Suite 69 Bugfix (v0.3.1)
Added 2023-12-29 22:46:37 +0000 UTCFairly small bugfix patch. Just addressing some of the feedback I've gotten, with more on the way in the near future. Apologies for the delay on this as well, between the holidays and some data loss(which was hopefully sorted), it took longer than normal to address this. Fixes:
- Fixed an issue that would place the player outside the room instead of back in the gallery after rewatching a scene
- Hopefully fixed an issue that would sometimes softlock the game in the gallery
- Fixed an issue where the game wouldn't pause correctly in the combat minigame
- Fixed an issue where the HPeach upgrade wouldn't purchase
- Fixed an issue where the player's crit chance wouldn't display properly
- Fixed an issue where the player could be hit while in the levelup/pause screen in the combat minigame by red explosions
- Fixed an issue where the player would spawn in a wall after speaking to Noelle for the first time from the lobby
Adjustments:
- Adjusted the balance of several sounds, but I'm really not good at this - please let me know if there are any others that're too loud/quiet so I can take a look
- Changed the look of the cursor, should be much more visible even with lots of enemies on screen
As always, the bug reporting channel is the best way to bring stuff to my attention, so if you see a problem, please let me know.
-Glassbrain