NokiMo
thrivegame
thrivegame

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Build of the day for 10.11.2022

Last PU already kind of spoiled some things for this week, but now the DevBuild is out with the Thriveopedia, fossilization and the new intro video. I included some screenshots by me of the Thriveopedia at the end of the images at least to have some unique content here. One thing to note if you want to play with the fossilisation is that you only see the fossilisation buttons when you pause the game.

With the launcher, Windows was once again being very difficult. After hours of trying I finally figured out my issue was that I was trying to make the Windows launcher builds on Linux and modifying the resulting executable to have the right meta info like the right icon. That somehow completely breaks the self contained builds which I was trying to make. After switching to building on Windows none of that hack workaround is needed. Would be awesome if the dotnet development tool makers would have made the tools able to properly make Windows executables on Linux. Well it isn't the world's biggest problem as I was already expecting mac builds to be have to made on a mac. So going from 2 platforms to 3 for building is not that huge of a difference.

Anyway I got the DevBuild playing, and version info showing in the launcher fully working. Only implementing the crash reporting system and some smaller features (and probably at least a few bugs) are left for the launcher. But as I promised here are some early test builds (note that if you install these they say they are version 2.0.0 but when that version actually comes out you need to reinstall):

- Linux: https://boostslair.com/files/thrive/launcher/ThriveLauncher_2.0.0_linux_standalone.7z 

- Windows installer: https://boostslair.com/files/thrive/launcher/ThriveLauncher_Windows_Installer_2.0.0.0.exe 

- Windows standalone / just plain files: https://boostslair.com/files/thrive/launcher/ThriveLauncher_2.0.0_windows_standalone.7z 

The Windows installer should be a normal working installer. The other downloads are 7zip compressed folders with the launcher files, which should also work simply by just unzipping them somewhere.

If you decide to give the new launcher a go please let me know if you have any problems with it. Downloading normal versions, downloading DevBuilds, playing Thrive should all work. There's a few bugs with all settings not immediately applying but other than that also the settings and DevCenter connection features should also work.

In this build:

- Added the first few pages of the Thriveopedia to show info about the

  current game and show the evolutionary tree now in the game proper

  as well

- Added fossilisation feature to save selected species to the museum

  which can be loaded through the Thriveopedia to the freebuild editor

- New intro video

- Added our social media and website links to the main menu

- Enabled word wrap for credits to fix some misaligned columns

- Updated translations


- hhyyrylainen

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