WIP
Also some behind the scenes stuff. Not long ago I started working Zbrush and Sketchup into my workflow, both for creating backgrounds as well as mannequins to help with complex compositions, poses, keeping size diff and other stuff consistent, etc. etc. The janky character mannequins were made using Zspheres in Zbrush and very crudely turned into a raw .obj file. The loss prevention office is based off of a uhh indie video series, but is made up entirely of royalty-free assets I grabbed off 3DWarehouse (free btw) and put together in Sketchup (not free) and rendered in Enscape (very not free). Then lots of manual rendering and tweaking of both the bg and characters to get the lighting and everything to fit nicely...
Amadose
2025-08-02 03:56:23 +0000 UTCSiroc
2025-07-26 19:58:40 +0000 UTCRapid Panda
2025-07-26 19:35:49 +0000 UTC