NokiMo
Raemien
Raemien

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December Roadmap

It's been quite a year! Before we wrap things up for 2021, I'll quickly provide a rundown of some things planned for development (in order of priority):

- Unannounced collaborative project(s)
A few things stuck in development hell. Progress is sorely needed for these.

- Continued development of Distortions
This will consume a large portion of total development time.  

- Return to posting test builds of Burnout
For those unfamiliar, Burnout is a burn mark customization mod.
Development for the Quest version originally started earlier this year, but was halted due to game updates.

- Updates and bugfixes to MRCPlus
Yes, Number1S0n. This includes those issues you mentioned with 15 sublimit's unclamped camera movements.

-  Release Candidate testing of existing mods
This largely depends on when mods can be bumped. Priority will be adjusted accordingly.

If all goes well, I'll be taking a short break from development leading up to the 25th. While the motivation from crunch time can be thrilling, this is a good opportunity to avoid burning yourself out (after all it's the holiday season, please spend some time with your folks!)

Hopefully this shortlist will provide you with a better idea of what's planned for the near future. That being said, new modding projects tend to crop up all the time. Some even survive more than a couple hours of development! We'll talk about those later. For now, I wish you Happy Holidays!

Cheers!


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