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This Week in the Forest! #35 MINI GAME BUILD!

YO FOLKS~!

We got the MINI GAME BUILD BABYYY~! 

Check this out! The downloads are available in last month's build folder. 

Click here for the link to the post! 

Vixel's got it totally wired into the game now too! You can chapter select directly to it!

NOTE: WebGL Players MAY have issues with the telegraphed attacks. Our shader apparently isn't supported by all browsers. We don't know which one's are NOT supported, so if you are playing on webGL, and you don't see any of the telegraphed attacks, please let us know what browser/version! Thanks!

There's a few more things we wanna tune up with this lil' experience! But we definitely think it's at a great place to show off - so we hope y'all enjoy!

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But first, let's have A Word from Vixel!

Hey floofs! <3
Last week I finished the monthly builds and worked a lot on the Dustin minigame. We ended up NOT including the minigame in the first round of builds, as there was a little too much left to prepare. (Now it's ready though!)
Since last week I've added spawners, visual and physics effects, sound, music, and attack patterns. There are several unfinished attacks I'll be working on this month to further flesh out the minigame, but this first version should be a nice preview.
More soon! :}

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On my side, I did a pretty deep dive into some extra SFX work! I've designed all of the SFX for Dustin's mini game, which features a few more attacks not included just yet.

I've also been in contact with another musician for some additional mini-game music opportunities! Lots of exciting stuff being cooked up! :> In the future, we have a mini game opportunity that could be open to a lot of music - so it'd be kinda sick to work with existing furry musicians to get something of theirs in it :> We'll see though! This is far in the future.

Aside from that, I've also been working on the Bucky/Oliver animation. Currently testing with a friend to see if they can help me on the clean up as I'm writing this! The new CSP workflow is super fun. I know I keep saying it, but I'm stoked for that change xD!

Other than that, I prepared some dialogue for the needed additional events we added - I think that's about it.

OK! Let us know what y'all think!


Comments

(BTW If you downloaded the game like, IMMEDIATELY as this was posted, it had the wrong files in it xD! But that was fixed like, 5 minutes after the post... maybe 10...) If you don't see version .19a1 on the title screen - You're on the wrong one.

Carrot


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