RiS 0.2.5.2
Added 2023-07-23 23:51:47 +0000 UTC
Note: This is a polished/fixed version of 0.2.5.1
There is no additional content in this one
Changelog:
- Fixed a bunch of typos
- Fixed the bug in the Dining Hall
- Decreased the intensity of some of the loading times on events
- Fixed the bug in the breathing room
- Fixed some other smaller bugs and render inconsistencies
- Got rid of most of the text that came with the 'visual introductions'
- The QTE at the Security Grid now has a failsafe, to ensure that people cannot fail this more than 3 times in a row. The challenge remains, but it will no longer be a roadblock.
- Got rid of a lot of 'waiting' moments between sentences within the same text box. Especially on longer events and daily activities. Instead, I seperated these sentences into two boxes.
- Note: Combat-lag bug remains, it's super inconsistent and quite puzzling. But I think it is a lot less in this version.
[ ! ] I'm mainly curious whether people who experienced a lot of combat lag in the previous version, also experience it in this one - if it just as much, or even any less.