In this module for the ZEITGEIST Adventure Path the party have to contend with the Obscurati, compete with other adventurers to allow for the Cantabrilla Railroad's construction to continue, deal with violent Cheshimox zealots, duel monsters for the respect of orc sea captains, track down and eradicate a deadly disease, hunt down dangerous insects worshiped by goblins, face off against a bevy of duplicants, and if you can believe it even more!
Mike Myler
2019-04-04 18:35:15 +0000 UTCMike Myler
2019-04-04 18:29:18 +0000 UTCMike Myler
2019-04-04 18:28:30 +0000 UTCMike Myler
2019-04-04 18:28:02 +0000 UTCMike Myler
2019-04-04 18:27:40 +0000 UTCMike Myler
2019-04-04 18:27:14 +0000 UTCLord.of.Cretins
2019-04-04 18:14:54 +0000 UTCEvil Midnight Lurker
2019-04-04 17:59:57 +0000 UTCJonas Schiött
2019-04-04 17:37:59 +0000 UTCSteuben
2019-04-04 17:33:17 +0000 UTCJonas Schiött
2019-04-04 17:29:22 +0000 UTC