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Kruggsmash
Kruggsmash

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Chamberpoint Ep.8: Fire and Water

 The pious dwarves of Chamberpoint continue forward in their righteous praise, and as they do, fend off ever strengthening assaults from the baron-aligned goblin hordes. Will their prayers be enough to protect them from the marching forces outside the walls? Or, will it serve to distract them..from the growing taint within?

Thanks for all your help, dudes. It always means so much.

Chamberpoint Ep.8: Fire and Water

Comments

Hey Krugg, just wanted to say that I'm really enjoying your work. I'm glad you tried the challenge of making a settlement almost entirely above ground. After ScorchFountain it seems you can "beat" the game no sweat now. You are challenged by threats the game throws at you, but you're good enough to where most of them aren't a campaign-threatening event. I hope future campaigns include larger challenges like ChamberPoint. I know the campaign resolved to resurrecting dwarves and other villagers in order to stop the tantrum spiral from destroying the village. That's alright, it's a lot of fun so far and you've made a great story out of it. I imagine that basically ChamberPoint couldn't survive, and it was either adapt by doing something new that altered the game (by turning villagers undead) or admit defeat and end the campaign. I guess either would work but we already got to know a ton of the villagers in this game. Would be a shame to just end it abruptly instead of trying a new and alternative direction. I'm getting rambly here. Just wanted to say your art work gets better every episode and the story is still enthralling. Keep it up and I hope the new publishing schedule is more manageable for you :)

John P

Ain't it cozy?

Kruggsmash

well what a gread nesting place XD

lhw


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