Interface Rework!
Added 2018-08-16 20:34:04 +0000 UTCHello, dear Patreon supporter!
Recently our studio's effort has been focused on bugfixing, optimization and visual improvements. That's why your donations are so important.
Today we're going to show you some the progress of our artists. Everything is still work-in-progress and is subject to change. You feedback and suggestions are greatly appreciated.
New Inventory! We've upgrading the Inventory mechanics to make it more user-friendly. We are still working on making the colors change which will be related to the current class of the player. In this case, the white outlines would be dark blue.

It will be able show the stats of the selected weapon. You may now inspect and compare the weapons by damage or fire rate, and see how many bullets are left in your current magazine.

In addition to this, keycards have also had a slight update which will make it easier to know which doors and area's each keycard can access.


Also we have changed the Player List! The server name is now displayed, a commonly requested feature! We also added a shortcut to the users Steam profile.


Comments
Its better and even if you were new to the game the none low meduim high system was also confusing
Lui Reborn
2018-09-24 22:16:44 +0000 UTCI like the idea of the keycard access symbols but people who are new to this game might not have a clue what each emblem does, will there be a text below that says like Opens Entrance: Yes/No?
Braxton Pate
2018-08-30 04:30:44 +0000 UTCman this looks really great, can't wait for this game to get better and better with each passing month
Greshke
2018-08-23 18:29:51 +0000 UTC