I've been super busy due to changes at work so haven't had time to make some mid-week renders.
In the meantime though when I've had a few minutes been work I've been doing little bits on converting these FMachines from Daz. They are fairly old assets from back in the old Poser 7 days. I imported them into Daz and exported to Blender, but they lost their weights for rigging and the materials are pretty dated.
I've mostly completed FMachine 1, the one visible when you open the blend. I've given it some new materials (although pretty basic) and re-rigged it. I haven't fully setup constraints/drivers on the wheel/arm because mechanical constraints hurt my brain, so you'll need currently need to pose that manually.
The others are in the file if you want to use them, just remember I haven't fixed them up yet.
If you have access you can find the file in the 'Models' archive. It is called 'FuckingMachines.blend'.