NokiMo
Nanney Teasford
Nanney Teasford

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Update 0.6.1.0 Overview

Hello people, this time the review of the next update is a little late... Let's get down to business!

The next update is mainly aimed at correcting numerous errors from the transition to a new development branch and improving some systems and services, which, in the opinion of many, were controversial. So, what's new:

Engine:

Input:

Animation:

New Restraints:

Agents Uniform:

I started experimenting a bit with physical clothing and added a few distinctive features for the agents.

Restraint Preparing:

Added item preparation decorators that you can apply to your character. Essentially, this is a series of rules that allow or prevent you from using an item in a given context

Gameplay Preferences:

Added preferences tab to game settings

Bolts:

Leash:

Canvas Switcher (Service):

Added a number of interface overlay management services:

Captive HUD:

Base HUD:

Character Team:

Captive Pose:

A list of bug fixes will be attached to the update post as it may change, I'm still polishing it. Update 0.6.1.0 will be released at the end of June (25th - 30th). Good luck to everyone guys and see you soon!

Update 0.6.1.0 Overview

Comments

At least the transition to branch 0.6 took me half a year.

Nanney Teasford

I think in 2-3 months. According to the plan, I need to do a lot of work to jump to the 0.7.0.0 branch

Nanney Teasford

Just curious, how long do you think it will take before you get to the next branch? You're already at 6.20 now and on the 5 branch it stopped at 5.2.2

Dohn Joe

Yes, after a new branch is released, the previous one becomes public. Sorry for charging for early access, but this is the only thing that motivates me to release updates monthly...

Nanney Teasford

Will there be more free downloads? I can't pay at the moment and it's a shame that it started being less accessible as soon as it started getting good.

Dohn Joe

Hello, AI will be able to use a leash, this feature is in development and will appear in the next updates in the current development branch. Regarding the cells - I have a specific task of how the AI should use them, and this opportunity will appear only after expanding the territory and adding other locations on the base map, this will not be soon, because I need to prepare transport for movement.

Nanney Teasford

Hello. I have a suggestion regarding the game, very please let it be implemented. Namely, currently, when womens enemies tie us up, the maximum level of immobilization of our character by enemies ends with them putting a mask on our head and the screen gets darker. Very would like the maximum level of immobilization our character by womens enemies to be even higher. Namely, when enemies womens a collar on us our character, they will be able to also attach a rope/leash to the collar and drag our character to the cage and to this immobilizing trap (I forgot what this thing is called) and also drag us to the stage/arena. It would be possible to escape from such a cage or trap, but it would be very difficult. Are introduce this idea in the next game updates?

Filip

I understand, I'm anxious but I'll be patient, I love your work.

tamy rey

You know, third-party antivirus programs can be very picky about any software without a digital signature or simply about programs installed not from a digital store or something like that. In my case, on my work computer, Windows Defender does not throw any exceptions, much less register executable files as a virus. I don’t think it can be on my workstation, because it doesn’t even have direct access to the Internet. The only thing I can advise is to add the executable file to the exclusion list of your antivirus. While the game is distributed via a direct link from the Internet, this is the only solution at the moment.

Nanney Teasford

But there's still no way to fix the fact that my PC quarantines the game after downloading it because it thinks the game is a virus?

LazyLexy 212

Although I have written the necessary tools, it is not yet entirely easy to implement new poses. I will most likely complete hogtie pose, tying my ankles to my thighs, and cross-tying my ankles. But this also takes time, so I hope for your patience.

Nanney Teasford

I hope to soon see different bondage positions such as hogtied and ball tied

tamy rey

All bug fixes will be available in the upcoming update.

Nanney Teasford

About future updates: The ropes when breast-tying does not look right when tying arm cross and box. Will you fix that sometimes in the future? Also I’d love a separate struggling action for crossed and boxed tying respectively. Specific hostage poses for each type of arm ties would also be lovely.

Commote457

There will be only what is indicated in the post + bug fixes.

Nanney Teasford

Can you transfer items between team members in this update?

MLearning


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