NokiMo
Kazecat
Kazecat

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Bertha Super Implimented

I'm back from my parents and Bertha's super has animation to it now. Updated the files and did some tweaking as well.


Katrina's super is back to being a charge motion, and I reduced the time it takes to charge her attacks.


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Comments

That's a good question. I kinda want to give Bertha the crushing ability on her Heavy Butt Bump, but I don't know if its needed. I've tested Katrina a few times and her moonsault is working fine on KFM. Which character are you having issues with it connecting on?

Kazecat

Hey Kaze, great work so far on the tweaks and super! Will Bertha's Heavy Butt Bump be able to crush already downed opponents on its landing portion in the future? And I noticed that Katrina's Moonsault doesn't do any damage on the landing portion, just the first part in the air.

Rabadon

I'll check on that. And yeah, I removed wall bounce on light butt bump. Thanks for the find.

Kazecat

Hey Kaze, was the wall bounce taken away from the light butt bump? Because now after L.Butt Bump, "cr.LP -> cr.HP -> L. Butt Bump" loops in corner

k0ng

Glad you like, tomorrow I think I'm gonna try to tweak this super into being a super facesit. Since Bertha already has an attack where she sits on the body. I think sitting directly on the head will explain the moves damage.

Kazecat

Love Bertha's expression after she lands her butt slam and special as well as her jiggle x3

Mika


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