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RinoZ
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B4C60 - Ascension

WARNING: This is only part one of the status ritual! I'm sorry! Please don't hang me! This chap is almost 4k words and has taken me over ten hours of fiddling to get to this point! It's late, I need to sleep!

SECOND WARNING: We are approaching the climax of this arc of the story (duh) and it is going to be NON STOP cliffs from this point forward. If you cannot handle the cliffage, then you need to get out of the cliff... kitchen... area. If you complain about cliffs in the comments, please be aware that I WILL LAUGH AT YOU MOST HAUGHTILY!

Tyron slumped down at the bloodstained workbench, heaving in breaths. 

“It’s strange. I almost can’t remember what it felt like to be out of breath,” Filetta observed from the doorway. “I haven’t even been dead that long… have I? My sense of time isn’t what it used to be.”

“No, you haven’t been dead that long,” Tyron rasped. “I think dying… has some effect on your consciousness… and perception of… the world.”

“Stop talking, you sound like a dying fish. Was it really necessary to run all the way here?”

The journey through the sewers took them through a long and winding path through crumbling tunnels and rank pipes. Under normal circumstances, it was a trip that took hours, but that was time that Tyron couldn’t afford.

He took several more deep breaths to steady his breathing.

“By now, they know my shop is connected to the city’s sewer, and soon they’ll put together that I worked at the Red Tower. I have to move quickly before they can start to track me down.”

Right now, he was in the underground workshop beneath the warehouse within which his butchers had been hard at work. 

The ghosts would work as a delay, certainly, but he couldn’t count on them to achieve much. Spirits were far from indestructible, even if they couldn’t be harmed by unenchanted weapons. If any had escaped to roam wild through Shadetown, he hoped that the near desertion of the market district would avoid too many suffering needlessly. The people he was after were inside the walls, not out of them.

After another minute, Tyron felt he was finally calm and in control of himself enough to move to the next step.

“Filetta, can you guard the perimeter?”

The wight turned to him.

“The others aren’t enough? How many skeletons do you even have in the sewers around here?”

Tyron frowned.

“I would simply prefer to be alone while I perform the status ritual.”

“You’re weird. Have it your way.”

She turned and made a decent attempt at a swaying strut out of the room. Why she bothered, the Necromancer had no idea.

Once he was alone, Tyron withdrew the page he had folded into the inner pocket of his cloak for exactly this purpose and laid it down on the bloodsoaked table.

For a long moment, he simply stared at it. Now that the moment had arrived, he suddenly felt the need to question every decision he had madetaken to reach this moment. Had he been right to push as aggressively as he had? Was he truly as prepared as he believed he was? Over the last few weeks, he had worked as hard as he possibly could, doing everything he could to ensure he pushed his abilities to their limits. 

Had it been enough? Could he have gone more slowly?

These were arguments he’d hashed out with himself hundreds of times. The risk of waiting, the threat of discovery, the rebellion. If he waited too long, he would eventually have been found out. Ever since he started attacking patrols on the roads, the security around Kenmor had begun to grow tighter and tighter. If he didn’t act, then the rebels would have come under tremendous pressure and crumbled before they could properly organise. After the events at the Jorlin estate, how many Soldiers and Magisters had been pulled back to the city? 

No, he’d done the right thing. He’d done everything he reasonably could to prepare himself. The time was now.

Tyron reached down, drew his knife from the sheath on his belt, contemplated the glittering edge for a moment, then pressed the edge into his palm.

He was going to need a lot of blood for this one.

Pressing his hand against the page, he spoke the words and enacted the status ritual. As expected, the flow of blood was swift, draining out of him and soaking into the paper. He tried not to let his nerves bother him as he waited patiently for the process to complete, then leaned down to read what the Unseen had in store for him.

His eyes raced through the Skill notifications, looking for those key abilities he’d hoped to max.

Your manifestation and manipulation of Spirit Flesh has improved your proficiency. Spirit Flesh Formation has reached Level 10 (Max)

Practice and honing your expertise has improved your proficiency. Advanced Spirit Binding has reached Level 20 (Max)

You have continued to master your pocket within the Dimensional Weave. Summon the Ossuary has reached Level 10 (Max)

The more of your power you pour into your undead, the better they will serve. Anoint Undead has reached Level 10 (Max)

These were the key abilities he’d aimed to improve, and it was edifying to see they had. Tyron was far less concerned with his combat spells. So long as his ability to craft minions was as good as it could be, he was confident his Gold Ranked offerings would include something that suited him.

Next his eyes slid down to his Class notifications.

You have raised the dead and driven them to fight in your service, building a great sanctuary within the Ossuary. Your mastery of bones has risen to great heights, empowering your minions beyond their normal limitations.

Lord of the Ossuary has reached level 60. You have received +14 Strength, +14 Dexterity, +21 Constitution, +21 Intelligence, +14 Wisdom, +14 Willpower, +14 Manipulation, +21 Poise.


Your patrons marvel at the chaos you have sewn in their service. The Old Gods can sense the fear of their enemies and are filled with delight. The Abyss has tasted the richness of your harvest and yearns for more. The Scarlet Court can sense the ocean of blood that will soon be spilled and are content, sure they will collect their share.

Forbidden One has reached level 40. You have received +8 Manipulation, +16 Constitution, +16 Intelligence, +16 Willpower, +8 Poise


You have utilised the power of Death Magick against your foes. Death has become your closest friend and most trusted companion. 

Death Mage has reached level 20. You have received +8 Constitution, +8 Willpower, +8 Poise.


That was… significantly more levels than he’d expected. Lord of the Ossuary reaching sixty was expected, desirable even, and eight levels of Death Mage wasn’t too surprising, considering just what he’d been doing and the sheer volume of Death Magick he’d been working with. However, he was instantly suspicious of the eight levels of Forbidden One he’d received. 

Were the patrons really that pleased with his actions? Even the Scarlet Court? The Three were probably delighted with current events, but the other two? He suspected that perhaps some fingers had been placed on the scale, giving him greater power in the hopes that he would survive the upcoming chaos and give them some return for their investment.

The next notification was yet another surprise.

Yours is a mind well suited to the pursuit of Magick, but also to the pursuit of Death. The more you experience it, the more you inflict it, the less you fear it, the greater your understanding grows. Continue to stride forward, brave the darkness, and you will be rewarded. Mystery: Essence of Death has grown to Advanced. Mystery: Soul Magick has grown to Advanced.

His Mysteries continued to grow, further propelling him forward and tipping the balance in his favour. Tyron welcomed it, despite the somewhat ominous message from the Unseen. 

He released the breath he’d been holding, and allowed himself to scan down the rest of the page.


Name: Tyron Steelarm.

Age: 24

Race: Human (Level 21)

 

Class:

Lord of the Ossuary (Level 60) 

 

Sub-Classes:

 

Racial Feats:

Level 5: Steady Hand.

Level 10: Night Owl.

Level 15: Well of Magick.

Level 20: Arcane Renewal.


Attributes:


Strength:

102

Dexterity:

159

Constitution:

261

Intelligence:

381

Wisdom:

273

Willpower:

242

Charisma:

113

Manipulation:

139

Poise:

182

 

General Skills:

Arithmetic (Level 5)(Max)

Handwriting (Level 5)(Max)

Concentration (Level 5)(Max)

Cooking (Level 4)

Sling (Level 3)

Swordsmanship (Level 2)

Sneak (Level 3)

Butchery (Level 5)(Max)

Engraving (Level 5)(Max) 

Sculpting (Level 5)(Max)

Weaving (Level 5)(Max)

Dodging (Level 3)

Running (Level 4)

Skill Selections Available: 1


Necromancer Skills:

Corpse Appraisal (Level 20)(Max)

Corpse Preparation (Level 20)(Max)

Advanced Death Magick (Level 20)(Max) 

Enhanced Minion Commander (Level 20)(Max)

Undead Control (Level 10)(Max)

Minion Modification (Level 10)(Max)

Bone-Soul Melding (Level 20)(Max)

Death Infusion (Level 10)(Max)

Bone Forging (Level 20)(Max)

Spirit Flesh Formation (Level 10)(Max)

 

Anathema Skills:

Abyss Tongue (Level 10)(Max)

Spell Concealment (Level 10)(Max)

Dimension Weaving (Level 10)(Max)

 

Arcanist Skills:

Expert Magick Scripting (Level 30)(Max)

Channelling (Level 10)(Max)

Pliance Control (Level 10)(Max)

Expanded Sigil Formation (Level 20)(Max)

Core Linking (Level 10)(Max)

Advanced Fine Motor Control (Level 20)(Max)

Expert Network Formation (Level 30)(Max)

Advanced Conduit Magick (Level 20)(Max)

Advanced Core Sense (Level 16)

Expert Power Control (Level 30)(Max)


Death Mage Skills:

Curse Weaving Level 7

 

General Spells:

Globe of Light (Level 5)(Max)

Sleep (Level 5)(Max)

Magick Bolt (Level 5)(Max)

Magick Eye (Level 5)(Max)

 

Necromancer Spells:

Raise Dead (Level 40)(Max)

Bone Animus (Level 40)(Max)

Commune with Spirits (Level 10)(Max)

Advanced Shivering Curse (Level 16)

Death Blades (Level 10)(Max)

Empowered Bone Armour (Level 18)

Minion Sight (Level 10)(Max)

Advanced Spirit Binding (Level 20)(Max)

Death’s Fist (Level 19) 

Anoint Dead (Level 10)(Max)

Cursed Miasma (Level 18)

Greater Death Bolt (Level 18)

Summon the Ossuary (Level 10)(Max)

Bone Lance(Level 10)(Max)

Ossuary Vent (Level 10)(Max)

Blessing of Bone (Level 8)

Field of Death (Level 3)

 

Anathema Spells:

Pierce the Veil (Level 10)(Max)

Appeal to the Court (Level 5)

Dark Communion (Level 3)

Expert Suppress Mind (Level 23)

Repository (Level 10)(Max)

Fear (Level 5)

Glamour (Level 10)(Max)

Advanced Invasive Persuasion (Level 12)

Crone’s Shade (Level 8)

Bewitch (Level 10)(Max)

Blood Shield (Level 8)


Death Mage Spells:

Sap Life (Level 7)

 

Necromancer Feats:

Skeleton Focus III

Magick Battery II

Bone Mastery II

Spirit Mastery 

Undead Specialist

Awaken the Altar

 

Anathema Feats:

Repository

Wall of Thought II

Drain Life

Stormwise

Bewitching Gaze

 

Arcanist Feats

Magick Thread Control II

Compact Sigils II

Conduit Seal II

Core Networking II

 

Death Mage Feats

Efficient Death II


Mysteries:

Spell Shaping (Advanced): INT +20 WIS +20

Words of Power (Profound): WIS +50 CHA +50

Essence of Death (Advanced): INT +20 WILL +20

Soul Magick (Advanced): WIS+20 CHA +20

 

Lord of the Ossuary has reached Level 60. Choose four additional Skills or Spells:

Skills:

Corpse Divining - Deepen your connection to the dead, allowing you to understand them more fully. Will replace Corpse Appraisal and raise its maximum level by 10.

Corpse Singing - Enhance your ability to empower remains, cleansing and purifying them. Will replace Corpse Preparation and raise its maximum level by 10.

Horde Conductor - Replaces Undead Control and raises the maximum level by 20. 

Ascended Bone Forging - Transform mundane bone.

Bone-Soul Fusion - Replaces Bone-Soul Melding and raises its maximum level by 20.

Spirit Moulding - Take the spirits of the dead and make something from them.


Spells:

Skeletal Sacrifice - Detonate a skeleton to shower your foe in shards of bone.

Death Nexus - Create a lodestone that connects to all nearby undead, sharing its power with them.

Ossuary Made Manifest - Create a permanent anchor for the Ossuary in your realm.

Pillar of Shards - Raise a pillar of magickal bones that shatters into a hail of shards.

Flesh to Bone - Sacrifice your life force to repair bone.

Spectral Bone Spear - Replaces Bone Lance and raises its maximum level by 20.

Arcane Marrow - Give rise to demi-lich servants.


Forbidden One has reached level 40. Choose four additional Skills or Spells:

Skills:

Corrupting Presence - Subvert the Will to resist from those around you.

Crone’s Gaze - Sense the inner motives of another when meeting their gaze.

Raven Speech - Communicate with the children of the Old Gods.

Perceive Magick - Open your senses to the flow of power.

Dimension Folding - Replaces Dimension Weave and raises its maximum level by 10.

Crone’s Tongue - Improve your capacity to speak the Words of Power.

Quicken the Blood - Move with the speed and grace of the undying.


Spells:

Advanced Bewitch - Replaces Bewitch and increases the maximum level by 10. 

Flesh to Power - Sacrifice your own body, or the body of another, to generate magick.

Rot’s Endurance - Employ the unending hardiness of Rot, who feels no pain and suffers no injury to impede him.

Transform Blood - Take mortal blood and elevate it to a more powerful state.

Field of Corruption - Project an aura of corruption that will weaken the minds of those within range.

Murder of Crows - Summon a flock of spectral crows to harry your foes.

Touch of the Abyss - Syphon the Abyss into your hands.


Death Mage has reached level 20. Choose four additional Skills or Spells:

Skills:

Expert Death Magick - Replaces Advanced Death Magick and raises the maximum level by 10.

Life Draw - Improve your ability to steal the vitality of the living.

Sense Living - Your senses are tuned to hunt the living.

Empowered Curses - Improve your ability to cast curses over a wide area.

Death Sigil Weaving - Strengthen your ability to manipulate the sigils of Death.

Undying Endurance - Sustain yourself with Magick, as your minions do.


Spells:

Wilting Curse - Weaken and enfeeble your foes.

Advanced Shivering Curse - Replaces Shivering Curse and increases its maximum level by ten.

Curse of Pain - Cause intense pain in an area to those who defy you.

Eyes of Death - See the flow of Death Magick with the naked eye. 

Hand of Corruption - Cloak your hand in an aura of death that can harm those you touch.

Kill the Land - Corrupt an area with a font of Death Magick that will saturate the ground.

Spectre of Unlife - Mask your face with an unliving visage.

Afflict Spirit - Inflict suffering on the target’s soul.

Death Becomes Life - Maintain an aura that will replenish your strength as those around you die. 

Black Skull - Launch a magickal skull that will detonate on landing.


Lord of the Ossuary has reached level 60. Choose two additional Feats:

Ossuary Extraction I - Increase the amount of Death Magick available to the Ossuary.

Ossuary Expansion I - Increase the size of the Ossuary.

Ossuary Infusion I - Increase the efficacy of the bone receptacles.

Class Focus I - Choose two Class Skills or Spells and raise their cap by 10.

Skeleton Focus IV - Improve the quality of Raised Skeletons.

Half-Dead - Allow your own bones to be infused with Death Magick.

Bone Sculptor - Improve your ability to mould and shape bone.

Bone Animator - Empower your constructs.


Forbidden One has reached level 40. Choose two additional Feats:

Dark Favour - Curry favour and strengthen your connection to the Dark Ones.

Abyssal Favour - Curry favour and strengthen your connection to the Abyss.

Scarlet Favour - Curry favour and strengthen your connection to the Scarlet Court.

Ruler in Shade - Your false faces are harder to break and see through.

Corroding Presence - Encourage Death Magick growth in all around you, even the living.

Black Soul - Tune your spirit to the void.

Dead Flesh - Adapt your body to contain death aligned energy.

Still Blood - Your blood will cease to flow, and change.


Death Mage has reached level 20. Choose two additional Feats:

Empowered Death I - Your mastery will strengthen your spells to greater heights.

Penetrating Death Bolt - Your Death Bolt will pierce. 

Death Conversion - You will be faster when converting normal magick to Death Aligned magick.

Curse Tuner - You can apply curses to a wider area, or increase their effect.

Death Sense - Detect nearby sources of Death Magick.

Deaden Self - Your sense of pain will grow dull.

Eyes of the Grave - You will see as the spirits see.

Rot Claws - Your hands will generate Death Magick in your nails.

Fallen Shadow - You may store Death aligned energy in your shadow.


There was so much to choose from that Tyron felt almost dizzied by the range, or perhaps that was just the blood loss. With so many levels gained at once, he had a laundry list of selections to make for each of his Classes, including feats!

With such a broad range in front of him, it was possible for Tyron to hunt for synergies that may have otherwise escaped him if he were to make his choices during separate rituals.

Cautiously, he examined and considered every choice the Unseen had placed before him, weighing them individually and then in concert with each other. Considering the battle he faced, some abilities would be more valuable to him in the short term than others, and so demanded greater consideration.

From Lord of the Ossuary, some selections stood head and shoulders above the others.

Arcane Marrow promised to unlock a new form of minion, one that he had no inkling of how to create on his own. Perhaps, using the hint in the name of the ability he could possibly figure it out, but that was a risk he felt unwilling to take. Would he be able to create a demi-lich in the short term? No, but if he succeeded in Kenmor, then this spoke of power he would need in the long-term.

Similarly, Ascended Bone Forging spoke of something he could use down the line. Right now, all of his skeletons, revenants and wights utilised weapons and armour forged from bone, and he had no idea how to make them something better. This ability could help push his minions to a greater height and that was something Tyron could scarce resist.

For the final two choices, he was somewhat torn. Horde Conductor was extremely tempting, especially considering the size of the skeletal army he now commanded, but the wights alleviated a great portion of that problem. Was this something he needed?

Death Nexus held great promise, but was it something he could create himself by further developing the enchanting techniques and conduits he had already created?

Making the Ossuary manifest? It could be immensely powerful, or totally useless. As usual, the vague descriptions of the Unseen were working against him, since he had no one else's prior experience to draw from.

Spirit Moulding? Taking ghosts and using them to… make things? How was that possible? What could he make? Again, choosing this option felt like a gamble. It could pay off, but perhaps it would be awful. Certainly, it wasn’t something useful to him right now, like Spectral Bone Spear would be.

Ultimately, he selected Spirit Moulding and Flesh to Bone. The first was a risk, but the latter he felt comfortable about. No matter how powerful he made his skeletons, it was inevitable that they would suffer damage or be destroyed during the course of a fight. Using this ability, he could repair them at the expense of his own life force, keeping his minions in the fight for longer.

It didn’t sound too pleasant for him personally, but there were ways he could fix that. In part.

The Forbidden One selections were… interesting. Some were immediately appealing, but again, the lack of description held him back. Tyron was immediately willing to pencil in Perceive Magick, given who he was and what he wanted. The ability promised to let him experience the flow of magick in an entirely more direct way. At the same time, he immediately discounted Crone’s Tongue. He didn’t need help with the Words of Power and he almost found the suggestion he did insulting.

Flesh to Power was another ability he reluctantly decided to take. If he was going to continue to fight on larger and larger scales, then he needed more and more magick. Again, it didn’t sound like it would be a pleasant experience for him, but he didn’t need to feel good, he just needed to win.

The final two selections were much more difficult. He always felt as if the offering from the Dark Ones were designed for them more than they were for him. Transform Blood? Turn it into something more powerful? What did that even mean? How could he even use it? There was no doubt in his mind that this was a powerful ability in the hands of the Vampires, but to him it was next to worthless!

Unless, of course, he was willing to ask them to teach him how to use it.

After careful consideration, he selected Dimension Folding, since it would factor into plans he held for the future, and reluctantly, he selected Quicken the Blood. It save his life before the day was done, so it was worth the selection.

For Death Mage, Tyron had to think carefully.

Expert Death Magick was an automatic selection, but from there things became more difficult. 

Death Sigil Weaving was another, almost insulting option and could be discarded.

Undying Endurance was of immediate interest to him. Costing Magick was a drawback, but if he could push his endurance even further, it may well be worth the cost. Life Draw was another option that was of interest to him. If he was going to take abilities that would allow him to spend his Life to gain other things, then getting more back seemed like it would be helpful.

Which played into his next selection; Death Becomes Life. Considering the fight he was going to have, it was inevitable that there would be a great deal of death. By healing himself. Empowered Curses was another ability that would serve him well in the fight to come. Larger battles, with more skeletons, over a wider area, would be well served by his curses affecting more space.

Satisfied with his choices, Tyron marked them with a print of his thumb, then allowed the changes to roll over him. Such a dramatic influx of power and knowledge would have been enough to knock him out when he was just starting out, but now he was able to endure it with gritted teeth and bloodshot eyes.

Then he turned his eyes back to the page. It was time to select not one, but two new Classes.


Comments

I don't think Tyron is going to take anything that brings him closer to the vampires willingly or without him being fully knowing what the skill/spell consists of.

CentaureHeart

If it were his own flesh I would agree but the four choices he made can really make a huge feedback loop of Magick/Recovery. The only problem is that it will be at its maw efficiency in big scale battle. In smaller skirmishes it might be less. But since that's where he's heading it's a good choice.

CentaureHeart

Let's not forget it's not necessarily just HIS OWN flesh.

alt31415

Yes, I believe the total list of mistakes after various readers reviewed it is: - Forgot he already has Expert death magic. That should be amended and likely some levels in it gained. - Already took Advanced Shivering Curse - He took 5 death mage skills in this chapter. Once Rino removed Expert Death Magic it will be 4 which is the correct number. - Completely forgot his 6 feats. I likely have to take back my comment about it being less errors than normal 😂 though given the number of level ups in this status and how long it’s been since the last status ritual this one does feel a bit less erroneous to me than normal still

Icharris

Theory crafting Rinoz is establishing a vampiric synergy between multiple feats and spells/skills he sets up life drain from opponents constantly then when they die more life force is harvested he then can use their bodies, as disposable batteries it says he can sacrifice others his lifesteal outpacing his costs. The other synergy is ‘cloud’ with stormwise feat applying when he hides in a cloud spell

Greyg

Thanks for the chapter! I don't really feel flesh to bone to be honest... In my View Tyron is fighting with so many and strong undead that converting his own flesh and blood into healing for them is but a drop in an ocean unless its ungodly efficient way way beyond what we have seen magic do so far?

Gopard

I agree he is unlikely to choose body and soul modifications and your point about travel works, but so far the abyss has been quite safe and trustworthy besides for the smaller entities clawing at his brain the big guy just wants souls i love the merchant in the shadows would love to see it expanded with new classes coming into the abyss. My choice would be ruler in shade as it’s the most neutral option then perhaps still blood negating bleed damage and making his future fights against vampires safer. Black soul is the most dangerous yet powerful option up there very vague concept though. Dead flesh and corrupting presence would be strong together changing his body and environment still vague benefit

Greyg

I'm honestly not sure if he'll change himself. I think that if he curried favor with the abyss then maybe he could improve his "fast travel" method or at least make it less risky. Since he's going to need to flee the capital this might be good.

CentaureHeart

Yeah forbidden has the worst choices given our MCs character and previous feats dead flesh and corrupting presence are the strongest combo, ruler in shade is best stealth option, still blood is the best defensive choice negating bleed damage with potential unseen side effects, black soul is the most drastic change altering his soul. He will not pick the curry favor it doesn’t provide him with power in goal of revenge. Wall of thought is stuck at ll seems it’s limit always thought that would be a 4 feat as mental defense seemed needed. This subclass is a mix of mind control/protection, dimensional, stealth, and shifting the body and soul closer to either one of the three ‘evil’ factions the modifications are very powerful, but make you less human.

Greyg

Yeah, all those feats will completely change him. It's probably going to be Skeleton focus then maybe Bone Sculpting to go along with the skill he took. The Forbidden one feats aren't that great honestly, i wonder if he'll finally take the ones to curry favors. And Death Mage I would expect Empower Death I and Curse Tuner to go with his Empowered Curses.

CentaureHeart

Ascended Bone Forging - Transform mundane bone. Spirit Moulding - Take the spirits of the dead and make something from them. Flesh to Bone - Sacrifice your life force to repair bone. Arcane Marrow - Give rise to demi-lich servants. Perceive Magick - Open your senses to the flow of power. Dimension Folding - Replaces Dimension Weave and raises its maximum level by 10. Quicken the Blood - Move with the speed and grace of the undying. Flesh to Power - Sacrifice your own body, or the body of another, to generate magick. Expert Death Magick - Replaces Advanced Death Magick and raises the maximum level by 10. Life Draw - Improve your ability to steal the vitality of the living. Empowered Curses - Improve your ability to cast curses over a wide area. Undying Endurance - Sustain yourself with Magick, as your minions do. Death Becomes Life - Maintain an aura that will replenish your strength as those around you die. 

Greyg

He has avoided anything from this subclass that changes him in fundamental ways he prefers the stealth and mind control/protection among other aspects of this subclass so i doubt he’ll choose adapting his body or the environment around him. Black soul and still blood would transform his body and soul. I like the shadow reserve but it vague and he could otherwise get nexus or craft something that does similar for death mage curse tuner and empowered benefit him more directly on multiple synergies. Dead flesh and corrupting presence would be the most powerful combo of potential forbidden feats just doubt MC will change himself that drastically

Greyg

For feats he should choose: Skeleton focus IV, half dead, dead flesh, corroding presence, empowered death I and fallen shadow Stealth is no longer necessary so he should pick some feats that increases his capacity for death energy and makes him more attuned to it like fallen shadow, half dead and dead flesh.

Fate Hydrax

It is the most drastic change up there aligning himself with the abyss by altering his soul if so he would need to pickup that siphon the abyss ability.

Greyg

Level 60 his main class evolves and at level 20 his subclass death mage changes into its final choice subclasses max at 40. Rinoz forgot the feat choices before the end of this chapter but yes the next chapter should be him choosing two classes

Greyg

Come on, take Black Soul. You know you wanna

Josiah

He also already has Advanced Shivering Curse so that can be taken off the offered spell list

Josiah

Feats skeleton focus lV, bone animator/sculptor make the most sense. Forbidden one the only safe choice is Ruler in shade after that it’s hard to choose what’s worse adapting the body and corrupting presence both are extremely impactful one internal focus the other external considering his stealth in plain sight with changing faces neither is a good choice the other option is still blood being the best defensive choice but making him close to a living vampire. Death mage empowered spells l and curse tuner.

Greyg

So... Tyron has already reached gold level? What do you mean he's going to choose two new classes? The next chapter should include a status page with his two new classes.

Suastes Jiménez Miguel Angel

I'm confused, does he not get to choose feats as well?

Sadly_streets_behind

Uhh cool, just seemed a bit low to me for after the additions

BlackFlame Lord

Yep, I just hadnt added it to my master doc so i forgot. Dammit!

RinoZ

I genuinelyndorgot to add it. Will have to edit it in today

RinoZ

They include them

RinoZ

I still chose to walk off the cliff despite knowing about it

LEMON

Yeah I think we will have to keep on reading to get to the bottom of it.

CentaureHeart

Same here he forgot to say his feat selection

McMax

Although re-reading I do think that there will be incredible synergy with Flesh to Bone, Flesh to Power, Life Draw and Death becomes Life.

CentaureHeart

Dear author, thanks for cliff warning. I have not read last 2 chapters since i suspected a cliff. Skipping this one as well. So please add a note when the arc has concluded.

lenkite

Before even reading the chatpter I will preemptively complain about the cliffhangers. How could you do this to us!!!!

Wolve

Are the stats mentioned before all the new increases?

BlackFlame Lord

Yeah I was wondering as well. Also he took Empowered Curses as a skill and he's got Curse Tuner available. It's weird that there is no Efficient Death III though.

CentaureHeart

Great chapter THANKS! I keep feeling like Tyron should have another Mystery though, just a feeling I get with all those epiphany trances Tyron gets results from he would have had another at least. Would also be sorta cool if he had another and then was rewarded with Mystery Mastery or something for getting 5 Mysteries before Gold that would give a percentage type of boost to all of his Mysteries.

Adam

Yeah that's what I was wondering as well. The way it is written, he also choses 5 options instead of 4 for the Death Mage options. Death Magick, Life Draw, Undying Endurance, Death becomes Life and Empowered Curses. Given that expert death Magick was already taken before I think it's easily solvable.

CentaureHeart

Ill be waiting

CAPTAINCAEL

Where is the feats selection? Wasn't he supposed to choose them before he can upgrade his classes?

adoro comer caquinha

Thank you!

Andrew

In case my larger comment doesn’t get read by Rino. B4C27 “Expert Death Magic” was already taken.

Icharris

Good chapter! And surprisingly less errors than usual 😂 Though I honestly don’t see how these errors keep getting made. Just copy the last status sheet and update it. Do you write them all from scratch? That seems like an incredible amount of effort… it must be so much easier if you just copy the last updated status sheet and make the appropriate changes. And sadly the inconsistency regarding the statuses is really impacted the novel for early readers (Patreon) in my opinion 😞 still loving it a ton. Just giving honest feedback that if the status sheets were better maintained this would honestly probably be my favorite novel. As is it’s still top tier but definitely has flaws… B4C27 he already took expert death magic. So he’ll need to select a different skill/spell here, as well as likely receive more “Death Magic” skills level. Below is the quote from B4C27. For Death Mage, there were three selections to make. Quickly, he decided to take Expert Death Magick and the upgrade to Shivering Curse

Icharris

[[ MIND THE GAP ]]

stubs

Thanks for the chapter!

Sean Hibbitt

I haven't read the chapter yet but I curse you for bringing us these cleavages!

Definitely (Not) a Necromancer

I like the idea of a phylactery keeping their souls/progress safe. Demi simply means half so i assume they can grow or unlock their full potential even under his control.

Greyg

Hey man it's totally cool you need to break it up into two parts. We can be understan...SEIZE HIM!!!

Snow

If it has the word Lich in it, for me it means that it has a semi-phylactery. So maybe that means that they are partially immortal, as in, if their body get destroyed, Tyron can bring them back with all their levels/skills while Wights are dead and gone if they are destroyed. The word demi maybe comes from the fact that they are still dependent on Tyron and don't have an independent phylactery. If I'm right, then I do think that Tyron made the right choice. He will need that in the future and doesn't have the time to figure it out himself.

CentaureHeart

The thing is, I think we will never agree on everything so...

CentaureHeart

Only a guess wights gain access to the unseen getting a class that’s dead aligned, but dependent on what that individual did prior (large pool of random classes) they start off weak and grow. Demi lich is given a very particular class and a starting pool of spells with a much larger mana capacity more independent likely capable of growth into a full lich. We have no mage wight to compare potentially he made one with the magister from the estate, but not sure otherwise his skeletons can also be imprinted with a single spell we have very few details of them they usually operate the cauldrons.

Greyg

I had a slight doubt about that too.

CentaureHeart

Quicken the Blood - Move with the speed and grace of the undying. It's a skill, doesn't necessarily draws on his magic and shores up the basic weakness of all mages, reaction speed. With that kind of vague description, that probably includes faster casting, and since he is only alive as long as he can stay casting and fueling defensive spells, this is essential. If it draws on his already massive constitution, even better. I would have been pissed if he didn't get that, this is the difference between death by assassin, and assassin dead the moment it drops out of stealth.

Lothor

His first synergy was ‘cloud’ in his feat and curses gaining a multiply effect. I’m guessing Rinoz is building him to have a second vampiric synergy draining lifeforce from opponents and himself. In a large drawn out fight of which he believes the upcoming tower fight will be he needs these choices more than the ones aimed at crafting minions. I wish Rinoz would stretch the last few paragraphs out further feel the last part is rushed picking out abilities and feats it feels messy we always disagree on skill choices like we still have explosive skeletons up there and we(i) was so happy he didn’t keep that in the story, as it defeats the idea of crafting the perfect skeletons making them all disposable fodder

Greyg

I knew they maxed at 40 just thought they evolved at 40 too. Thanks for clearing that up

John goode

Hey Rinoz, I don't know if it's just me, but all of your posts disappeared from your home page.

CentaureHeart

This is not a choice of his main or death mage class. There's no choice of improving undead here. Most of the Forbidden One choices he dislikes.

Gonvas

Demi lich is cool he has mage skeletons now and can imprint a spell onto them, but by our understanding they’re weak/basic not up to his reverent or wights the later having access to status ritual and growth we have no mention of them so far only three know wights the archer, assassin/thief, and the sword and board if he created a fourth it was likely the magister that died in the estate, as his soul was bound to a skeleton. The part on MCs choices isn’t crystal clear given he just picked 4 spells-skills and feats i understand the choices given his life draining abilities, but some of those sound so cool like spectral crows got glossed over. I half expected him to select the blood choices after his manipulation though he is going towards an alternative vampiric strategy with flesh to power among others.

Greyg

Subclasses max at lvl 40 bronze rank.

Gonvas

Yeah I agree.

CentaureHeart

Should it not be 3 new classes ? Is main one, death mage, and his anathema?

John goode

I would replace Flesh to Bone with Bone-Soul Fusion. He already has a skill to specifically repair minions (minion modification?). Bone Forging may also play a part in the repairs. Connection of bone and spirit seem to be the conmon feature of high tier bone undead. Bone-Soul Fusion could be critical in him getting further in this path, upgrade current minions and unlock new ones.

Gonvas

I'm very curious about the half lich undead and what they have more than the Wights.

CentaureHeart

Awesome chapter Rinoz!! I don't mind the cliff, keep them comin'

CentaureHeart

Yes but this isn't the class nor the story of "run away from stuff that kills you" we would call that the scout class lmao. He is a necromancer and (in my eyes at least) it makes far more sense to invest that skill into improving your undead so your never in a position where your required to run

braeden winstead

It's for the same reason he choose running and dodge skills. In specific situations it may be the difference between life and death. This is how I see the reasoning behind the choice.

Gonvas

While most choices in this chapter make quite a lot of sense I feel as though quicken blood is an extremely odd choice for Tyrone considering he has willingly chosen to be a hard a backline practically stationary non combatant as possible. His entire game plan revolves around standing there while a skeletal crew of bodyguards defend him while he casts spells so it seems extremely strange for him to take essentially a speed buff

braeden winstead

I was really hoping for at least a hint of the new classes

ShadyTundra

HANG!! HANG!!

Thunderhoof

The feat selections and new classes should be interesting.

Kyle Pemberton

Wow! That was a very large status sheet!

Buck

Spooky scary cliffs are EVERYWHERE

dmsnaz

Posting an unfinished gold sheet? That's a hangin. Cliffhangers in your own story? That's a hangin. Laughing at your readers after explicitly warning us? Believe it or not a hangin.

braeden winstead

Only read the beginning of the chapter so haven't reached the cliff hanger yet. But wanted to take this moment to complain about the cliff hanger, just because🤣.

Markel Creek

Boo cliffs!

Hayden Leech


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