NokiMo
WeAthFolD
WeAthFolD

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Review of September: It Worked!

Hi all! This progress report is a little bit of late and sorry about that >_< Here's what's up with my personal projects the past month:

For AcademyCraft, we are making a big leap forward: All compilation errors have finally been fixed! This means we can already start the MC and see AcademyCraft running (though not all features are working properly), just like:

And that really give us a lot of motivation! Now we can have a checklist on individual features and test stuffs base on that thoroughly.

Right now, the remain problems lies mostly in rendering (especially rendering of blocks and entities). The way MC approaches rendering is a lot different now than 1.7.`10, so there are lot to cope to.

I think it is a proper time to enter crunch mode! I see no reason not to finish the work as soon as possible. We plan to finish closed testing in October, and start open beta stage before November. That means that we can finally deliver the Beta versions to you next month! (If not this) We'll stay focused on the project and tell you whenever its ready.

During upgrading the mod in previous months, there are many points that are technologically interesting for us. One of which is a data-driven block/item configuration system called xconf I created, which allows us to write what blocks/items in the mod are there in a large configuration file, and generate all the associated files that MC requires. I'd like to share this little useful tool in detail and how it simplified our workflow in a future post. More related interesting stuffs will also come up in the future. Stay tuned!

At last, a picture of my cat inspecting my work:


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Recently I've been thinking a lot about balancing of work and hobby projects. Crafting projects of my own is really fun, but a lot more hard to do when you are exhausted after a 10-hours programming session at work. I still am trying hard to find a balance to do both stuffs well, without burning myself out and sacrificing sleep time :-\ Anyways, let's just push forward!

(Or when the time is right, I may just quit the day job, I mean who doesn't have a dream of opening an indie game studio?)


Comments

Haha thank you! Opening a gamestudio will be a goal for years later, when I have the money and ability to support it. Right now I'll just focus on what I can do!

You know what. I looked the page and just 2min later i receive the mail wich told me that you posted something xD. Anyway great job ! And if you went and opened your indie game studio, i'll keep a look at it cause your really propose interesting stuff ^^.


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