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LordArioch
LordArioch

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One day I'll think of a good title scheme for these - Update

Hello fellow pervs,

So once again it is a new month, and work is underway on the next release, but as usual, I'd just like to talk a bit about what is going on to keep you all informed. :) 

On Friday, the public release of the last backer build will be out, with the new X'zaratl cgs added, along with the background for the keep exterior (outside the walls), and a few minor fixes. As I've said before, it is a special release because it brings it up to over one hundred events in the game, twenty of which are sex scenes. DM did a full playthrough the other day to hunt for typos and bugs and it took him around three hours to get through, so we are on our way now with a good chunk of game.

 The next backer build is scheduled for the end of the month, and as also mentioned previously, the focus is on adding spying. This one might slip a little depending on how all the new code behaves, but we'll see. The current plan is not only to introduce the brothel and implement the functions of spying (hiring / firing, capturing resources), but also to add a number of spy related events, and the alternative scenes when you choose to infiltrate Raeve Keep instead of capturing it via force. Also we will be adding the initial steps of the game's first side quest chain for those of you who want to rebuild Rowan's home town.

In terms of art, the game will be getting new backgrounds for inside Raeve Keep, and Jezera's bedchambers. In addition to the brothel NPC (who the backers have already seen the early design for), I've listened to your request for unique spy NPCs and compromised, asking Keidi to design templates for succubi / incubi spies. They'll all look a bit similar due to budget constraints, but I have asked her to provide different skin tone, face, horns, accessory, and outfit layers, so I can mimic the effects of random generation. 

On the sexy front, MDN is already at work with the next cg from the backer chosen scene, in which Alexia is getting DP'd by Rowan and X'zaratl, hopefully I'll have the rough to show in the near future. If we pick up a bit over the next 2 -3 weeks, I might just be able to scrape the money together to get the last cg for that scene as well, we shall see. We'll also be getting an additional cg this month thanks to a very generous backer who has pledged at the brand new 'grand patron' tier. More on that later. 

And one last thing before I bore you all to death. We know morale is broken at the moment, we know you don't need military force to actually capture things. There was just no point spending a lot of time balancing at this point in early alpha. The game was devoid of content, so that was our main priority. Now that isn't the case, we can focus more on other things. We are fully aware of these issues and will be looking into them soon, don't worry.

Comments

Wow))) Really good)))

If I can humbly suggest a title for your updates, how does "Gazetteer of the Six Realms" sound?

AbyssalEros

Yeah, you need to start a new game.

Lord Arioch

" I've listened to your request for unique spy NPCs and compromised, asking Keidi to design templates for succubi / incubi spies. They'll all look a bit similar due to budget constraints, but I have asked her to provide different skin tone, face, horns, accessory, and outfit layers, so I can mimic the effects of random generation." Hey, that's exactly the thing I hoped for, thank you so much!

It has been awhile since I tried the game, so I went to play the latest itteration and I get a few errors, fairly new to the player though, so is it because of the patches? Do i need to start from scratch? Any suggestions because its annoying as shit to hit script errors all the time.

DVK

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/rowan intro.rpy", line 2622, in script call File "game/mapExploration.rpy", line 35, in script File "game/mapExploration.rpy", line 35, in <module> NameError: name 'world' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/rowan intro.rpy", line 2622, in script call File "game/mapExploration.rpy", line 35, in script File "C:\Users\Owner\Downloads\ADT GMZ\seeds-of-chaos-0.2.12-pc\renpy\ast.py", line 814, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Owner\Downloads\ADT GMZ\seeds-of-chaos-0.2.12-pc\renpy\python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "game/mapExploration.rpy", line 35, in <module> NameError: name 'world' is not defined Windows-7-6.1.7601-SP1 Ren'Py 6.99.12.4.2187 Seeds of Chaos 0.0.05 [/code] </module></module>

DVK

Huh, and here I was constantly worrying about military strength and moral while playing.

Kobold Lad

I like it, I'm waiting for more news!

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