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BoundProject Devlog 29.1

hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha - added melee weapon for player to use, in order to use it open gear/inventory and change the 2nd weapon in the list (atm there's only nothing and self-defense tonfa) - to draw equipped melee weapon, press RMB / R2, to swing melee, press R2 when weapon is drawn - R1 and R2 now changed to draw ranged / melee - V / R3 to go back to unarmed - in order to adjust with the new melee weapon stuff, enemies will backoff after a certain amount of hit has been dealt to them, for tests, 2 enemies have a lil bit surprise on their atks - adjusted backstep and dodge BUILD LINK https://shirou01.itch.io/boundproject-citizen-pw-29q0he891fh9 password is OIY4hT83 Video Preview https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-29-1-1108156070 Voices shoutout to - Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/ - Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/ - Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr - Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox - Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre - Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/ here's what's the minimum spec - CPU | intel(R) Core (TM) i5-9400F 2.90GHz - GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution) - 16 Gb of RAM other mandatory softwares - visual studio 2019 - latest .NET framework - DirectX runtime - DX12 available - latest driver existing other redirects at https://boundproject.carrd.co/ have a nice and tidy day lads, cheers =D

BoundProject Devlog 29.1 BoundProject Devlog 29.1 BoundProject Devlog 29.1 BoundProject Devlog 29.1 BoundProject Devlog 29.1 BoundProject Devlog 29.1

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