabwandler
2023-05-04 10:25:19 +0000 UTCCan you send me the new KSP.log?
Blackrack
2023-05-04 10:24:38 +0000 UTCI removed AVP, and downloaded scatterer, eve and Volumetric Clouds and put them in game data. Still no clouds, auroras or city lights. I must be missing something
Dylan ÆsthetischerGrabwandler
2023-05-04 10:23:40 +0000 UTCIt's all included in the first link: https://drive.google.com/file/d/10q87aKoOD3qTRYNIo9ElxIfK9aBY9GoF/view?usp=share_link
Blackrack
2023-05-04 10:10:29 +0000 UTCWhere is the EVE download?
Dylan ÆsthetischerGrabwandler
2023-05-04 10:06:59 +0000 UTCHey so I just looked and it looks like you didn't install anything? Scatterer and EVE are still on the old versions, the configs are missing and AVP is still installed. Remove AVP, use the scatterer and EVE and StockVolumetricClouds included in the above download, put them in your GameData.
Blackrack
2023-05-04 07:21:02 +0000 UTCIt's normal, I personally don't like how city lights look (just a texture directly overlayed on terrain) so don't include configs for them. Texture managers are useful for cubemaps (which I didn't use here because they run slower the way they are implemented in EVE). And the other features are obsolete and replaced by scatterer and parallax.
Blackrack
2023-05-04 07:15:33 +0000 UTCWhen browsing through the EVE config settings, I found a few menus such as atmosphere, city lights, terrain, and texture managers were empty and lacking configs. Is this normal or did I install something wrong?
NotACardboardBox
2023-05-04 04:25:19 +0000 UTCI Changed Restricted access, maybe I can share it with you on google drive: https://drive.google.com/file/d/1umBJyn7mJogbHq09geZS__NH6gVAdoCj/view?usp=sharing
Dylan ÆsthetischerGrabwandler
2023-05-04 01:22:24 +0000 UTCYou need to change the access restrictions on google drive so that it is accessible to everyone, as it is I can't open the file.
Blackrack
2023-05-03 06:50:31 +0000 UTCThis might be the wrong link but I copied "KSP Log" on google drive: https://drive.google.com/file/d/1umBJyn7mJogbHq09geZS__NH6gVAdoCj/view?usp=sharing
Dylan ÆsthetischerGrabwandler
2023-05-03 02:21:04 +0000 UTCWhat's your screen resolution? If you can post your KSP log file I can look into it (it will be in the KSP directory, just upload it to google drive after running the game for a bit).
Blackrack
2023-05-02 06:36:53 +0000 UTCI have EVE and this mod downloaded, and no matter what I do the clouds do not show up. I even tried messing around in the config editor, but no clouds. I've tried everything to my knowledge but the clouds still don't show up. Can somebody help?
Dylan ÆsthetischerGrabwandler
2023-05-02 00:43:32 +0000 UTCThere are some RSS configs linked above. On my side I will only make configs for the stock system though.
Blackrack
2023-05-01 16:31:39 +0000 UTCWill this mod have RSS support in the future?
Alp Tuna Şahin
2023-05-01 16:12:21 +0000 UTCHey so that's normal but also mainly due to temporal upscaling (which is a performance boost). You can check how to disable/reduce it here but it will become more performance intensive: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-05-01 14:49:07 +0000 UTCHi there, thank you for the beautiful mod! I'm finding the clouds look very pixelated and blocky when flying a ship in low kerbin orbit. I've followed the install instructions but I'm wondering if there's anything I'm missing? I downloaded the standard version since I only have an rtx2060 but I thought that should run it at 1080p.
Lewis West
2023-05-01 12:45:00 +0000 UTCDoes anyone know if Kcalbeloh's planets have volumetric clouds too? It supports EVE but I wasn't sure if it was just the forum build or if this build was also supported
VoidAnomaly
2023-04-30 10:49:24 +0000 UTCNot that I'm aware of.
Blackrack
2023-04-30 07:53:16 +0000 UTCAre there any JNSQ configs?
Dawid
2023-04-30 07:51:33 +0000 UTCThey are on, timewarp until you see them appear
Blackrack
2023-04-30 05:35:15 +0000 UTCsaw some cool images on reddit of duna dust storms, how do you enable those, or are they on by default?
Bob Bobingham
2023-04-30 03:49:00 +0000 UTCYou can reduce temporal upscaling to fix it completely but it will become a lot more performance intensive. See here how to do it: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-04-28 17:55:33 +0000 UTCthe clouds look blocky and there are trails of my craft on the clouds, is there a way to reduce this? or is it just the render quality
Alp Tuna Şahin
2023-04-28 17:34:38 +0000 UTCIt's coming when it's ready (tm)
Blackrack
2023-04-27 13:57:11 +0000 UTCwhen is the new update coming? it's been 3 months since this was posted
Alp Tuna Şahin
2023-04-27 11:56:50 +0000 UTCIt happens at set time intervals in predefined parts of the clouds, which makes it look pseudo-random. You just need to timewarp to see it. Keep in mind in the current release it looks more like fog descending from the clouds.
Blackrack
2023-04-27 02:09:35 +0000 UTCDoes rain just happen randomly or is there something i need to do to enable it? Or is it just not in the mod?
brimmla
2023-04-26 23:28:56 +0000 UTCHere is how to do it: Download the first file. Extract the zip. Merge the GameData from the zip with the GameData in your KSP folder. Delete BoulderCo/Astronomers/Spectra from your GameData folder if you have them. That's it, let me know if this works for you.
Blackrack
2023-04-23 06:47:45 +0000 UTCit is looking very cool but y don't really know how to install it and i will appreciate to give us a tutorial about how to install
Gab
2023-04-23 01:04:16 +0000 UTCThe volumetric clouds look so wonderful! Thank you for making my KSP experience even more aesthetically pleasing :)
Doug Tyler
2023-04-20 20:37:44 +0000 UTCNever mind, problem resolved.
Hassan Khan
2023-04-18 20:20:20 +0000 UTCHave been trying to make this work with parallax, parallax textures load but no clouds or atmosphere is present from the volumetric clouds.
Hassan Khan
2023-04-18 20:07:33 +0000 UTCThank you SO much for bringing so much incredible value to our space experience! Can't tell you how much it's appreciated!
OzzyInSpace
2023-04-16 01:58:44 +0000 UTCHey so did you use the linux version linked above and not the first download? Anyway send me your KSP.log file.
Blackrack
2023-04-15 22:23:29 +0000 UTCHi my KSP crashes sometimes and before that everything is black. In the KSP log is this line: [LOG 23:17:43.528] [Scatterer][Debug] Effects unloaded for Kerbin What logs do you need ? Linux Player here. Thanks :-)
Manuel
2023-04-15 21:29:25 +0000 UTCWell yeah
Blackrack
2023-04-10 17:55:21 +0000 UTCIs sharing this now illegal?
Balefire
2023-04-10 17:31:06 +0000 UTCCan you post your KSP.log file after running the game for a bit? You'll find it in the KSP directory.
Blackrack
2023-04-08 04:50:38 +0000 UTCI've tried using both RSS configs and neither of them seem to work. Whenever I load up the game, there are no clouds. I was wondering if I could get some help with this.
Amiable Bat
2023-04-08 01:33:22 +0000 UTCSadly there is not really a way right now, besides using larger noise tilings but that will make them not look good from the low altitude.
Blackrack
2023-04-06 05:35:44 +0000 UTCHow do I make the clouds less cotton-like when really high up in near-space/space with this mod? Absolutely amazing work by the way!
ClarifyGS
2023-04-06 00:10:31 +0000 UTCNope, post your log file, might be a memory issue
Blackrack
2023-04-03 16:19:25 +0000 UTCI just got this mod today, and uh... Problem. Half the time as I'm launching a rocket from Kerbin, the game just completely crashes, usually at around 32km or 62km above sea level. Is this a common / expected thing with this mod, seeing as it's "early access"? Is there some other mod I might have that is known to cause frequent crashes? Does my cut-down version of AVP where I went through the files and deleted every "OBJECT" with mentioning the names Eve, Kerbin, Duna, and Laythe, likely have something to do with this?
Alexolas
2023-04-03 16:09:03 +0000 UTCKSP 1 only
Blackrack
2023-04-02 20:19:07 +0000 UTCis the download link for ksp 1 or 2?
Chicken Witch
2023-04-02 18:58:25 +0000 UTCOk, i fixed it turns out i just needed to drop a config file in there, thanks for all your help ;)
Addie
2023-04-02 11:04:32 +0000 UTChttps://cdn.discordapp.com/attachments/1028575351317733447/1092038466923155546/image.png uhmmmmmmmmmmmmm
Addie
2023-04-02 10:51:23 +0000 UTCWhat is your screen resolution? Try to use the default config but set temporal reprojection to 4x, see here how to do it in-game https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-04-02 10:22:06 +0000 UTChey uhm sooooo whenever i use the stock clouds build alone it shows cloud shadows but not the clouds, if i use the performance heavy version pared with the stock it works (RTX 3050 btw) plz help
Addie
2023-04-02 09:50:07 +0000 UTCThere's not a simple way, you have to modify the textures im stockvolumetricclouds/textures/kerbin. You can use the ingame painter but will need to manually add your changes to the 2d texture: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/In-game-Cloud-Painter
Blackrack
2023-03-28 06:54:57 +0000 UTCIs there a way to turn down how much of kerbin is covered with clouds? They're cool and all but its getting in the way of me planning reentry's and stuff since I cant make out the continents
DeaFenZiV
2023-03-28 02:29:45 +0000 UTCWow! Just wow! You've outdone yourself Blackrack
Gregory Kersh
2023-03-27 19:01:08 +0000 UTCAs soon as I can
Blackrack
2023-03-26 05:42:46 +0000 UTCNow, not just thunderstorms but flowmapped weather? When, sir? When?
D S
2023-03-26 00:22:14 +0000 UTCAre you on mac/linux and did you use the appropriate build?
Blackrack
2023-03-24 07:03:23 +0000 UTC1080p should probably be fine
Blackrack
2023-03-24 07:02:46 +0000 UTCI'm working on flowmaps to add spinning and other effects but it's more complicated than I thought, I might just make them distort over time for now
Blackrack
2023-03-24 07:02:17 +0000 UTCHaving an issue where the whole screen is black except for the engine plumes and some stickers, however when traveling above around 6300 meters, the craft becomes visible but the surface and clouds of kerbin are still black.
Sam Carroll
2023-03-24 06:33:20 +0000 UTCwhen you say performance heavy config for 3090 cards is that on 1080p
Alejandro
2023-03-24 03:51:05 +0000 UTCHey, blackrack, anorther question - how will you do the tornados and storms for Jool? Will the clouds spin? or just move very fast?
GeometryCat
2023-03-24 03:10:26 +0000 UTCDid you download the linked mac/linux beta build? If it's the case can you send me your KSP.log file?
Blackrack
2023-03-23 03:28:04 +0000 UTCon mac, the atmosphere loads but i dont see any clouds. help!
eddie s
2023-03-22 23:54:07 +0000 UTCAsk your wife what she thinks of these upcoming clouds https://cdn.discordapp.com/attachments/717082994657067090/1087471829746188478/screenshot2430.png
Blackrack
2023-03-21 14:25:27 +0000 UTCAh. That's unfortunate. Oh, well, new information I didn't know, so thanks! I'm still loving your clouds, though! My wife's getting tired of me pointing them out every time. "Yes, yes, I know you love those clouds."
Kevin Sean Dempsey
2023-03-21 14:10:35 +0000 UTCThat's a known Parallax-Waterfall interaction afaik
Blackrack
2023-03-21 14:04:09 +0000 UTCDoes anyone else notice that rocket exhausts look strange around Minmus? I'm using Waterfall, so that's probably part of it, but the Mun and Kerbin look fine. Minmus seems to cut half of the exhaust off, and the other half has a strange negative alpha look where you can see through the middle like it's not there, but the outside edge distorts light like there is fire there you can't see. I'm at work but I will try to post pictures tonight of what I'm talking about.
Kevin Sean Dempsey
2023-03-21 13:30:00 +0000 UTCI'm not aware of any
Blackrack
2023-03-19 17:06:58 +0000 UTCHas anybody made a config for KSRSS?
Zyberdash
2023-03-19 16:32:33 +0000 UTCMod is running great on my laptop with a 1080 Mobile alongside Parallax and Waterfall. Loved seeing this peep through the clouds unexpectedly. I had forgotten a CommNet station was even located here. https://gyazo.com/5302fbd4e03783a18fa4622e11019da7
Ryloth
2023-03-18 19:19:03 +0000 UTCYeah sorry development does take a while and I don't like to rush out half-working versions.
Blackrack
2023-03-18 10:00:31 +0000 UTCwas about to cancel, but not now!
Dewy Frank
2023-03-17 23:16:56 +0000 UTCMerci :)
Blackrack
2023-03-17 05:20:38 +0000 UTCI saw somewhere that he's working on THUNDER AND LIGHTNING!
D S
2023-03-17 03:41:45 +0000 UTChows development going? i was just asked if another version is coming - figured i'd ask here :-)
Tom Allain
2023-03-17 02:58:53 +0000 UTCBest KSP2 ;) in french, 5€ mérité magnifique travail ! Tanks you :)
anthony lepagnot
2023-03-16 22:28:23 +0000 UTCThank you. This version is fully retrocompatible, so old configs will work exactly as they did before. You can have new volumetrics on a planet and simultaneously have old volumetrics on an other planet.
Blackrack
2023-03-16 14:04:34 +0000 UTCFirst of all an amazing job you have done to make KSP 1 look so amazingly stunning, both with EVE in general and with this newest version! I am just wondering about one thing, is there a way to still get normal eve features on things like planet packs or would it be easiest to simply downgrade to the public version of eve ? Mainly asking if one can keep the configs and beautiful clouds for the stock planets, while having the normal ones for the added ones ? Sorry if that has been asked already 7 times
Yuubari_
2023-03-16 13:03:15 +0000 UTCThat is up to OPM/OPMVO maintainers, I have enough on my hands :)
Blackrack
2023-03-16 08:51:55 +0000 UTCCan you show a screenshot?
Blackrack
2023-03-16 08:51:13 +0000 UTCCan you please make a config for OPM?
The Demon Lord
2023-03-16 08:37:04 +0000 UTCThis looks so awesome. Very good work bro. But I have one question. On Duna, there are large white soft spots (I think they are supposed to represent clouds), which I don't think should be normal. What is the reason for this? They appear after a duststorm.
Modon55
2023-03-15 20:04:42 +0000 UTCNo AVP configs yet, so you just have to delete the EVE cloud and scatterer configs from the avp folder for now.
Blackrack
2023-03-15 16:36:44 +0000 UTCI'm impressed. Also, is there any config for AVP compatibility or just how to disable AVP clouds?
Perzyk
2023-03-15 16:20:56 +0000 UTCThat's from Parallax 2, just install the latest version and you're good.
Blackrack
2023-03-15 14:58:35 +0000 UTCHello blackrack, could you please tell me how I can add the bubbles to Eve like in your youtube video?? (thank you)
GeometryCat
2023-03-15 13:51:07 +0000 UTCYeah that's fog, it's a bit excessive in the current version. If you timewarp a few hours it will disappear and only reappear in a few days.
Blackrack
2023-03-14 18:15:00 +0000 UTCHey Blackrack! I have a little question if you allow me. On the picture below, we can see two "types" of clouds : the bright and shiny white clouds (on the right side), and "foggy" more greyish and lighter clouds on the left. I was wondering if that is intended behaviour? Especially the greyish clouds. Thanks! https://ibb.co/WKjWJTM
Sebastien
2023-03-14 17:50:18 +0000 UTCYeah you have to make/modify configs. Check the documentation: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki
Blackrack
2023-03-14 05:39:26 +0000 UTCYeah I don't include them as they are not to my taste and hit the performance too much for what they do. You have to copy the cfg but also the large city lights texture and the 2-3 detail ones.
Blackrack
2023-03-14 05:38:03 +0000 UTCEverything looks great, so thank you for your work! Had a quick question though about city lights. I dont seem to see any on the dark side of Kerbin anymore. I notice a cityLights.cfg under BoulderCo, figured that'd do the trick but no such luck
GrimTrigger
2023-03-14 01:52:11 +0000 UTCHi , is there any way to add the clouds to planet mods ?
AloeVera
2023-03-14 01:13:31 +0000 UTCYou can thank Jonny O Than for that, he did some work on making them compatible :)
Blackrack
2023-03-13 06:47:58 +0000 UTCYou can just delete the clouds and scatterer configs from AVP and leave the rest.
Blackrack
2023-03-13 06:47:23 +0000 UTCI made it and it still gets me sometimes :)
Blackrack
2023-03-13 06:46:23 +0000 UTCAll this it working with the VR mod even now! Duna dust storm in VR. I'm in heaven!
D S
2023-03-13 03:59:31 +0000 UTCwhen i delete AVP do i have to leave it uninstalled or can i reinstall it afterwards i really like the look of the stars with AVP
Crazy_clay 78 YT
2023-03-13 02:44:18 +0000 UTCDude, this is amazing! I know it sounds silly, but I teared up a little because its so beautiful! Thank you so much for making this!
Linus Corwin
2023-03-13 02:07:50 +0000 UTCCan you post it via google drive? Anyway the last gentleman who had this issue had corrupted files, a redownload above fixed it. Otherwise this happens on Mac/Linux, in which case you can download the appropriate version linked above.
Blackrack
2023-03-12 23:09:33 +0000 UTCHey, have a similar issue as some of the others above, Kerbin is completely black when loading in. I have no alternate eve configs anymore and have overwritten everything with the mod's gamedata folder. I tried pasting my ksp log to pastebin but it says it's too large :(
Razgriz
2023-03-12 22:55:55 +0000 UTCYeah all the volumetric effects you see pictured here (duststorms, laythe volcanic activity) will still be there. Ah I see at first I thought you were showcasing a bug in the transition to orbit, but then I understood it's a comparison.
Blackrack
2023-03-11 10:59:41 +0000 UTCOne last dumb question, if i fully remove AVP will i still have environmental stuff like geysers/duststorms etc or do they both rely on eachother for the best effect regarding that? PS. i know the 3rd and 4th pics were a little confusing so i'm doing a better comparison showcase later today
Kevin Van Dycke
2023-03-11 10:37:14 +0000 UTCIt is working, can you send me your KSP.log file?
Blackrack
2023-03-11 07:13:36 +0000 UTCis this working with the latest version or parallax 2.0.6. I had the clouds working on my last install but I redid my mods and now my sky is pitch black.
Darknewt
2023-03-11 07:10:48 +0000 UTCAw yiss, before it is out of early access, as soon as it is stable enough to be enjoyable imo
Blackrack
2023-03-11 06:54:32 +0000 UTCJust a question- will you make graphic enhancement mods for KSP2 once it is fully developed and out of early access?
Микацю!!
2023-03-11 06:16:52 +0000 UTCi will seems i grabbed the low re is there a higher res? pls dont feel you need to respond
Gabe ottman
2023-03-11 01:14:04 +0000 UTCStill not working, you have to change the permissions on the google drive
Blackrack
2023-03-10 21:49:53 +0000 UTCthinki fixed it dumb mistake didnt put the folders in lol
Gabe ottman
2023-03-10 21:48:16 +0000 UTCCan you send your KSP.log file?
Blackrack
2023-03-10 20:44:51 +0000 UTCi cant seem to et the clouds to work but i have scater and Eve workng could the problem be eve redux?
Gabe ottman
2023-03-10 20:43:31 +0000 UTCYou can just delete the cloud and scatterer configs from AVP, keep the rest
Blackrack
2023-03-10 17:35:10 +0000 UTCwill alot be missing without AVP or are there certain CFG's i can keep? thankks for the quickk reply though!
Kevin Van Dycke
2023-03-10 17:33:53 +0000 UTCYou need to remove AVP to avoid getting a weird mix of new 3d clouds and old 2d ones. The duststorms appear from time to time, they are not raging around Duna all the time. Just timewarp and you'll see them appear.
Blackrack
2023-03-10 17:31:36 +0000 UTCDo i need to remove AVP for the duststorms?
Kevin Van Dycke
2023-03-10 17:30:02 +0000 UTCHey, you have to delete your old cloud configs, the most common ones are boulderco, astronomers and spectra
Blackrack
2023-03-10 17:14:43 +0000 UTCHi, I was just wondering, how can I get rig of the 2d cloud layer?
Juristi
2023-03-10 17:09:19 +0000 UTCThat's the Parallax 2 mod, highly recommended
Blackrack
2023-03-10 15:23:06 +0000 UTCi feel dumb for asking but how do you get the duna surface to look that rocky?
juusi
2023-03-10 15:11:20 +0000 UTCHi, which issue are you seeing: not loading at all, black sky, old 2d clouds or something else? If you can post your KSP.log file and a screenshot of what you're seeing I can look into it.
Blackrack
2023-03-10 13:19:09 +0000 UTCPedro Loos
2023-03-10 13:17:10 +0000 UTCThank you :)
Blackrack
2023-03-10 11:50:27 +0000 UTCAs soon as I saw your mod on YT I knew that this is how KSP was meant to be played. People like you are the reason why an 11-year-old game is still one of the most enjoyable gaming experiences out there, and why people are willing to give the benefit of the doubt to its less than stellar successor. TLDR I love your work, keep doing what you're doing.
stefotorpedo
2023-03-10 11:16:24 +0000 UTCWow, your work here is just stunning. Basically everything I want from KSP2. Thank you! (I can't wait to see what you do with Jool)
David Federspiel
2023-03-10 06:35:53 +0000 UTCYou have to remove the KSRSS clou configs for earth, then the stock config but only for Kerbin. Custom configs are needed for the rest.
Blackrack
2023-03-10 04:56:08 +0000 UTCJust saw the video of the thunderstorms and lightning are being worked on! Wonderful!
D S
2023-03-10 04:55:40 +0000 UTCnot blackrock but are you using krss rescale or stock rescale? just curious cause im trying to get mine to work with krss.
Darknewt
2023-03-10 02:44:29 +0000 UTCHey ! I'm playing with rescale 2.5. It work well, but it seems that I'm loosing a little bit of clouds details. Could you tell me what value to tweak to get the same quality as stock size ? Thanks :)
Carni 35
2023-03-10 02:08:25 +0000 UTCI've seen people using this for KRSS. What do I need for that to work? Installing it like I would for base ksp gives me black clouds. Do I need a special config?
Darknewt
2023-03-10 00:07:54 +0000 UTCI'm looking into it
Blackrack
2023-03-09 19:36:11 +0000 UTCI'd love for it to work, but even on a fresh install from steam the sky is pitch black... Ryzen 5 2600 Radeon RX 580 Picture: https://drive.google.com/file/d/1B7F6z3LBmCG0PMzhhA2dVA-wlxQxD3jP/view?usp=sharing KSP Log: https://drive.google.com/file/d/1yQ32lEiUBE_DQOvEWvqgmqjX5Xp-vQvb/view?usp=share_link
Raphael
2023-03-09 19:33:37 +0000 UTCYou have to delete them, it's in the install instructions. The most common ones are bouderco, astronomers and spectra
Blackrack
2023-03-09 11:48:48 +0000 UTCCan i somehow disable old eve clouds?
Dawid
2023-03-09 11:45:14 +0000 UTCPassion vs corporate :)
Blackrack
2023-03-09 05:15:37 +0000 UTCFirst thing I've ever bought on Patreon. Beautiful, absolutely worth it!
Maelztromz
2023-03-09 03:31:06 +0000 UTCThis is really nice! Idk how you manage to make it looks so real & high in performance! How come other games don't do this ? (no man's sky , ksp2 , etc)
Daniel Ishwar
2023-03-09 01:39:06 +0000 UTCWow! Amazing clouds. Great job Blackrack!
Gregory Kersh
2023-03-09 00:50:33 +0000 UTCIn GameData, the most common ones are boulderco, astronomers, spectra
Blackrack
2023-03-08 19:08:27 +0000 UTCprobably a dumb question - for the installation, it says to remove any existing config packs for EVE. Where are these located?
matt
2023-03-08 19:07:32 +0000 UTCCan you just send the Clouds.cfg as well?
Blackrack
2023-03-08 14:55:24 +0000 UTChere's my RSS config. It requires PRVE, and need to remove the venus, earth, mars cloud config from PRVE\Configs\EVE_Configs\Clouds.cfg. I tried to make patch config to do it automatically but it's not working. https://drive.google.com/file/d/1EcclqFPL0YuUiTSKWFmPhty8jjc45UGJ/view?usp=share_link
종혁 김
2023-03-08 14:41:36 +0000 UTCHey, 1.8 renders the scene completely differently, visual mods made for 1.9+ won't work there. There were big changes to the camera system.
Blackrack
2023-03-08 06:58:40 +0000 UTChey, great mod; i used this with 1.12.4 and it worked great; i have a 1.8 modded run and just threw it into the mix(probably not the best idea) and i had this interesting issue. I was just curious if you had seen anything like this before and/or had an idea on what might cause it. What it looks like is that the render distance is really low? im not sure how to describe it. https://media.discordapp.net/attachments/1056108498242506773/1082841088026476544/image.png?width=1201&height=675
Jakeyboy515
2023-03-08 01:48:48 +0000 UTCI recommend timewarping, they are there you just have to find them. Otherwise you can paint them in-game but it will take some fiddling, see the wiki: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/In-game-Cloud-Painter
Blackrack
2023-03-07 23:14:19 +0000 UTCIs there some way to get different cloud types, after unzipping I just get 2 layers of quite flat clouds (nothing reminding e.g cumulonimbus) - I suppose I could enable InterpolateCloudHeights and that might help.. But I don't want to fiddle with it too much (If there is some config that would do it for me) Otherwise great work, I spent quite a bit of time watching sunsets over clouds now .. :D
Daniel Karásek
2023-03-07 23:05:17 +0000 UTCBenn looking everywhere to add volumetric clouds . I bought KSP 2 but KSP1 with this mod in combination with Parallax amongst with others looks better ;) , good job
Shadow Tech Tricks
2023-03-07 21:53:22 +0000 UTCHi, you can share your config and I can look at it.
Blackrack
2023-03-07 06:09:24 +0000 UTCIt doesn't, old configs will continue to work as they do now. I recommend uninstalling old configs for the stock system because they conflict withe new ones and give you a weird mix of 2d and 3d.
Blackrack
2023-03-07 06:08:52 +0000 UTCHello, I asked about artifact showing in Titan, RSS on ksp forum. I was just wonder if you found something about it.. btw can I share my cutom RSS config? It's perfect except Titan issue.
종혁 김
2023-03-07 03:35:28 +0000 UTCdoes this include or work with existing planetary texture mods? I know you said uninstall config packs. is that because this includes planet textures? if not do any work with this?
David
2023-03-07 00:02:13 +0000 UTCThank you! Yeah KSP 2 isn't ready for modding, and even if it was I still have things to do here :)
Blackrack
2023-03-05 18:58:02 +0000 UTCYou've definitely got my patronage as long as you are still supporting KSP1! I was afraid you'd go full KSP2 immediately, which would be sad since it's still so unfinished. You are the REASON I went back to KSP! So far, KSP1, with mods, is FAR SUPERIOR to what we've seen of the new game. Keep up the GREAT work.
Kevin Sean Dempsey
2023-03-05 18:45:16 +0000 UTCHi, I don't know when yet because I'm still working on it but soon, I just posted that dev video today
Blackrack
2023-03-05 15:43:17 +0000 UTChi first of all thank you for this wonderful mods. I have a question do you know when the version of this mods with rain and storms will be released?
TheQueensProduction
2023-03-05 14:31:06 +0000 UTCIt can be but it's not straightforward due to how the game handles solar panels. It's something I have on my list though.
Blackrack
2023-03-05 10:47:01 +0000 UTCHi blackrack, I have a question while experiencing the duna sandstorm these days, in the current environment the solar panels are not generating less power due to the sand and dust blocking the sun. I would like to ask if this will be implemented in a future version of Volumetric Clouds?
Aebestach Z
2023-03-05 10:45:16 +0000 UTCAll premade, generated ones just didn't look natural. You can check how the configs work here: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Raymarched-Clouds-Overview. Regarding planet packs, it is up to the pack maintainers to make configs for them, as the process is quite involved.
Blackrack
2023-03-04 17:28:16 +0000 UTCOh, also, without meaning to spam comments, are the clouds in this premade or generated? and a sort of follow up; would the mod have the ability of supporting planet packs such as Outer Planets on release? I can imagine that would be a pain to implement, but I'm curious to hear from the horse's mouth.
Tortle!
2023-03-04 17:25:09 +0000 UTCI cannot put into words how talented you are. You make KSP leagues more atmospheric then I could've imagined, and this new mod has left my jaw on the floor. Worth every penny, keep up the good work.
Tortle!
2023-03-04 17:14:00 +0000 UTCThat's cool timing :) Yeah I wanted it to be of epic proportions and difficult to miss
Blackrack
2023-03-04 07:36:28 +0000 UTCTry a fresh install to rule out a conflict first, when the config turns off it usuall means there is an element in the config that couldn't be read correctly
Blackrack
2023-03-04 07:34:42 +0000 UTCswear i am at fault for this but when i load in with a craft it gets turned off like the config go to blank and i have to reapply it and it wont work im stuck (edit) if you recommend a fresh install i can id say its worth it
Stuart Strachan
2023-03-04 02:45:32 +0000 UTCI just wanted to share, the the dust storm the length of the planet? AWESOME. I touched down at my base within about an hour before it hit. That lander was kind of inspired by The Martian, it has a crew entrance in the center going up, but I didn't expect it to be THAT similar to the movie! https://imgur.com/a/prWt7N5
Foxx0378
2023-03-04 00:36:53 +0000 UTCDownload the first file. Extract the zip. Merge the GameData from the zip with the GameData in your KSP folder. The second download is optional and is for really powerful GPUs, install instructions are the same. Which part are you having trouble with?
Blackrack
2023-03-03 17:45:48 +0000 UTCI'm a bit lost with installing this mod, I downloaded the first two files, But I don't know how to set it up as I find the instructions a bit confusing. Is there a video of this being done?
Emaad Awazem
2023-03-03 17:32:22 +0000 UTCHello! Just today downloaded your volumetric clouds mod... Looks really good!
GeometryCat
2023-03-02 12:02:36 +0000 UTCCreated a Patreon account just for this. Worth It! Fabulous work.
Lucas Pedrosa
2023-03-02 00:06:50 +0000 UTCNothing else, just the right time of day, that's it. Noon/midday especially looks really boring, just like in real-life photography. If in doubt can you share some screenshots? I can check to see if anything is wrong in them.
Blackrack
2023-03-01 17:29:53 +0000 UTChi just a small question but what else did you use to get those incredible screenshots ? the clouds look great but my game still feels bland. i have parallax instead as well but I'm wondering what would happen if i put Spector or another shader in? overall an incredible mod and def worth the money
HanzGetZeLuger
2023-03-01 17:20:40 +0000 UTCThank you. Rescales are going to look weird because the resolution and configurations included are made for the stock scale. When they are rescaled you get giant uniform patches over large areas. For this reason Bananaman and Jrodrigv both made their own configs for RSS with high resolution cubemaps. It depends on the resolution, rescale 2x might look fine, beyond that I expect things to look quite bad and uniforn with the included configs.
Blackrack
2023-02-28 13:34:15 +0000 UTCFabulous work on the clouds, they really make KSP special! Small question: is there anything I should take into account when using this with a rescaling mod (like Rescale Continued)?
Floretta
2023-02-28 13:00:36 +0000 UTCThank you. All these issues are caused by temporal upscaling which gives a GPU performance boost but can cause these issues if the framerate is low. You can check how to lowere it here (you can do it directly in-game and compare the results): https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling Alternatively and this is even easier, you can just try this config I prototyped for someone with a 3090 since you have a beefed up GPU, it increases some other settings as well so it's very heavy on the performance (just drop in your GameData and replace existing files): https://drive.google.com/file/d/1ljQ56qxIH65wFCIzCRzLQdQEuCgJ9p8R/view Let me know if either of these fix your issue
Blackrack
2023-02-27 17:10:28 +0000 UTCHello! First of all, I want to thank you for the tremendous work that you've done to make KSP look better than ever. It's ridiculously beautiful. However, I may have a question ; Clouds can look a bit blurry or noisy (I don't know how to qualify it, I lack vocabulary in english haha). And also, When I look at my rocket and there's cloud behind, I can see some heavy ghosting on the edges on the rocket. Is that known behaviour on your side ? Is there anything I can do to help or to fix it? Here are screenshots : https://ibb.co/fHrjcpz https://ibb.co/r0GxZJS https://ibb.co/c647VG9. Spec : AMD Radeon RX 7900 XT (drivers up to date), Ryzen 5 3600, 32Gb RAM. Playing in 1440p resolution (native), all settings to max (AA included). I also tried TUFX AA (I've heard that stock AA can be bad), but it didn't change anything. PS : I apologize if this issue has already been adressed and answered.
Sebastien
2023-02-27 17:02:49 +0000 UTCThank you. The funny thing is that the transition was probably the easiest thing in this whole project to implement, it was done and tweaked like in 15 minutes, but the whole time I was working on this people were asking about it all the time and so worried about the transition :)
Blackrack
2023-02-26 19:28:04 +0000 UTCJust here to appreciate how smooth the transition is from volumetric clouds to the "flat png clouds" If you don't focus on it, its not noticable at all during a launch
Degenatron
2023-02-26 17:35:28 +0000 UTCThat's temporal upscaling, you can disable/reduce it but you need a powerful GPU https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-02-25 18:20:11 +0000 UTCWhen I move my camera while my ship is layered on top of the cloud shader buffer, it creates a weird path behind the ship when the camera moves? I'm running more than just EVE and Scatterer. What could be the issue?
etzabo
2023-02-25 18:18:17 +0000 UTCHi, can you upload screenshots and the KSP.log file?
Blackrack
2023-02-25 17:43:06 +0000 UTCHi, are there any requirements for this? I've installed eve and the configs like you said to, but now i get black glitchy squares all over the screen
Fabian Atkin
2023-02-25 17:41:59 +0000 UTChttps://drive.google.com/file/d/1FRGSI0-TITlIbUmB-RhU6Djq62qwCQTz/view?usp=share_link image for explanation. in fresnel.png: I got something similar to left sphere, as you can see in screenshot. the right one is the result I want.
종혁 김
2023-02-25 10:04:49 +0000 UTCThank you so much for helping me last time! I'm keep playing with your mod, and got some suggestions. 1. I'm using an HDR monitor, and having some color banding issue. it will be awsome if you add HDR support. 2. I'm trying to make a thin haze layer like Earth ozone layer or Titan high alt haze. but it's not working well.. I wanna give a fresnel effect thingy. can you add opacity option to the volumetric cloud? density option is not enough I think. or fresnel effect itself maybe. it will help a lot. 3. I found that Kopernicus ring shows over the atmosphere. can you fix this please?
종혁 김
2023-02-25 09:40:15 +0000 UTCabsolutely amazing!
Leo Wilson
2023-02-24 21:43:21 +0000 UTCYeah, when the clouds are really small on screen there are big changes between neighbouring/moving pixels and the temporal upscaling can't resolve that. The only fix is to lower upscaling (doesn't bode well for potatoes). Or to lower the altitude at which the switch is done so you can just see the 2d clouds instead. For temporal upscaling see here: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-02-24 19:52:56 +0000 UTCWell done, sir! Even runs well on my baked potato. :) I have a question, possibly potato-related.. at high altitudes (50-60k or so), the clouds have a visual noise-effect, until I pan the camera and they appear to smooth out. Any thoughts?
Death Engineering
2023-02-24 19:43:27 +0000 UTCThank you The EVE channel in the Kopernicus discord: https://discord.com/invite/uA69S3zZqf Or the modding channel in the r/ksp discord (can't find the link right now)
Blackrack
2023-02-22 22:40:30 +0000 UTCThis looks really great! Is there somewhere we can post our screenshots and get some advice on finetuning quality, etc?
Josh Stuart
2023-02-22 22:23:18 +0000 UTCAre you on mac/linux? If you're on windows please provide some screenshots of what you're seeing and your KSP.log file
Blackrack
2023-02-21 20:27:28 +0000 UTCIt seems like clouds aren't loading for me, it's just the shadows of the clouds that load in
Trenton Poling
2023-02-21 20:22:01 +0000 UTCThis is just so unbelieavably beautiful. Thank you! My first time using Patreon too :)
Yaroslav Popov
2023-02-20 21:07:20 +0000 UTCI don't know what that is, I think you should ask on the Parallax forum thread
Blackrack
2023-02-20 16:31:39 +0000 UTChttps://cdn.discordapp.com/attachments/821873682191351808/1077265501325103114/image.png ---- This is what i get when i load in the menu and when i enter a save it just loads forever with background sounds and nothing happens
Антоан М.
2023-02-20 16:30:28 +0000 UTCThen you have to install it correctly i guess
Blackrack
2023-02-20 16:04:26 +0000 UTCbecause when i lounched the game for the furst time with parallax it said that there is some problem and i might loose my progess and stuff or it didnt finds kopericus corectlly idk
Антоан М.
2023-02-20 16:03:11 +0000 UTCThat's Parallax, why would you delete it?
Blackrack
2023-02-20 16:01:45 +0000 UTCHow did you made the terrain look like that from the pictures? i had to delete parallax and kopernicus to be able to play.
Антоан М.
2023-02-20 16:00:13 +0000 UTCUsing which configs? You neeed to use the alphamode which matches the texture
Blackrack
2023-02-20 12:00:15 +0000 UTCI'm having trouble with cloudTypeMap. it's not working properly in RSS. If I try in RGBA mode, it goes like I'm using a plain black texture; in alpha map mode, it goes like a white texture is used.
종혁 김
2023-02-20 11:52:39 +0000 UTConly time ive paid for someones patreon and probably the only time i ever will, 100% worth it!!
Noah S
2023-02-19 17:59:47 +0000 UTCSaying this mod looks good is an understatement, it's more realistic than real life lol, money well spent.
A3roDrummer
2023-02-19 12:07:33 +0000 UTCThank you. Hopefully KSP2 will run better than advertised
Blackrack
2023-02-19 08:28:18 +0000 UTCFirst time being a patron for anybody, money well spent for this mod though! since KSP2's specs are geeked out I might as well turn KSP1 into KSP2
Noah
2023-02-19 07:42:41 +0000 UTCHey so you are still on OpenGL? How does it even work? Anyway I'm testing an OpenGL version before releasing it, if you want you can test it as well.
Blackrack
2023-02-14 10:50:59 +0000 UTCOnly briefly until everything loads in, then it's fine, is your lag constant and not going away?
Storm Gaming
2023-02-14 10:47:53 +0000 UTCHello! I'm sure you will remember me BlackRack? Well, turns out it wasn't initially working because I was actually using OpenGL, but somehow it ended up working, this is not suppost to happen I believe. I am enjoying this mod a lot! Tysm for your hard work
Storm Gaming
2023-02-14 10:46:14 +0000 UTCanyone else experience lag when moving their camera about in the building select area?
DogeScape
2023-02-14 00:43:43 +0000 UTCNot sure myself, the configs by banana man require RSSVE textures, the other ones I don't know. If in doubt ask their authors, you should be able to find them on the ksp forum or github using their usernames.
Blackrack
2023-02-13 20:37:03 +0000 UTCYeah the main menu is important for setting everything up. I haven't tried it but I'd assume quickstart has an option for increasing the "main menu delay"
Blackrack
2023-02-13 20:35:47 +0000 UTCI have a question. How do I install the RSS configs?
deimos_19
2023-02-13 19:32:38 +0000 UTCIncompatibility with QuickStart, of all things. Stripped to a minimal reproduction: ClickThroughBlocker, QuickStart, ModuleManager, and the contents of this mod - EVE, Scatterer, and StockVolumetricClouds. Skipping the main menu means that the new fork of EVE complains that it can't find ANY configs, and as a result, no clouds (or any other EVE effects). GameData folder - https://i.imgur.com/2K990wd.png (QuickStart is the only mod inside QuickMods.)
Tofof
2023-02-13 19:21:11 +0000 UTCStepsize settings for the noise https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Raymarched-cloud-configuration#raymarchingsettings
Blackrack
2023-02-12 22:08:35 +0000 UTCHow do I change the distance were it starts being noisy and also its max distance till its 2d
Q_nx
2023-02-12 22:06:23 +0000 UTCYep, of course
Blackrack
2023-02-12 19:10:14 +0000 UTCHello, thank u for your work!!! Can i use custom skyboxes with this?
Neurophin
2023-02-12 19:01:29 +0000 UTCI can't wait for Jool clouds! Just flying around in the atmosphere will be so fun.
deimos_19
2023-02-12 16:42:50 +0000 UTCnevermind! i got it working again, it was just that some of my old mods where messing up ksp
anthony_sniper
2023-02-12 00:43:39 +0000 UTCmight be a dumb question, but is there any way to turn off RSS so i can just have the default planets and your visual mod run at the same time?
anthony_sniper
2023-02-11 23:28:34 +0000 UTCIn which image? If you just use the included files, that's how the scatterer sunflare looks
Blackrack
2023-02-10 17:56:12 +0000 UTCThank you!
Blackrack
2023-02-10 17:55:33 +0000 UTCThank you for creating the best visual mods for ksp. I appreciate all the work you put in for this!
IsaQuest
2023-02-10 15:29:20 +0000 UTCI truly enjoy the new clouds with this. I was wondering how did you get your sun to look like that?
You
2023-02-10 15:27:50 +0000 UTCDang, i love this.
Lillie W
2023-02-10 12:46:00 +0000 UTCWill this work with JNSQ? or has anyone tried it with JNSQ?
Dima
2023-02-10 07:06:53 +0000 UTCman the clouds are goregeous
Maelstrom
2023-02-09 18:07:04 +0000 UTCAmazing
Olieb0l
2023-02-08 09:04:25 +0000 UTCyooo this is really good! how do i add a 3D layer of clouds?
Aiden Reid
2023-02-07 22:35:01 +0000 UTCwell worth the money thank you
super spooky
2023-02-07 00:46:38 +0000 UTCThank you so much for this!! It's so good!!
Squeaky
2023-02-06 14:05:31 +0000 UTCCtrl + alt + 0, find layers kerbin-clouds-1 and 2, uncheck shadowMaterial, apply and save
Blackrack
2023-02-05 20:46:22 +0000 UTCIs there any way to disable the ground shadows the clouds make?
laje
2023-02-05 20:40:14 +0000 UTCUpload to imgur, or a short video on youtube would be even better
Blackrack
2023-02-04 22:16:56 +0000 UTCso i found the duna storm but when i zoom in its like disapearing.. where can i send you screenshots of it?
Matthias Hagestedt
2023-02-04 21:51:56 +0000 UTCThose spots are dust storms
Blackrack
2023-02-04 21:50:57 +0000 UTCi noticed that at the ksc in the observation centre that if you look at duna it has large spots all over it. this changes if you timewarp. i havent noticed anything else, it is very stable, and absolutely gorgeous
Alex Janssens
2023-02-04 21:49:03 +0000 UTCIf anyone using linux wants to figure out how to make them work, i found out I got the best results using the lasest proton GE and no launch options. All of my mods worked as well
SaturnV
2023-02-04 16:38:32 +0000 UTCFor RSS you need to use custom configs, some are linked above
Blackrack
2023-02-04 16:23:47 +0000 UTCHey ! Sorry maybe a noob at this, but I can't make it work with RSS. Maybe I should install everything without using CKAN at all ?
Adrien Denèle
2023-02-04 16:22:33 +0000 UTCThey are a little bit rare, just timewarp and wait for it
Blackrack
2023-02-04 13:47:20 +0000 UTChey. i downloaded it and all works but i cant see a duna stom like this https://www.youtube.com/watch?v=uD4em3XhJsw
Matthias Hagestedt
2023-02-04 13:42:11 +0000 UTCThis is an amazing mod... thank you :)
Jeremy Harris
2023-02-04 10:37:39 +0000 UTCIt doesn't work on OpenGL at the moment, are you on Mac or Linux?
Blackrack
2023-02-04 09:31:42 +0000 UTChello! I just got this recently and I am trying to install it but every time it just makes kerbin completely black, I think its conflicting with scatterer, any more detailed install instructions?
Storm Gaming
2023-02-04 09:30:28 +0000 UTCLoving it so far! Thank you for all your amazing work on the game. Can't wait for the full release!
Tanner Cook
2023-02-04 07:58:06 +0000 UTCAmazing work. I've really enjoyed the last 30 hours of KSP. Volumetric clouds create a lot of beautiful scenes, and makes every re-entry a little unique. Just wanted to say thank you!
Kody
2023-02-02 20:37:43 +0000 UTCLower temporal upscaling https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Temporal-upscaling-and-noise-detiling
Blackrack
2023-02-02 07:02:21 +0000 UTCThe quality of the clouds looks low for me is there any way to improve it
DoubleAplays
2023-02-02 01:43:05 +0000 UTCHi , just wanted to ask if anyone knows if the clouds work with the 10x Kerbol System mod ?
AloeVera
2023-02-02 00:47:29 +0000 UTCSmoke from engines show through the clouds. (just reporting an issue, not trying to jab at you or anything)
Wernher Kerman
2023-02-02 00:43:23 +0000 UTCCool mod
Wernher Kerman
2023-02-01 23:09:58 +0000 UTCYou did an amazing job and i dont think i can ever play KSP with out this now.
FireStriker
2023-02-01 05:52:11 +0000 UTCThank you!
Blackrack
2023-01-31 19:40:37 +0000 UTCSo i've never actually done patreon before, but as a KSP fan who was looking to get back into the game after a long hiatus and seeing this on youtube, i knew i had to throw you a sub. This is professional level work, you deserve to get paid for this. Not only does it look great, it runs great. For KSP, that might as well be a miracle. Keep up the good work, and well done!
Piett
2023-01-31 18:47:09 +0000 UTCSorry this is a known issue with some GPUs that I wasn't able to solve. Do you want a refund?
Blackrack
2023-01-31 18:04:00 +0000 UTCHey, the sky is white when using the mod and so is the ocean as it reflects the sky. Also there is a white ring around kerbin on the menu and map
Leo Emerton
2023-01-31 18:02:23 +0000 UTCThank you. You need separate configs for KSRSS, these are up to KSRSS's maintainer (or anyone willing) to provide.
Blackrack
2023-01-31 15:20:45 +0000 UTCHi Blackrack I installed volumetric clouds to stock ksp and it is just brilliant. I'm trying to install it onto my KSRSS modified ksp . Do I install eve and scatterer before volumetric clouds? Do I not install them at all. Do I need to delete any files in KSRSS before installing v clouds? I can't seem to get it to work. I read the install instructions but I must be something wrong. Any help would be appreciated. Thanks again for your wonderful work
60plusmaker
2023-01-31 14:58:30 +0000 UTCPlease send me your KSP.log file.
Blackrack
2023-01-31 07:26:47 +0000 UTCHi there! Been loving this, but today I loaded up and no clouds appear even time warping multiple days. I can still see the clouds in map view but in game it is only an atmospheric fog/haze
nyx
2023-01-31 07:25:13 +0000 UTCHey, thank you, you can post them here or on the github https://github.com/LGhassen/EnvironmentalVisualEnhancements/issues
Blackrack
2023-01-31 06:01:05 +0000 UTCHey Blackrack! not sure how you pulled this off - the only volumetric clouds i know of that you can fly through, and arent just bad smoke puff instances.. is star citizen. great work, and thanks is there a place for feedback, to post any issues in case you aren't aware of them?
Tom Allain
2023-01-31 03:48:49 +0000 UTCIt looks so good! Great work
gingerninja 70
2023-01-30 19:59:27 +0000 UTCin 2022 we got parallax 2.0 and in 2023 we are gonna get this life truly can't be better
deimos_19
2023-01-30 19:38:03 +0000 UTCit does work on my stock install so i must be doing something wrong
Floris van willigenburg
2023-01-29 12:59:10 +0000 UTClove it! i can't seem to get it to work however.. i want to use it in rss and i have downloaded and installed the configs.. the clouds are just not showing up..
Floris van willigenburg
2023-01-29 12:23:34 +0000 UTCClick this link https://drive.google.com/file/d/1u8FouJuZut9bRJrxCk4pqxin3mWf3UTB/view Press download, it takes you to another page, press download anyway
Blackrack
2023-01-28 23:20:06 +0000 UTCthis is a cool mod but how do i download it??????
scqw
2023-01-28 23:18:41 +0000 UTCLove your work! Cant wait for full release. Not much interest in the beta, but wanted to throw you some cash anyway. Been following since day 1 in KSP. $4.50 is too cheap! :P Wish the best for you and yours. It has been a hell of a ride.
Meade
2023-01-27 08:10:00 +0000 UTCI'll have to see when ksp 2 comes out to be sure, but I probably will
Blackrack
2023-01-26 20:06:58 +0000 UTCHey, do you plan on porting this to ksp 2 ?
Robin Greffier
2023-01-26 19:43:08 +0000 UTCExtract the downloaded zip file, there will be a GameData folder inside. Move this GameData folder to C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program then launch the game
Blackrack
2023-01-26 06:32:19 +0000 UTCHey I am new to the modding scene in KSP and would really appreciate someone walking me through this.. I am not to computer savy.. This looks amazing
Somie
2023-01-25 23:43:07 +0000 UTCThank you! I'm aware of it, it's mentioned in the little readme file (the one about the harsh terminator) it seems to only be an issue on Kerbin so it shouldn't be that hard to fix I think
Blackrack
2023-01-25 21:51:45 +0000 UTCThis is the first time I ever used Patreon - Blackrack you are worth every penny of this mod and I hope it will be encouragement for you to keep working on it it and maybe do all these extra cool things in it too (particle rain, rainbows, lightning...) One thing that I am not sure about, the night transition when viewed from the ground on Kerbin seems to creep across like black treacle - it doesn't fade nicely like it used to. It feels like it's run out of colours in the palette, or maybe it's something z-fighting me. Have you seen this happen or is it just me?
computerchemist
2023-01-25 21:31:27 +0000 UTCI don't have something I'm happy with yet, but I've also spent some time fixing issues and looking into adding actual rain particles.
Blackrack
2023-01-23 19:53:09 +0000 UTCHow is it going with Jool ?
AloeVera
2023-01-23 13:46:49 +0000 UTCCan you post some images? I haven't seen this
Blackrack
2023-01-23 12:36:50 +0000 UTCHas anyone run into a issue with SRB plumes having a massive pink pillar in them? Appeared after i got the new version of EVE/scatterer but I haven't figured out which mod is disliking them. Just asking to make sure that I haven't broken anything on my end :D
Taniel Paju
2023-01-23 12:32:41 +0000 UTCLooks stunning now after deleting AVP, amazing work, big props to helping everyone out here :)
nyx
2023-01-23 08:15:58 +0000 UTCMake sure you delete BoulderCO, AVP, Spectra or any other visual pack
Blackrack
2023-01-23 07:52:10 +0000 UTCVery good! I however cannot seem to get my old cloud map to go away in tthe config editor, old cloud image layer is there and this upper atmosphere haze spawns in and out ;-;
nyx
2023-01-23 07:50:04 +0000 UTCCan you send your KSP.log file?
Blackrack
2023-01-23 07:10:09 +0000 UTCreally liked it
EndAllFilms
2023-01-23 02:24:57 +0000 UTCTried them, love them
GrunfWorks
2023-01-22 23:27:09 +0000 UTCi dont see the clouds when i load a plane on the runway
Travean I Williams
2023-01-22 23:15:01 +0000 UTCKeep up the best work man, Wish i could support longer but i have trouble about spending money.
TheRegularKerbal
2023-01-22 22:28:44 +0000 UTCI guess you didn't read the included documentation file :p All the doc is here: https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki Use the links on the side bar
Blackrack
2023-01-22 20:47:32 +0000 UTCThis mod looks absolutely amazing. Been screwing around to make configs for KSRSS (2.5x scale) and im loving it. I do have a question, is there a manual / help file for this one so i know what does what in the configs? im trying to do something with jupiter/saturn so that we wont actually see any surface either way, would be helpfull if i knew what did what.
Marissa
2023-01-22 20:34:58 +0000 UTCOpenGL is not supported yet, what you can do is run the game through proton or dxvk, alternatively I can refund you.
Blackrack
2023-01-22 20:07:01 +0000 UTCI've got an interesting issue with a clean install of ksp linux 1.12.5 and the 14-Jan release of the early access clouds (2.0.1). When I load in, what I assume are the atmospheric effects all appear as black. Sometimes (when I assume I'm in fog) everything is black, but others, only the sky is black. When I launch, eventually everything goes black, then the sky shows and then the ground starts appearing, with only the horizon staying black. No clouds ever visible. Here are some pics of what I'm seeing. Anything I can configure to fix? https://photos.app.goo.gl/VP3oCmh4MoCVnq9t8
Lars Bryan
2023-01-22 20:03:15 +0000 UTCI haven't heard of those being done yet, only RSS
Blackrack
2023-01-22 16:58:07 +0000 UTCAnyone know if theres any configs for the ReScale/Sigma Dimensions mods?
some guy
2023-01-22 16:44:22 +0000 UTCA very small and uniform coverage value over a large area. You'll need high res textures with more variety (what's the resolution used here?) Or rescale the noise sizes to get bigger clouds (might look weirdly big after one point).
Blackrack
2023-01-22 07:05:52 +0000 UTCHey Blackrack! Was wondering, why would there be hundreds of tiny clouds (as seen in the photo attached) Is it something to do with the cloudmap? How would I fix this? Thanks! https://media.discordapp.net/attachments/747638768818978878/1066521582790520832/image.png?width=1210&height=681
Banana_Man
2023-01-22 01:09:01 +0000 UTCcool <3
꧁ Satronex ꧂
2023-01-21 22:23:18 +0000 UTCThat's up to OPM/OPMVE maintainer
Blackrack
2023-01-21 21:10:26 +0000 UTCAwesome! Any plans on doing OPM configs for it at some point?
Santiago Baena
2023-01-21 21:04:10 +0000 UTCYep, feel free
Blackrack
2023-01-21 10:50:37 +0000 UTCCan I put pics on facebook from my KSP using these clouds?
Daniel Catalin Musca
2023-01-21 10:50:01 +0000 UTCAWESOME! I finally get to try it!!!
Daniel Catalin Musca
2023-01-21 10:37:52 +0000 UTCI had 8 patrons before releasing this :) very happy with how the mod is received
Blackrack
2023-01-21 05:55:58 +0000 UTCHow much has your income increased since releasing this? because you should be a millionaire
Tristin Mixon
2023-01-21 00:38:35 +0000 UTCIt's definitely something I want to add
Blackrack
2023-01-20 21:18:30 +0000 UTCwill you add lightning? i think it would be fuckin awsome decending into eves atmasphere and having flashes of light going off all around
POPCAT
2023-01-20 20:58:43 +0000 UTCSeeing what you've done so far is amazing! Can't wait for the volumetric plumes and smoke trails!!!
Torick
2023-01-19 23:27:08 +0000 UTCIndeed it would, this is pretty complex though so it would have to come later
Blackrack
2023-01-19 17:01:31 +0000 UTCFeel free to share your configs. For the volcanoes I made 3 cloud types: One at low altitude to middle, one from middle to high, and one high altitude, I then paint the shape around with the painting tool, using the different cloud types. It takes some practice, perhaps I will make a video on it.
Blackrack
2023-01-19 17:01:06 +0000 UTCHey! I'm currently making a config for Galaxies Unbound, it'll take time but I already finished 1 planet so far, so I've been wondering if I was allowed to share it. If possible, I'd like to learn how did you make these volcano clouds on laythe, i'm trying to make some but I'm struggling, Anyways here's the link: https://github.com/ProximaCentauri-star/Galaxies-Unbound-EVE-Volumetric/releases/tag/v0.0.1
ProximaCentauri
2023-01-19 15:59:31 +0000 UTCJust an idea: It would be amazing if some of the volumetric clouds feature would get added to the smoke under the launchpad it would look stunning!
BetLeader
2023-01-19 10:49:11 +0000 UTCIncredible stuff
Spacii
2023-01-19 01:53:58 +0000 UTCLovely stuff, great quality!
Saturn Aerospace
2023-01-17 20:33:22 +0000 UTCThe work here is absolutely mind blowing. I've always liked supporting modders, even more so when they throw down the gauntlet for the developers lol. Simply incredible work, can't wait to see what you have in store for KSP2!
EvanDownton
2023-01-17 19:42:42 +0000 UTCThanks Blackrack for all your work and thanks Banana_Man/Houndz for the RSS configs.
Opus
2023-01-17 19:35:17 +0000 UTCYou can of course, as long as you don't have any of my textures in the download. That was quick btw!
Blackrack
2023-01-17 06:09:47 +0000 UTCHey Blackrack! Love these clouds. I've made an RSS config for it, and was wondering if I am allowed to share this with others (specifically making a GitHub for it)? Thanks in advance!! BTW, it would not post the actual mod, only the configs needed for it. You'd still have to come here to download it.
Banana_Man
2023-01-17 01:52:01 +0000 UTCYou have to copy my included scatterer, environmentalvisualenhancements and stockvolumetricclouds folders to your gamedata folder inside ksp. That's it really. Where does it ask?
Blackrack
2023-01-16 23:46:33 +0000 UTCCould you specify a bit more on the install process. I tried installing it with a clean install and it's asking for eve cloud, city, shadow files,
TheReaperOfPCs
2023-01-16 23:40:40 +0000 UTCFeel free to add images and share it on forum/reddit/discord too
Blackrack
2023-01-16 21:07:59 +0000 UTCI made a RSS EVE config for this mod if you can't wait for a proper one to be made. Also, fabulous mod Blackrack! 1/20 - I updated the configs again. https://drive.google.com/file/d/1wrLlDtizK04zpc8y4ns8IJZ_mELo2L55/view
Houndz
2023-01-16 18:28:55 +0000 UTCMSFS clouds blew my mind when it came out. I'm in the same boat :)
Blackrack
2023-01-16 12:23:18 +0000 UTCThank you! I would say that configuring OPM is the responsibility of it's creator. Once I finish the stock system I'd rather focus on new features/improvements anyway and let the mod maintainers do their thing.
Blackrack
2023-01-16 12:22:31 +0000 UTCYou're a goddamn rock star. Any chance of support for the Outer Planets Mod once you've finished the stock system?
LowAmplitudeWorlds
2023-01-16 03:54:47 +0000 UTCClouds are my special place. When I tried the new MS Flight Simulator I spent hours and hours flying in and out of the clouds. Now I can finally do the same in one of my favorite games, thank you so much.
Alejandro Pacheco
2023-01-16 02:42:01 +0000 UTCIt's in the readme, it will be fixed
Blackrack
2023-01-15 20:46:15 +0000 UTCif possible it would be nice to see the clouds and atmospheric effects darken when a solar eclipse is present
Jacob Sell
2023-01-15 20:41:58 +0000 UTCThank you, I'm looking forward to KSP 2 releasing, to break it down and tinker with it
Blackrack
2023-01-15 17:44:51 +0000 UTCThis is incredible! Holy shit, the game is on a whole new level. I hope you make mods for ksp2 aswell
Ray Jules
2023-01-15 17:42:35 +0000 UTCDo you have any plans for integrating this with Kerbal Weather Project? It would be a insane combination. The only feedback I have is rain, implementing sound or visual noise would make it allot better. Right now looks amazing but going through it feels blank. Otherwise, everythings amazing so far.
some guy
2023-01-15 15:24:23 +0000 UTCWord's can't describe how insane it is that you've managed to do this on a almost 12 year old game. Mind you, this is what was considered good years 9 years ago: https://www.youtube.com/watch?v=jqXOloUpB4M
some guy
2023-01-15 15:19:33 +0000 UTCWow! Looks great ingame
theoneGalen
2023-01-15 06:37:12 +0000 UTCAre you on Mac or Linux by any chance?
Blackrack
2023-01-15 05:23:16 +0000 UTCForgive me if I am making some error, but I can't seem to get it to work. I can't send screenshots of my gamedata folder here, but I can tell you that it consists of five folders: EnvironmentalVisualEnhancements, Scatterer, Squad, SquadExpansion and StockVolumetricClouds. not sure what I am doing wrong. The whole environment renders black.
Lachlan Thorpe
2023-01-15 03:49:24 +0000 UTCCan you send a screenshot of what your UI looks like doing that? You should have a small white round cursor around your mouse when you mouse over where the clouds should be.
Blackrack
2023-01-14 22:36:51 +0000 UTCJacob Sell
2023-01-14 22:24:30 +0000 UTCHey so uninstall any visual packs like AVP/SVE/Spectra through CKAN. Then go to your KSP install directory, find your GameData folder, copy the contents of the zipped GameData folder into it and it should be good.
Blackrack
2023-01-14 20:15:29 +0000 UTCif I installed through CKAN, how do I go about this? or have I made this even harder aha - I also sound like a mod rookie because I am aha
Rhyce Comley
2023-01-14 19:55:56 +0000 UTCSo for RSS configs I think you'd have to wait for the RSS/RSSVE maintainers to get to it, I'm not aware of any experimental configs.
Blackrack
2023-01-14 19:47:26 +0000 UTCYeah probably just upload them on youtube or another video platform and link them in the github issues section https://github.com/LGhassen/EnvironmentalVisualEnhancements/issues or the forum https://forum.kerbalspaceprogram.com/index.php?/topic/196411-19-112x-eve-redux-performance-enhanced-eve-maintenance-v11171-09092022/page/44/
Blackrack
2023-01-14 19:46:07 +0000 UTCTesting with 4K res and out-of-the-box settings is good, the only problem is that TAA makes things too unsharp and blurry. I have a 3090 Ti/3950x workstation and I can be the guinea pig for max res testing. Would love to test an experimental RSS built if it exists and I would be willing to film a 4K cinematic with it. btw I'm aka InfoTheGamer & my yt is under my real name
Austin Prevette
2023-01-14 19:20:35 +0000 UTCTrying these out today for a few hours on the newest version uploaded today. Is there somewhere I can post stream clips if I find any issues or bugs?
sanjosharks39
2023-01-14 19:03:35 +0000 UTCWish good luck upon my RX580
Rivera
2023-01-14 18:37:31 +0000 UTCThank you!
Blackrack
2023-01-14 18:36:23 +0000 UTCI'm known as Moose in the forum community, and rarely post. But I have to give you money for this, it's incredible work and I am so very greatful for the amount of time you've sunk over the years bringing this to fruition. Quick edit: My 4090 is going to be at home...
Tetrino
2023-01-14 18:22:41 +0000 UTCBtw a new version is up, see updated link above. I realized after watching your video that layers are missing on Eve
Blackrack
2023-01-14 15:36:53 +0000 UTChttps://cdn.discordapp.com/attachments/454043306800840714/1063835118432690326/screenshot891.png 60fps, not bad!!
FiNiTe
2023-01-14 15:10:01 +0000 UTCMy 1660 Super is crying as I'm downloading this
FiNiTe
2023-01-14 14:50:15 +0000 UTCHope you haven't made any plans :)
Blackrack
2023-01-14 14:48:09 +0000 UTCSo far working great on my modded save! The shadows that the clouds leave on the ocean are a great touch. Amazing work
Daltones
2023-01-14 13:09:23 +0000 UTCIt looks absolutely incredible, and performs incredibly well too, i'm pushing 110+ fps plus on a 2080 in the most demanding cases, thank you so much for this ! Can't wait to see what improvements can be made.
Taldirok
2023-01-14 08:35:15 +0000 UTCYou can start by using your existing textures with the volumetric layer https://github.com/LGhassen/EnvironmentalVisualEnhancements/wiki/Raymarched-Clouds-Overview#coverage-map then adjust the texture with noise or manually painted details with the cloud painter. Afterwards configure elements like rain or fog by mimicking what is done for the included configs
Blackrack
2023-01-14 06:57:00 +0000 UTCHot damn. A free weekend ahead... :D
Beetlecat
2023-01-14 03:34:33 +0000 UTChow would you suggest porting this to a planet mod, i.e ksrss reborn?
Xey-Lennon
2023-01-14 03:24:07 +0000 UTCBeen following development posts like religion so happy to get my hands on it once i wake up EDIT: couldn't sleep just had to try it, holy shit!!! The transition from 2d to 3d clouds is so damn seamless from space!!!!
linecraftman
2023-01-14 02:16:43 +0000 UTCIt sounds like you won't be able to sleep :)
Blackrack
2023-01-13 21:36:22 +0000 UTCJoined just before going to sleep. I've been following the progress for months now and I can't wait to try this first thing tomorrow
Keko Gecko
2023-01-13 21:24:14 +0000 UTCWHOA it's beautiful
theoneGalen
2023-01-13 20:13:35 +0000 UTCAwesome stuff! Can't wait to try this out
Linx
2023-01-13 19:42:55 +0000 UTCYOOOO I will be checking this out as soon as I'm off work
N9 Gaming
2023-01-13 19:32:19 +0000 UTC