
Hi all. Towards the end of my last update, I mentioned I was working on a sort of tech demo and would share more with you as I could. Well, here is the first bit of it.
When it comes out, this will be another visual novel-style "game" using Ren'Py. I'm putting the word game in quotes here because right now this is strictly a sandbox and concept I'm working with to experiment with some skills and ideas I've had since I started BBN. Once this is finally in a playable state and ready for release, it'll contain the prologue and first chapter... and that will be it. I may never do any further updates on it. While, in concept, there is a full story over three acts, my focus is going to remain on BBN. So, please don't worry about that.
I'll share more on this as it firms up and takes shape, but I was happy with this image and wanted to share. All of the foliage had to be manually added, asset by asset, and I'm pleased with how it's all come together.
I'm also playing around with some animated clips to see how well that works, how it impacts file sizes, etc., along with some more advanced Ren'Py functions (for me). Hopefully this is all stuff I'll be able to bring into BBN in some capacity.
In the meantime, I am about a quarter of the way through the renders for the next update, and have begun outlining in my head the script for the next update. I'm still aiming to have this next release out to you in early April.
Have a great weekend!
Norman Gugliotta
2024-03-16 00:24:38 +0000 UTCBound By Night
2024-03-16 00:22:14 +0000 UTCTom Swift Sr.
2024-03-15 22:45:27 +0000 UTCBound By Night
2024-03-15 21:57:26 +0000 UTCC.K.
2024-03-15 19:40:15 +0000 UTCBound By Night
2024-03-15 18:53:54 +0000 UTCLukaM
2024-03-15 18:49:45 +0000 UTC