NokiMo
Kazecat
Kazecat

patreon


Katrina 5/25/2017 Build

This bundle is my current up to date versions of my characters.  Mainly focusing on Katrina.

Katrina now has a super which is: charge back, forward, back, forward + punch.   Or you can just press C+Z at the same time.

She can now summon Rachelle with H. punch + H. kick

And her Bite grabs will no longer infinite.  If you don't wanna download the massive bundle. I'll link a copy of all my characters just by themselves as well.


Katrina:

https://www.dropbox.com/s/01ez7tp0d2o08ic/Katrina.zip?dl=0

Jiggly:

https://www.dropbox.com/s/usb7gbfmi1ka7bm/Jiggly.zip?dl=0

Jumbo:

https://www.dropbox.com/s/2bwvaekaxorwl64/Jumbo.zip?dl=0



Comments

I want her to be weak to zoning actually but she does have options to get past it. 1. You can just use Rachelle as a meat shield, to help you get in. 2. The moonsault is projectile immune for its entire duration, and 3. Her super runs right through projectiles.

Kazecat

Something I've noticed is that Katrina might have a tough time closing the gap against heavy zoners, especially fighters with multiple projectile types like Urien who can shoot at different angles. This makes jumping in/doing damage must harder, and her gap closer aka bust rush will only run into projectiles and be stopped. I suggest considering in the future either giving her bust rush/lariat a single hit of armor or perhaps giving it a longer startup with short frames of projectile immunity, like Balrog's turn punch. Everything is coming together nicely.

itzg0dzy


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