PBR Support for the Iris PBR Beta is finally here! It also supports Parallax Occlusion Mapping! You can get the Iris PBR Beta in the official Iris discord.
POST UPDATE: Updated Pro V63 versions because the liquids were messed up.
POST UPDATE 2: Updated Pro V63 versions to fix PBR snow being all reflective.
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Changes:
VoidBite
2022-08-12 11:59:15 +0000 UTCDavid Haubner
2022-08-03 07:24:53 +0000 UTCcarlos acosta
2022-08-02 19:25:13 +0000 UTC