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BoundProject Devlog 29

hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha - leg sgruggle button is now changed to R2 / RMB only (kick action) - changes to leg struggle calculations on each level of restraint - while laying down, now player able to hold her legs in the air, to do so press V / R3 (laydown button) when character's legs start to lift up, hold R2 - restraints on the knees need the player to align her knees to the props in order to rechieve struggle boost, without it leg struggle will be absurdly long to struggle out - tweaked crossankle to regular hitbox, holding legs in the air can also trigger crossankle to regular - implemented new handgun model - implemented ammo and ammo capacity - increased fire rate - to reload, press interact button (E / Triangle / Y by default) - reload will not happen if player is picking up items, to reload, dont attempt either picking items / tying up NPCs / interact with interactable devices - magazines can be found on some cells BUILD LINK https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he password is ZB921RH9 Video Preview https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-29-1104097003 Voices shoutout to - Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/ - Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/ - Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr - Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox - Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre - Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/ here's what's the minimum spec - CPU | intel(R) Core (TM) i5-9400F 2.90GHz - GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution) - 16 Gb of RAM other mandatory softwares - visual studio 2019 - latest .NET framework - DirectX runtime - DX12 available - latest driver existing other redirects at https://boundproject.carrd.co/ have a nice and tidy day lads, cheers =D

BoundProject Devlog 29 BoundProject Devlog 29 BoundProject Devlog 29 BoundProject Devlog 29 BoundProject Devlog 29 BoundProject Devlog 29

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