Hey awesome Patreon supporters! We have a new update for you and another one already in the works. On top of improving core gameplay and polish we have new situations and reversal mechanics as we work towards what will certainly be the most epic Scaffold match spots in any wrestling game EVARRRRR!
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Lead Programmer Notes:
Hey guys here is the newest build with bug fixed and added content. This addresses most of the things we suggested in the feedback of the last build. Here is a lot of changes and fixes:
- Updated Main Menu with updated selectable modes
- Improved Climbing Speed in Cell Match
- Remapped Weapon Grab from crowd to X or Square button
- Fixed Arial Attack over shooting opponent while standing
- Added apron reversal mechanic, the ability to Suplex your opponent back in the ring when opponent is on Apron
- Added Auto Top Rope Attack when spamming the Attack button while climbing the turnbuckle
- Added the Ability to Cancel any Ground Submission or Pin with the RB Button
- Added Disable AI Reversals and AI Follow Only modes. You can find both these features in the Debug Menu and Toggle Each Button inside the menu
- Fixed Wrestler going through ramp when triggered RagDoll
- Fixed Apron Grapples not properly connecting to opponent
- Improved Striking Ragdoll. You can now Trigger your opponent Ragdoll while Dazed with Heavy Strikes and Running Attacks more easily. There are no special stipulation to trigger the ragdoll, just attack opponent while he is dazed. Also each time your opponent enters ragdoll, it increases the Knockout meter, which as a result will trigger the lucky knockout with one of the Attacks.
- Made Knockouts easier. Once your opponent Knockout meter is Maxed out completely, it will trigger the Knockout Feature, which ends the match but with post match beatdowns, you will be able to still attack your opponent for 60 seconds.
- Opponent can now attack you while you are on turnbuckle via PWX Uprising RackemUP Animation
So that is the build guys. Let me know your feedback on this build and from your testing. Next build I plan to polish more and flesh out each game mode including the mode I told you guys about.