Amazon Apocalypse 5: Carter's Final Stats
Added 2025-05-01 15:10:02 +0000 UTCAs I've mentioned before, based on audiobook reader feedback, I've stopped including these in text. But they will continue to be posted at the back of the book.
Carter's Final Stats
Class: Prophet of Forbidden Knowledge (Legendary, Level 365)
Race: Homo Fatum Deus (Mythic, Level 365)
Job: Kindling Architect (Divine, Level 355)
Bloodline: Fateforged Hero (Divine)
This bloodline designates the bearer as a shaper of destiny. World -shaping events are much more likely to occur in their presence. This bloodline draws the barer to important people or locations, provides an in-built dangersense, and makes the bearer extremely difficult to kill. Any who inherit this bloodline are destined to become a hero of legends, assuming they live long enough to make use of it. This bloodline scales with Charisma and Luck stats, which are hidden from ordinary users of the System.
Rare Titles:
System Blessed (Legendary), Death Defier (Legendary), Supreme Holy Saint of the Goddess in Jade (Legendary), Chaos Dragon (Unique - Currently Supressed), Exalted Forerunner of Earth (Legendary)
Common Titles:
Integration Survivor, Gallant Guardian, Mechanical Master, Bloodline Patriarch, Giant Slayer, First Lord, Spell Architect, Amazonian Conqueror, Shard King, Masterful Craftsman, Savage Conqueror, Wildlands Explorer, Purger of the Unclean
-Signature Skills-
Incarnation of the Apocalypse Dragon:
Thus far, this ability has allowed Carter to grow dragon wings, fly, breathe fire, exhibit greatly enhanced physical strength and senses, induce draconic terror in his enemies, and wreak large-scale destruction.
This Signature Skill was created using the abilities Dragonscaled Mage, Dragoneyed Mage, Dragonblooded Mage, Dragonsouled Mage, Commanding Aura, Awakening the Inner Beast, Firescourge Breath, Starlight Beam, Mana Siphon, and Etherial Wings.
Instrument of Fate:
Thus far, this ability has given Carter a less specific but more widespread passive manipulation of fate, making his attacks almost always strike their mark, and attacks against him almost always miss. It also has synergized with his life saving ability Living Paradox, and his bloodline, Homo Fatum Deus.
This Signature Skill was created using the abilities Fortune's Favor, Fate's Blessing, Slippery Foe, Hand of Fate, Time Stutter, Curse of Ill-Fortune, Conversion, Direct Order, Pacify, and Elemental Phalanx.
Other Skills:
-Utility-
Lifeforce Tether (Epic)
Bind your lifeforce to another allowing you to share health points. This teather will only function with individuals deeply bound to you through powerful soul magic.
Ethereal Wings (Epic)
Conjure glowing wings made of mana, granting the power of flight.
Elemental Step (Rare)
Utilize the elemental planes of magic to teleport a short step. The mana cost and cooldown increase exponentially with the distance traveled.
Iron Will (Common) [Passive]
Exert stats all the way to their thresholds without suffering the debilitating effects normally associated with doing so.
Mind Over Flesh (Uncommon)
Grants the ability to convert mana into health points.
Share Curse (Rare)
Share any negative status effects with others. Carter uses this to share his Death Curse, which prevents him from gaining experience from killing monsters, with his companions so they can level up faster.
Lightsculptor’s Brush (Rare)
Paint the air with a brush of multicolored light. The detail of the illusion depends on the user’s artistic skill and talent for mana manipulation.
Mana Overload (Mythic) [Passive]
Supercharge your enchantments, talismans, and equipment with a sudden surge of power, allowing you to use them to greater effect at the cost of damaging the item.
Multipurpose Glyphs (Epic)
With preparation, you may store enchanted items and talismans within the extremities of your soul as glyphs. These glyphs will appear as markings on your skin, which will be destroyed on use of the corresponding item.
Machine Spirit Awakening (Rare) [Passive]
Stir the will of unborn steel elementals, allowing for the easier manipulation of complex mechanical components. Complex machines will function better and longer in your presence, and basic repairs will occur spontaneously.
Lifesteal (Common) [Passive]
A small portion of damage is returned as health.
-Charisma Scaling-
Diplomat's Charm (Rare)
This passive dramatically enhances opportunity for dialogue with opposing and neutral factions, giving you the chance to sway them in favor of your cause.
-Luck Scaling-
Critical Strike (Mythic) [Passive]
Once per minute, guarntee a critical strike, dealing greatly increased damage effect. If the attack would have already been a critical strike, it is enhanced to being a super-critical strike, with exponentially increased damage and effect.
-Buffing-
Sanctified Grounds (Epic)
This combination of magical and divine processes sanctify an area to a user's divine alignment, enhancing their magic and the effects of any divine blessings they might wield.
Life-Saving Emergency Abilities
Living Paradox (Mythic)
Upon taking fatal damage, swap fates with an alternate version of yourself that successfully survived the lethal attack. Can activate once per day.
-Intelligence Scaling (Offensive)-
Mana Barrage (Epic)
Conjure mana bolts ahead of time and release them rapidly. The amount of bolts that can be sustained depends on his mana reserves. These mana bolts can take on different elemental aspects. The effect of this spell is enhanced by other users of the spell, as Carter is the spell’s inventor.
Arcane Blade (Common)
This ability allows Carter to envelop a weapon in arcane energy. The weapon deals additional damage based on the user's mana pool. Myrina's Theory Crafter specifically recommends this skill.
Sunlight Spear (Epic)
Conjure a bolt of plasma, thrown from the hand. Extremely quick to cast.
-Intelligence Scaling (Defensive)-
Mage Armor (Rare)
Encase yourself in an interwoven mantle of mana plates that repels projectiles and most melee attacks.
-Wisdom / Sage of Forbidden Knowledge unique stat scaling abilities.-
Corrupting Mark (Epic)
All attacks leave a mark upon the target, infecting them with corrupting energy that deals poison damage over time. Each subsequent affliction of Corrupting Mark increases this passive damage. These enhanced Corrupting Marks create visible wounds on the target. Striking these wounds deals significant damage and enhances the associated Corrupting Mark to a Greater Corrupting Mark, which has the effect of five regular marks. Attacks to these wounds also count as critical hits. These marks can be detonated to deal a significant amount of damage all at once, at the cost of removing them from their target.
Hemorrhage (Epic)
Critical strikes build up bloodloss damage. When bloodless reaches a certain threshold, the hemorrhage effect is triggered, dealing immense damage to all foes that bleed.
Eldritch Augmentation (Rare)
Temporarily boost physical abilities by reinforcing his body with otherworldly energies and concepts. Abberation and Arcana are combined, and their stat effects are added to Strength, Agility, Vitality, and Dexterity. This ability is extremely painful to use and leaves the user unable to cast spells while it is active.
Void Cannon (Epic)
Condense a sphere of void energy that explodes on impact, causing extensive damage to magical shields by causing them to detonate explosively.
Exploit Weakness (Rare)
Analyze an enemy and identify vulnerabilities, increasing damage and bypassing defenses. This ability usually highlights anatomical weak points and weaknesses to damage types.
Shadowrealm Stride (Epic)
Travel through a shadowy dimension adjacent to the real world, where otherworldly souls make their impression on the realm. Powerful beings can have powerful shadows that are dangerous to encounter. Time moves more slowly in the Shadow Realm, and minutes can feel like days. This realm has a negative effect on your mental state.
Summon Void Leviathan (Epic)
Summon the void Leviathan Sharky. He can evolve over time, given care and feeding.
He possesses the following abilities/attributes:
All-Devouring Hunger. The Void Leviathan desires to consume all life and emanates a terrifying aura that drains vitality from nearby enemies who display fear in its presence. Creatures without sufficient willpower will fall victim to Sharky's aura.
Soul Eater. The Void Leviathan craves mortal souls. Upon consumption, the souls of its victims are scoured of their fears, traumas, and resentment.
Create Voidling. The last lingering fragments of the Leviathan's victims will manifest as minor voidlings, which seek to attack and grow stronger. Voidlings are innately hostile but will follow Sharky's commands.
Soulchain Nexus (Epic)
Tethers the user’s soul to and between targets, spreading afflictions and allowing the user to absorb some of their stat points upon death. Synergizes with Corrupting Mark.
Voidling Embrace (Rare)
Restraining ability that summons a shadowy appendage from another dimension, which traps enemies for a short period of time.
Eldrich Blight (Rare)
Area of effect spell that opens a spatial tear in reality and allows unnatural energies to leak into the world. This effect applies Corrupting Marks.
Unspeakable World (Rare)
This word, when spoken, causes mass confusion and madness to all those who hear it.
Destined Death (Mythic)
Enemies who have recently taken damage from you take increased damage. This effect scales with damage done. This ability is passive.
Aegis of the Void (Mythic)
Cast a portal to a localized spatial anomaly known as an event horizon. This momentary defensive spell can swallow all incoming offensive attacks so long as they do not destroy the portal.
-Vitality Scaling-
Blood Sacrifice (Rare)
Sacrifice health to deal direct and unblockable damage to an enemy. This ability can be dramatically enhanced by Mania.
-Abilities granted by titles and classes-
Scepter of the Supreme Patriarch (Legendary)
Drain levels from lovers. Grants lovers a stacking 10% stat bonus to all stats Carter has more of. Additional bonus stats based on the highest stat of other members of the harem.
Can grant a smaller bonus to harem members upon thinking about Carter.
Study (Rare)
This is an upgraded form of the Perception skill Analyze, allowing Carter to study items and corpses to understand their uses and functions.
Enlightenment (Epic)
When activated, Enlightenment increases the potency of Carter's class skills, but also increases the strain on his mind.
Disassemble (Rare)
This ability allows Carter to break down items, objects, or corpses into their component parts, which he can use to craft new items or to learn more about how things work.
Examine (Common)
Identify the level and class of the targeted individual. Considered rude in some circumstances.
Notable Items: Sanctum Mystic Realm and anchor, Robes of the Enigmatic Scholar, Doomseeker Staff, Doomblade Power Armor, Apocalypse Dragon Rib Bone Sword, Morgathor's Satchel, Stylish Sunglasses, assorted A-Grade exotic crafting materials from the Goddess in Jade.
Comments
Did the System Champion title go away now that the campaign is pretty much over?
Adam
2025-05-04 21:30:34 +0000 UTCWhat is up with the three common skills? Didn't he get two of them in the first book? Other wise his skills look appropriate for a planetary ruler.
Dead-energy
2025-05-02 03:58:06 +0000 UTC