This is just a release to act as a quick fix to the issues that have cropped up when we implemented locking NPC events to one a week per chain. Speaking of, I'm excited to announce with our new programmer, Jr. X, helping out, we'll soon be implementing something people have been asking for, as you can see in the image, notifications on the map when events are available. There's a few other minor fixes and QoI bits, see the notes below for details.
Release Notes:
grand trickster to Great Trickster
Fix for events not showing up
Fix for events not showing up after loading
Fixed Jezera Favour not checking for sanctum being built
Hex map objectives updated
End of week report objectives updated
War Readiness renamed Military Intelligence
etettiu
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