NokiMo
thrivegame
thrivegame

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Build of the day for 20.1.2023

This concludes my few weeks of working on controller support, and the end result is that you can mostly navigate the main menu, get in game and move around, but that's about it. The editors are still not usable and you can't even get into the editor. I've opened a bunch of Github issues to keep track of various problems with controller input and what still needs to be done to get it fully playable. I put in a warning message that shows in the movement tutorial when using a controller.

In addition to the controller changes I made the screen relative movement mode selectable for keyboard input as well. So now people who aren't used to the Thrive control scheme might prefer to play that way. Also included in the screenshots is now the finished key rebinding menu where controller navigation and button rebinding now works. I also added an option to force a specific set of controller icons if the automatically detected one is not good.

Next week I plan on starting by opening a bunch of issues I put on my personal TODO list about missing controller stuff and then doing a few, hopefully short, housekeeping issues. Then I think I'll ask the VIP patrons whether I should work on the cilia attraction first or getting the Thrive updates feed into the main menu (with the new launcher Steam and itch players do not see the weekly news anymore). After that there'll probably show up even more stuff I haven't foreseen that I need to work on, but I think I'll have a couple of weeks before scheduled 0.6.1 to get some prototype work done.

Note: to get controller keybindings showing up, you need to reset the keybindings (this is because the inputs system used to ignore controller inputs so any old settings files won't have controller inputs defined)

In this build:

- It is now possible to rebind and see controller buttons in the
 options menu
- Added a new movement mode (screen relative) that can be used
 for keyboard input (it is the default mode for controller input)
- Movement tutorial now works with a controller but has a warning
 that controller support is not fully done and is buggy
- Added fossilisation buttons to more places
- Evolutionary tree now works for freebuild games started with a
 fossil
- Fixed a bug with options menu thinking there are changed options, if
 the settings file didn't exist
- Fixed some trailing new lines in English text
- Updated translations


- hhyyrylainen

Build of the day for 20.1.2023 Build of the day for 20.1.2023 Build of the day for 20.1.2023 Build of the day for 20.1.2023 Build of the day for 20.1.2023 Build of the day for 20.1.2023

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