NokiMo
Glory_to_God
Glory_to_God

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Update 1/2

99% of animations dont need fluid simulation to be a good animation however Im figuring out how to improve it.

For a good while now I have been testing simulations and coming up with good looking animations, but I cannot figure out how to enable motion blur. In 3D, motion blur like games is just clicking on a checkbox to turn it on but simulation work is slightly different in a way that its not that simple

The solutions I found to fix this is either render animations in 60fps ( very time consuming ) or a add-on to fake motion blur ( not accurate but good enough)

with this test I was going to render a Sona animation with her being under the shower, it just needs to simulate the water falling for the rest of the animation but here's how it's looking

Update 1/2

Comments

LOVE to see more of this!

SolarMacharius


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