v28 WIP release note, Road Map
Added 2023-07-14 22:34:51 +0000 UTCCombat balance
Attack
Old formula is atk *4
Now change to Matk+Atk+80, so magic user will also have a good base attack
Maso:
Lots of minor skill changes, less reliance on mana
Sissy:
total overhaul, before the class, focus on using mana to confuse enemy, but I think a better direction is to turn it into an elemental mage, the confusion mage thing I will add it back to another future class.
Hentai:
no fundamental changes, just balancing number
Pet:
the formula used to be scale with atk*matk* damage amount now is mostly a set number +atk+matk.
Gimp:
no fundamental changes, just balancing number
Enemy
Dungeon monster
No more, rand encounter, the monster will bump into you, that is how they trigger combat, is not hard to dodge if you are mindful.
you can now also escape the dungeon monster
Mistress:
Mistress should be hard around 5-6 lv and easier at 10- 11 lv, you can now also choose to surrender and just loss right away when fighting the mistress
Slime Queen
This is working in progress for now, but I want to add at least 3 lewd attacks in her fight and 3 lewd scenes
This is a wip(I used to called it "early access", but i think "working in progress" makes more sense ) version,
no art, for the best experience please wait for the full release.
Roadmap:
finish v28 art/ combat/ lewd scene before moving on to red maiden