Hello, Patreon Supporters!
We’ve finally reached the point where our refactored inventory system is solid enough to start implementing more complex items, such as the new weapons. We’ve decided to start with the Revolver.
Let’s start with a quick recap of what’s been stated about the Revolver in one of the previous posts. The Revolver is a sidearm used by the Chaos Insurgency shotgunners. It is highly configurable, having three barrel lengths, three sight options, three cylinders, and two grips to choose from. It can fire in two systems: Double-Action and Single-Action. In order to fire the Revolver, the left mouse button must be pressed and held. After a very short delay, the weapon fires (this takes 0.1s with standard attachments). If the left mouse button is released before the weapon fires, the character will cock the hammer manually, changing the trigger mode into Single-Action. This mode provides more accuracy and gets rid of the trigger pull delay completely, but in doing this, the maximum fire rate is compromised because the hammer needs to be manually re-cocked after every shot in order to retain the Single-Action benefits.
With that covered, we’re happy to present the new model:

And this is how it looks in-game, with the short barrel, 6-shot cylinder and the pistol grip:


Shooting in Double-Action (the default mode).

Compared to the Single-Action system. Please note that the hammer is manually cocked before every shot.

We're still working on sounds, and muzzle flash effects, so they are not included in the presentation. Let us know what you think! Thank you for your continued support!
Ioaz
2021-05-07 18:51:51 +0000 UTCSkillz
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