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This Week in the Forest! #64

Heya folks! Hope you've all been well!

Here's what we've been up to this week, Starting with a word from Vixel!

2/14 Weekly Update:

Heya floofs! Almost finished the code cleanup from last week, there's about a dozen major scripts left. To stay on schedule I'm diving into the new Winter Story content this week in parallel to finishing code cleanup! Will keep yall posted. <3
Current estimate for our next build is end of February or early March. Doing my best to hit end of February! ^^

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On my side, I'm hopping back to main campaign content!

First and foremost I had to do some spring cleaning Dx! My desktop was a crazy mess of icons from all the Blessing event stuff. So I got a bunch of stuff prepped and cleaned for import. 

Then also reviewed a bunch of the Act 3 content I had roughed out a while ago. I forgot I got a good chunk of animations set up :> I need to jump into coloring them, BUUUT There's a bunch of Act 4 that I still need to get nailed down. 

This week I'll be doing a bunch of explorations for look and feel of the Act 4 area. I shared some explorations a few months ago, but I'd like to nail something down for sure.

I was playing Death's Door recently and it's always super inspiring seeing indie teams fucking NAILING their designs in their games! I've got a lot of little designs I'd like to work through and test. So we'll see how this week goes :> Lots of Act 3 is in a good position, so I wanna make sure Act 4's set up to be super solid.

This Week in the Forest! #64

Comments

Death's Door is a good game. I like the way it looks.

Shooting Star


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