Fix update of the previous update. Most errors have been fixed, and test functionality has been added.
Attention! Changes have been made to the structures responsible for loading and saving the game. We kindly ask you to delete old saves to avoid in-game conflicts. This can be done by deleting the folder at C/Users/"User"/AppData/Local/MyPrettyToy, or in the game itself through the progress loading panel.
Project Dowload Page: https://www.patreon.com/posts/update-0-7-0-1-117352342

System fixes:
When loading progress, the game character could not be assigned by default if you previously used a character from the 2nd or 3rd slot - fixed.
Removing the hood from the head could hide the hair permanently - fixed.
When you go to prison, you keep your clothes in addition to what you are given when you are arrested - fixed.
Hidden limiters could be displayed on a mummified hostage when loading progress - fixed.
Clothes could be displayed on mummified hostages when loading progress - fixed.
Clothes and hairstyles could be displayed when they obviously should be hidden when loading a level - fixed.
The hood does not hide the hair - fixed.
The team composition is not restored when loading progress - fixed.
Removing several or all restrictions at once can lead to a crash, removing them only visually, but not from the status bar - fixed.
You could get stuck if you used fast travel while sitting - fixed.
Player inventory had a limit of 50 items, which could remove picked up items or prevent them from being picked up at all - fixed.
The "Magnet" ability could fail to pick up attracted items - fixed.
Shoe management could cause a glitch that would cause the model to be subtly tucked under the floor - fixed.
The overlap effect does not work when you are blindfolded - fixed.
The size of team members is significantly different from everyone else - fixed.
The anchor takes the wrong orientation when placed on a surface - fixed.
The leash is not removed from your hands if you are simultaneously packing a passenger - fixed.
The passenger's leash is not removed when it is assembled - fixed.
Race Data is not updated if you try to change your hairstyle after you have changed your race - fixed.
Service fixes:
Disabled the crowd control service, it was causing issues with skeletal meshes. It will be included in another build when it is finalized.
Arachnid ability component sometimes does not give web when changing race - fixed.
Widget fixes:
Information in the "Character" tab on the player panel could not scroll when there was too much of it - fixed.
Descriptions of collectibles on the player panel were mixed up - fixed.
A bug with binding an item to a slot has been fixed. This caused an update of the item in the hands and calling of widgets included in it, which could lead to a soft lock or failure of all panels.
The construction widget can be accidentally called when assigning an item to a quick access slot, which leads to Soft Lock - fixed.
Spelling errors in the preferences panel have been fixed.
AI fixes:
The alarm could not be triggered if you used fast travel to escape pursuit - fixed.
AI stopped perceiving you as a threat after losing sight of you - fixed.
AI can speed up when you use an item on it - fixed.
AIs could not change their position during an alarm if they were out of sight - fixed.
AIs do not remove your clothes even if the preference is enabled - fixed.
AI could slide behind your leash while sitting on your lap - fixed.
Experimental Function:
Added a "Remove All Clothes" button to the "Clothing" tab in the player panel.
The "Storage" section of the player panel is divided into items and components.