Hey all!
As June draws to a close, it's time for another round of alpha builds! This time the only "new level" is Ceratopple's runaway boulder chase. This short but sweet throwback type level sees our duo running toward the screen, dodging obstacles, jumping over lava filled chasms and of course keeping pace with a triceratops and his runaway boulder, standard.
The big change in this build however, is a completely overhauled camera system! No more will the camera get stuck in walls, or shoot up into space when cornered. This amongst a myriad of other changes should help things feel smoother and more in control than ever before. Oh, and be sure to check out the new first person mode by pressing R3/right stick when idle!
If you're a supporter at the $5 tier and would like access to Alpha 13.0, just comment below and you'll be added to the list. Cutoff is July 6th, so act fast if you want in!
That's my lot for today. Naturally, as development draws toward the latter parts of the game, I'm having to be careful about what I share so as to avoid any spoilers, but rest assured things are rocketing along!
Thank you for your support!
Rob