Brandes Stoddard describes six sinister spellbooks, along with each's properties and associated plot hooks. Be careful how you handle the Codex of Khiruzam or the Libram of the Crimson Wasting; benefit from the illusion properties of the Green Book of Ka-Jorra or the stormy properties of Herim's Final Manuscript; read from the Prophecies of Ni-Shaan or the Fragments of the Luminous World. Each of these six spellbooks can be used to inscribe or alter your spells. Illustrated by Jacob Blackmon.
Rafael Martinez
2016-08-23 03:21:13 +0000 UTCMNBlockhead
2016-02-06 17:24:38 +0000 UTCTony K.
2016-02-05 23:41:14 +0000 UTCJoey
2016-02-05 14:23:03 +0000 UTCJosh Gentry
2016-02-05 14:16:39 +0000 UTC