A little model port for RapidPixel, of their friend's model and sona. It took me a good while to clean up the model's materials, optimize the mesh, rename the bones & blendshapes. It's almost ready. I just have to make sure the model's scaling is correct, generate the Source Engine materials, and make the QC file for compilation, then she's good to go.
Luke
2024-11-20 18:04:37 +0000 UTC