NokiMo
WegildDev
WegildDev

patreon


Cooking the major update!

Faithful supporters,
Since we are in the middle of August (well almost) some of you might be waiting anxiously for an update. Since we are so close to meet the 0.1.5 goals when it comes to content I decided to take a few days more, skip 0.1.4 altogether and release 0.1.5 instead.
It will be considerably bigger, especially on the mechanical side, as it carries the status system and it's integration into the other ones, such as pregnancy system and so on. 

Together with that, I will be expanding the drider/spider area, add 2 new quests and add a new enemy (maybe even a new artset.... or what about 2? ^^).
Release will happen, most likely, in the next week.

Thank you for your support and please, do enjoy this little sketch I did on the side with Wegild helping to cook the new update ^^

Always yours,
~WegildDev

Cooking the major update!

Comments

Thank you for noticing and reporting those! Overwriting the preg state is a designed outcome, when it comes to the first issue however, would you be able to ping me about it on Discord? I would like to check your savefile and maybe try to reproduce the issue. According to the programmed logic after you lose the doors should open, allowing another attempt to be made.

Wegild Developer

found 2 issues with the current patreon version one is if you lose in the mutated spawnie boss fight it locks the door if when you head back into the map area and the second is that the mutated spawnie seems to overite any other current pregnancy with its own when losing

Zerotheglitch


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