Added the option to enable struggle animations on the new 3.0.0 preds, which will be false be default as I feel like it doesn't fit due to them not being stiff and motionless most of the time like the old preds
Decreased the default grow chance of the Scarecrow 3 -> 1.5
Made it so the scarecrow can only grow crop-like blocks (could grow any bonemealable block before), but a new config option has been added in its specific config to revert this
Added a shearing sound when grafting a new plant type
Added back the missing feature of preds recovering health after digestion (won't affect Piglin Royals) and made it a configurable value in the general config (default 30%)
Fixed the momentary missing texture flash on gendered preds
Fixed an issue where being digested by or escaping from a pred would cause them to gain missing textures
Fixed swallowing, struggling, and digestion animations not playing
Fixed the activation and deactivation logic of the Scarecrow to work with skipping time or being unloaded
Fixed an issue where the Scarecrow would grow things around it even when it wasn't supposed to
Fixed the player being spammed with Pred Guidebooks after death
Fixed Vinemaiden Seedlings being overall broken with properly setting textures and variants
Fixed Vinemaidens not properly setting their textures if unburying while tamed
Dfscrat
2025-05-31 16:17:53 +0000 UTCSneakyStranger
2025-05-31 12:17:58 +0000 UTCSafiTheJiiva
2025-05-31 08:19:54 +0000 UTC