NokiMo
reverseryona
reverseryona

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Sprite check! (New sprites + animation to look at)

 

Hi all, it's Aki once again bringing you an update on Operation XYX.

I'm happy to say that we've decided how we're going to develop this game, this time around. Unlike before where I used 2D rendered CGs for all of my sprites, this time I'll be using a mixture of 2D and 3D.

The game itself will be point-and-click with 2D rendered backgrounds, and the characters will also be 2D to match with the background. However...

I will be rendering the battle animations and maybe even a few important character interactions in 3D. This is a whole lot easier than drawing each individual character and it can give me something like what you can see above and below: the 3D animation and each characters 2D representation. You can find the HD demo video here:

https://www.reverseryona.net/video?wix-vod-video-id=321a943633354d12bf7318a9a9968ee1&wix-vod-comp-id=comp-jvtovr2h

Otherwise, coding has been going good - better than before. I was thinking of starting something like a dev journal on the website or on Twitter - that way I'll feel guilty if I get lazy. It won't be incredibly interesting, mainly just "added [feature]", "removed crappy code", "rewrote crappy code" (which is exactly what I spent yesterday doing). 

If you'd like to see that feel free to drop me a message, like this post or generally keep supporting us at ReverseRyonaNet. We now have more Patrons than ever before: 12 ! It's not much compared to the big players but I  appreciate each and every one of you and thank you again for pledging. I wish to do you proud!

Much love,

Aki + Mayu

P.S. I could write this in the developers journal but I'll put it here. The first scene is all done where you're in your bedroom and the code has been de-messified. You can now navigate a world by clicking arrow keys to arrive at different places. What remains now is: incorporate NPC + interactions, incorporate special NPC interaction. And story too, but I may create the story while I'm coding.


Sprite check! (New sprites + animation to look at)

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