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EN5ider Magazine for D&D
EN5ider Magazine for D&D

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ZEITGEIST #4 (Part 1) - Always On Time

The next part of the acclaimed adventure path is here! A fantastic investigative adventure set on a week-long train journey as the heroes race against time to identify the bad guy.

The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate the world and cast it into darkness.

Riding undercover, agents from Risur have one week until this invention falls into the hands of a sinister conspiracy. Before then, they must suss out who they can trust, and who's out to stop them. But on a train full of liars, will they be able to solve the mystery in time?

A fantasy adventure for motivated heroes of 6th level.

ZEITGEIST #4 (Part 1) - Always On Time

Comments

I think that's referring to the "Dramatis Personae" handout on page 41 in that PDF. (Part 2 of that adventure doesn't have any handouts https://www.patreon.com/posts/zeitgeist-4-part-21197326)

Mike Myler

Page 10 mentions a player's handout for the NPC's, cant find it, is it in another supplement?

Christian Thériault


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