Version 0.2.01
Added 2016-11-27 20:46:57 +0000 UTCOkay guys, here it is.
Before you get started, PLEASE READ THE FOLLOWING - A lot of code has been added to the front end, so do not load an old game. You have to start a new one. Also, in the new release, some of the choices made in the prologue have small effects on the game, so you may not want to skip it this time around.
Obviously, a lot of work this time around has gone on coding the new systems (especially the map), so you can only play three weeks at the moment. The next release will focus on bringing that up (planning is to get to around three months) as well as introduce the next castle management features, building and research.
A lot of game design, coding, and writing in this release was done by Dark Master. His patreon is over here if you like what he's done and would like to throw him a few dollars in appreciation.
As usual, a more polished version will follow in a few days. Just wanted to get this one out to you people because I know you've been waiting. Also, due to how long this has taken, I'll be making it public next week instead of the usual two weeks. I won't be making a habit of this, I just think it is good to get something out sooner as a one off due to the big changes.
Anyway, I'll shut up so you guys can get playing. Enjoy.
Release notes
- New map exploration system added.
- Castle management completely overhauled to improve the strategy elements.
- A number of new scenes added to introduce the player to the castle and explain their role in the game.
- Two new sex scenes.
- Three new world events.
- Slave training has moved to the bonus menu to be developed later as a subgame.
Known Issues
- Missing art (BGs, CGs, and tiles), these will be added as funding allows in later releases.
- Exploration GUI is currently very basic, will be spruced up in a later release.
Comments
Yeah, we need to have more funding first really so there's enough to buy the required art variations, but it is definitely something that is planned.
Lord Arioch
2016-11-30 13:02:29 +0000 UTCThanks Dim. I'm picky about writing myself, and as development continues I'll be keeping the team small and staffed by people who I think are good writers, so hopefully we'll be able to keep shattering your expectations. :)
Lord Arioch
2016-11-30 12:52:55 +0000 UTCI have another question. During the prologue you can select your action during the sex and the description changed accordingly. This doesn't happen with the sex with the wife in the castle. IMHO it is really important that the sex scene will be interactive. The possibility to choice a possible action/attitude and see the reaction of your partner (based on his/her the actual stat if feasible) will be a must. Are planning to do so? To be clear the game is really good, I like it but you know I'm never satisfied :-)
2016-11-30 09:57:19 +0000 UTCThis is really well made so far! I'm rather shocked actually at how high quality the writing is. You don't often find good writing in adult games so I'm glad to have my expectations shattered. Hope to see more of this quality as you develop the game.
dimhaku
2016-11-30 03:35:48 +0000 UTCHey must, while I appreciate that, a lot of events are going to include behind the scenes "dice rolling", so enabling saves in events would make it very easy to save scum.
Lord Arioch
2016-11-29 11:07:16 +0000 UTCThanks. The plan is to allow Alexia to turn out a bunch of different ways depending on the player's choices throughout the game, and one of those will definitely be full on, wife steal NTR for players who like that sort of thing. :)
Lord Arioch
2016-11-29 11:03:46 +0000 UTCShould give you an option to either tell her the truth or lie. Did you replay the prologue and sleep with a demon? If you skipped, it sets the default variable to neither, so that might be why. In the tidy up version, it will allow you to answer those questions after skipping, so you'll be able to set those choices without having to replay the whole intro.
Lord Arioch
2016-11-29 11:01:26 +0000 UTCLove how the game is progressing, definitely think a more story-based approach works better than an sandbox design that is a mile wide but only an inch deep. Also love the NTR aspect, though if you're going to include it, you should definitely go all the way and form a storyline that depicts Alexia getting progressively seduced by Andras, up to the point of rejecting Rowan, because doing it part way I don't think would satisfy many. Anyway, just wanted to say good job!
Vitreous Humour
2016-11-29 07:32:03 +0000 UTC