I sadly haven't been able to get a new render ready for today, but I do have one on track for this weekend. Instead here is something I did on my old laptop while waiting for my father in hospital. My laptop is old any can't handle anything complex but it could do this (I added geometry displacement later).
You can use it to make tiles for bathrooms etc procedurally. It is almost entirely just a recreation of a tutorial by Erindale, but this file saves you the time of replicating the nodes.
I also included an example setup using a noise texture, but you can swap out for a image texture.
Blend file is in the models archive named 'HexagonTiles.blend'
P.S. Also good news in that all my father's appointments are now complete. Just awaiting final news. I should be able to get back to normal renders next week as if he needs any treatment it will be scheduled and not 'whenever an appointment becomes available' as has currently been the case.