Hello everybody! You all earned more points at the end of the video. Keep a look out for your name in the patron plinko :)
I built a simulation in Unity to visualize black MIDI files with physics! Every note note is a rigidbody which magnetically locks into position, presses a key, and spawns a glowing orb. This project pushed my abilities (and my PC) to the limit. The first portion was recorded with raytracing, so be sure to view in 4k resolution.
Fun facts:
- Thirty two gigs of RAM was not enough to hold the required game objects in the scene, so I upgraded to 64 just to make this video.
- Each frame was taking so long to load it was causing my GPU drivers to time out and crash. I had to edit a registry value called TdrDelay to resolve this.
- The final image sequence recording was over 100GB. Good luck youtube compression haha.
- My computer was rendering nonstop for over a week to capture the ray traced portion before the crash.
Mark Robbins
2022-04-29 02:43:21 +0000 UTCRatheyu
2022-04-29 02:40:41 +0000 UTCInconcision
2022-04-28 20:50:36 +0000 UTC