NokiMo
thrivegame
thrivegame

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Build of the day for 14.10.2022

I had covid this week, well still kind of do as I'm not feeling exactly good even now. But to keep you patrons in the loop I'm putting out this weekly update post the first thing today (when usually I do this at the end of the day) as I'm still not sure if I'm well enough to try to really work today. Even if I can work a little bit I probably wouldn't get much done anyway...

So not much happened this week due to me not being able to work on the launcher, but we did get one new contributor who improved the saving code a little bit. Also I noticed how badly the English dictionary on our Weblate was being used so I did cleaning up for that but that isn't yet ready so I haven't announced that to the translators, that announcement likely will come next week.

Even being triple vaccinated covid seems to be a no joke, but I'm fairly confident I'll be able to work mostly normally next week so I'll continue with the new launcher and also making the new features for the DevCenter that the new launcher will interact with. Not working on it has actually given me like 3 sudden realizations about things I forgot to think about when blasting out code, that I'll need to do to make things properly.

In this build:

- Saving now uses a new Godot API to generate the screenshot PNG

  this avoids an unnecessary temporary file write to disk and should

  be faster as a result

- Updated translations


- hhyyrylainen

Comments

Get better soon.

ChosenSquirrel

I hope you get better soon :)


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