NokiMo
Runic Press
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Don't Let Good Mechanics Create Poor Design

I have found myself in a number of different positions over the years while playing TTRPGs and video games where I come across parts of the rules that give me pause. They're clever, potentially innovative, and sometimes even good. But I never once bother to use them. Let me give you a few examples:

What examples of Good Mechanics/Poor Design have you encountered in your gaming career? Let us know!


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