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DarkmasterN
DarkmasterN

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When I was drawing the others, I ended up with a few creatures that didn't fit in with the other pics, but they were finished so here they are...

vamoris  has suggested some form of monster gummy bear at least 3 or 4 times now when I do these horror pics, so I decided to draw one. Not quite exactly what was asked for, but over the last year or two and remembering gummy bears being mentioned, I've had an image of a creepy gummy bear in my mind, and so I FINALLY drew one.

The Creature you see here is a carnivorous candy. Beings created by Hags of consumption, spellcasters, and naturally appearing in Nightmares on occasion, they can take various shapes and forms based on other kinds of candy. Carnivorous Candy often takes shapes like gummy bears or gummy worms, though it also takes the form of Gingerbread men or similar things. These are often created to be enforcers or simply familiars to spellcasters, or Hags, and they use a cute appearance to lure creatures in before they change to a more horrifying one. They have sticky bodies which weapons can get stuck in when attacked, and have a weakness for fire which breaks up their bodies and causes them to melt or harden. In many cases the creatures can be consumed as a meal, even if it is rich in caloric intake and doesn't have any real nutritional value. These creatures can be used by Hags of Consumption to feed their captors, either other foods or themselves. Sometimes spellcasters create magic items that take the shape and size of a normal candy, however when activated it grows to it's full size and capability. These can occasionally be fed to other creatures or left in candy boxes for a horrifying surprise.

In the dream realms, they are rogue creatures that feed on sweet dreams and cause nightmares, just as other nightmare creatures. They are not very intelligent and usually simply target a creature and attempt to chase and bite them, and will pursue creatures in attempts to feed on their fears. Like with other forms of Nightmare creature, they are much worse if they ever accidentally escape the dream realms. 

The double creature that's chained up is a Kap-Dwa. Some call them the Ettins, and others Bound-folk, or Bound Titans, and they are just one kind of bound folk. Kap-Dwa are horrifying and terrible Fae that exist due to the treatment of mankind toward the Fae in the war times. The Kap-Dwa are giant creatures, standing at anywhere from 12 to 18 feet tall, and appear as a two headed humanoid, or two humanoids fused and tangled together. The Kap-Dwa are remnants from the wars humans fought in the age of iron, when they were able to stand against the Fae and pushed them from their homes, back into the nameless forest. During these wars, the humans had learned of the weakness the Fae possessed to Iron. With iron came power, the ability to cast aside the old gods and the ancient ways of the world, and with unnatural and uniform metal worked by the hands of man they could burn and tear away the flesh of the fae, which recoiled, burned, and bubbled when it made contact, drawing away the life of the creatures. 

When they began leading their wars against the Fae, they would strike them with iron tipped arrows and blades of iron, but worst of all, they would capture the Fae in cages of iron, or tie them together with chains made of iron in a form of torture. They would steal their belongings, kill their young, and rape their women as they claimed the land, working alongside the Nephilim and the other unnatural horrors of the universe to purge the world of the first inhabitants. When the Fae were captured and chained together, their flesh would bubble and melt, and they would be driven insane with pain. For days, weeks, months they would be chained together, and sometimes their flesh would fuse and their forms would twist and contort from pain, and their bodies would no longer know where one begins and the other ends. Some of these creatures were burned for so long by the chains that they became numb to the pain, their forms withered and emaciated, and they began to escape, or break their bonds and kill those whom had captured them, while others were experimented on and humans would try to see how many of the creatures they could chain together into a single slurry of flesh and consciousness. 

The Kap-Dwa, were large Fae, chained together and twisted by pain, shackled together with iron, whom had broken free of their captivity, and in their insanity went on a rampage. They would tear into human flesh with their teeth, and twist and tangle their legs  and arms together, grabbing creatures and invoking their wild magic through the creatures, causing their bodies to spaghettify and elongate, or their bones to turn to jelly. The Kap-Dwa are in eternal pain, and only know rest when they force themselves into a hibernation to hide away from the pain and torment of the world. Iron doesn't do much to damage them due to the length of time that they have been burned by it, and it makes them far more powerful than some other kinds of Fae, along with their primal and wild magic abilities. However their raging and seemingly mindless violence from their insanity and the pain within them make them far less cunning and tricky than other fae. 

Most Kap-Dwa who still exist are locked away in ancient prisons, sealed away in under ground locations long forgotten. Some are still used on Urth as weapons of war, though they are very rare. In some situations, humans have freed them from the iron shackles that bound them, and they have showed their mercy on the human by sparing them, having a lapse in their insanity, and enough clarity to leave them be. There are other bound-folk. Shackled Fae that have been driven insane by the humans and whom ally themselves with neither human or fae, and all of them tend to have twisted and terrible forms. 

Finally we have the Shadow Puppets. Not to be confused with Shadow people, Shadow Puppets are a two dimensional kind of Fae whom move like puppets. They exist on a 2-D plane, however can see in multiple dimensions, being able to comprehend the 3D world as well as the spaces between spaces around it, allowing them to slip through the cracks in multiple dimensions. They move like shadows across solid surfaces, and often times sneak into the rooms of children, where they entertain them before stealing them away.

Often times working with the Darklings, or thought to possibly be a kind of darkling themselves, Shadow puppets participate in a similar dark puppet show, and can steal the emotions of children who watch their performances, though they specialize in stealing freedom as well as voices. They can interact with other shadows, including your own, and if they do something to your shadow, it will happen to the real you. Because of this they manipulate shadows, and sometimes force creatures to do their bidding, or sometimes drag shadows away from those they entertain, or try to lure children into the darkness where they can be pulled into the shade. A shadow taken from a creature becomes a Shadow Puppet, and the creature without their shadow will often feel a form of disconnect and memory loss, or may even begin suffering when in the sunlight. Some can go completely comatose if their shadows aren't returned soon after or if they fail to retrieve their shadow. Some children who play with the Shadow puppets are found comatose in the mornings, and never fully recover.

Shadow puppets make no sound, and can shift to take several different forms to fool creatures around them, sometimes also taking the shape of your shadow so as to jump out at you and attempt to drag you down. When killed, they will occasionally die as a still, permanent shadow on a surface. Though it is difficult to kill something intangible, they are still living creatures, and can still suffer damage, they simply exist at a different state of being.

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