Physics Mod Pro V89 - Crash Fix & Quality of Life Improvements
Added 2022-10-29 21:13:14 +0000 UTCIMPORTANT: Mangrove doors are causing a crash with 1.19. Please reset the dynamic block physics (physics settings > dynamic blocks > customize)! You can also just change the mangrove doors from the type "trapdoor" to "door". I messed that one up.
Also a couple of quality of life improvements in this update including disabled snow and dynamic block physics when immersive portals is installed (due to incompatibility).
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
- Renamed item settings to projectile settings and moved "item physics" to general settings and renamed it to "dropped item physics"
- Removed lanterns from chain physics (being placed alone makes them wiggle in the wind)
- Fixed projectile depenetration
- Improved fractured projectile physics performance
- Snow and dynamic block physics are now disabled when immersive portals is active (they are incompatible anyways)
- SNAPSHOT: fixed projectile rendering (quad indices were wrong)
- SNAPSHOT: readded geckolib compatibility
Comments
how to play it?
Micheal
2022-11-11 18:59:31 +0000 UTC