Information about updates and more...
Added 2024-12-02 09:55:07 +0000 UTCHi! I want to share some information regarding the next updates and the distribution of tasks for the next year, I think it is important...
So, the year is coming to an end, everyone will be rushing these days as much as possible to prepare for the holidays and spend the New Year's Eve with family, which is what I want too. I don't want to say that I will be lazy this month, I just decided to dedicate at least a month of hard work to polishing the internal part of the project, since I have a bad habit of delivering everything on time, sometimes ignoring problems in the final product. Now, thanks to you, I can afford to devote all my attention to the project, which I really appreciate ! But I need to spend some time fixing the bugs, which are becoming more and more and are very difficult to fix with each update.
I want to do some revision in the code and fix most of the problems that I either ignored due to insignificance, as well as fix other problem areas based on the bug report on the discord server. I also think it's worth spending time on old systems that have become outdated during development and can lead to various conflicts.
This month will most likely see several minor updates, including some improvements, minor improvements and of course bug fixes. There will be no new content, I understand, it's hard to accept =) but it is necessary to carry out preventive work on the project...

I also want to announce my new project, which I am working on in my free time from working on MyPrettyToy. I am only preparing the ground and writing the tools with which I will lead the development, so I cannot provide full information yet. All I can say is that it will be a third-person roguelike with a turn-based combat system. This project will be more technological and simpler for me, since I want to spend more time on the content that most of my subscribers are obviously waiting for than on the game aspects.
The entire gameplay will be based on you in a campaign of charming companions in a group of four people completing guild quests, descending into dungeons, finding rare resources, killing monsters and dungeon bosses. Of course, not everything can go smoothly and the heroines can get into a situation that no one would want to get into...
The main themes will still be based on bondage and tying, but will not be limited to them.
I started a new project because I want to smoothly come to the end of work on MPT and move on to a new project that I will support in the future, without making anyone wait. Work on MPT will last the whole next year and I will try to complete most of the tasks from the roadmap, after which I will update the roadmap, making some changes and improvements that I want to add when the project is 90% ready. Due to the fact that I am working on two projects at the same time - MyPrettyToy updates will be released exactly on time (at the end of each month), but often the updates will be less voluminous than now. Don't be upset, I will still add new content and support the project, even after its completion, nothing will stop me =).
I plan to make an official announcement of the new project by the end of next year, when the playable alpha version is ready, but sometimes I will share information about it on Patreon or on the Discord server.

I think that's all I wanted to share. If you are interested in any aspects about the new project, or you have questions about MyPrettyToy - you can ask them on the project's Discord server, I will not leave your question without attention! Good luck to all the guys, have a good time!
Comments
Awesome! A new game turn based party combat with capture bondage theme - exactly what I like ....I upgraded to coffee and I am eagerly awaiting any progress.
Ingwer
2024-12-04 16:06:59 +0000 UTCA third-person roguelike with photorealistic graphics, about going through dungeons, with all that it entails, and a new game from DID Games, which, as I understand it, will be more about survival and exploration, and most likely on something like GameMaker. I think there are already big differences here...
Nanney Teasford
2024-12-03 06:53:54 +0000 UTCWe could use more detail on those differences.
Andrew Nelson
2024-12-02 23:35:25 +0000 UTCWell, Didnapper fits that description too. I think we have a very different approach to development and these games will be perceived differently.
Nanney Teasford
2024-12-02 21:22:52 +0000 UTCJust to let you know DID Games is working on a game very much like yours called "Enovy", in which you go on bondage adventures with a party./
Andrew Nelson
2024-12-02 21:14:47 +0000 UTC