NokiMo
Mystic Summoner
Mystic Summoner

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Digestion Timer Poll

How do you guys currently feel about the current speed at which digestion is reached for general preds (such as the zombie)? This includes thoughts relating to both unarmored and when you have armor. I wanna know if the current digestion time feels good.

Reminder: this is NOT about personal preference of how long digestion takes, its about if it feels fair with the average amount of time/effort it takes to successfully struggle out of a pred.

Comments

I was also wondering if there could be an option to slow down or make the digestion animation longer?

nopeman777

The reason I'm looking to change the digestion progress goal is because its getting moved to a configurable option in the final playtest (and therefore 3.0.0), so I'm trying to settle on a default value that fits the general, casual player and let those that want a little more challenge edit the value to what their tastes~ Well, that and struggles will be getting more difficult in 4.0.0 when I rework the struggle mechanics to not be so easy/spaced out.

Mystic Summoner

imo it's fairly easy to do the quicktime events unless you're being hit with the 3 arrow combo which can throw you for a loop. I understand that some people think that it's harsh to have your character die and have your stuff digested but it's a vore mod. Your items get melted. The only way that I would ever possibly get unintendedly digested is if I'm being swarmed and I already have the debuff added from already escaping once. As this comes down to personal preference, this SHOULD be a toggle for a digestion timer. However, it's your vision to what you want the default to be.

Jiggly Matter


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