Episode 27 - Project File
Added 2023-10-01 19:57:20 +0000 UTCEpisode 27 takes us to the process of exporting the game to a running application. This is the link to the final state of the project, ready to be exported, minus the unreleasable assets such as Stella, and the paid shaders.
Simply replace with your own assets and everything will work as normal.
https://drive.google.com/file/d/181wg6F4Zcl52-ERX7lnfPJ34szuwhTsk/view?usp=drive_link
Comments
This may be the material on the background that enables fading and transitions. As long as the unity version matches the project version, it should work out of the box. But if not There may be another issue that screenshots could shed some light on
Powerhouse Entertainment
2025-02-20 16:02:29 +0000 UTCThat's because the material is missing. You need to disable the material, which will leave the background blank. Then, replace the background with your own image, and it should be fine.
Lucy Pan
2025-02-09 07:38:34 +0000 UTCcan you tell me the solution if you solve it i have the same problem.
Skalle
2025-02-07 22:20:13 +0000 UTCHi When i open the project i only can see black screen and pruple squares coming down from the screen. How can i solve this problem ?
Skalle
2025-02-07 21:56:51 +0000 UTCwhy I run it is be like a black background with some purple dots, but not the game?
Lucy Pan
2025-02-06 06:37:09 +0000 UTCNo problem!
Powerhouse Entertainment
2024-03-29 17:52:55 +0000 UTCOmg! works like a charm ❤️❤️❤️ Thank you soo muuchhh
TsuDrawing
2024-03-29 17:42:43 +0000 UTCThat is a good suggestion! I never noticed that this was an issue. But that would be a great addition and totally possible. I'll add that to my list of extras. But if you want to implement it now, the AutoReader should have a function called Disable or TurnOff or something like that. On each of the buttons you can add another onClick event to call that on the AutoReader. That way any time a button is clicked, the auto reader will stop if it is running
Powerhouse Entertainment
2024-03-29 16:47:56 +0000 UTCHello! I was wondering if there is any way to disable the auto-reading function when having any other menu page open? Auto reading works great and if I click anywhere on the screen (Except UI) it stops automatically, which is great. But if the auto reader is activated and I press the save button, the reader continues to load on its own in the background. I'm not sure if it can be fixed, I tried different layerings and adding code and/or panels, but it's a bit beyond my knowledge at the moment. Thank you so much for all the wonderful tutorials and steps by steps. This is my first game and I managed to follow along thanks to your awesome teachings ❤️
TsuDrawing
2024-03-28 17:44:19 +0000 UTCWould I have a problem with you if I used your project file as a basis for creating and publishing a commercial game? If you dont have a problem, do you want some type of credits? Royalties? Anything else?
Jochewi
2023-12-10 20:24:47 +0000 UTC