NokiMo
Dave Microwaves Games
Dave Microwaves Games

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Dave.EXE Update #1.5 Available Now! (Downloadable Build)

Update #1.5 is finally out! I decided to release the update early so you could get a taste of the new map and all the fixes and changes we did to the general experience. There's still a ton of stuff I want to add into update #2, like the new map, tearing down Edgy Dave's propaganda for coins, but it risks spawning him early as a result and maybe the Blacksmith or quests could make it's way into update #2. Who knows! But it'll definitely be a big boy update that I plan on working on in the future. Now that I got this build out, I can focus on the Microwave Horror Arcade Bundle 2 and Around the Clock.

Here are the patchnotes:

Added: The ability to knockover bookshelves that have been pulled.
Added: E as a new form of interaction if you prefer it over LMB.
Added: Three new unlockable faces.
Added: Two new killers.
Added: Added: One new location, Platypus Pines, with four map variations.
Added: Four new random events.
Added: A first person mode. Press X to go into first person if you want to have a new perspective when examining your environment.
Removed: Controller support. It was currently very buggy with the third person character controls, not sure I plan on reimplementing it anytime soon until I figure it out.
Reworked: All four Fork Factory maps variations with a new tree tileset, more crawlable spaces, bookshelves and walls.
Changed: The box triggers for the vending machines to be shorter.
Changed: After some feedback, the controls were now changed from tank controls to regular third person character controls.
Changed: Troll Toll's toll from 250 to 100. Previously you had might as well disconnect from the round and lose 100 coins rather than collecting and spending 250 on the troll toll. Felt pointless, y'know.
Changed: The flashlight sound effects to feature a microwave "MMMMM" as you turn it on/off.
Changed: The Hub World to have a more Autumn look as we begin to enter the Fall season.
Fixed: A bug causing monsters to get stuck behind the Troll Toll Booth.
Fixed: A bug that caused Dave to be invisible on low graphics settings.
Fixed: Some UI bugs with the shop menus (Let me know if you find anymore).
Fixed: A bug which caused your currency to drop to 0 at complete random.
Fixed: A bug which allowed you to pause in the shop menu.
Fixed: A bug which allowed you to walk around while interacting with the shop.
Fixed: An exploit which allowed you to jump on top of the crates on First Target.
Fixed: YFA's chase music not stopping after losing him.
Fixed: Florgin's camera shake persisting after a chase.
Fixed: Arrows not disappearing after a crawlspace wall is blown up.
Fixed: Edgy Dave's rocket exploding in front of him when he shoots sometimes.
Fixed: Double Trouble's Florgin's spawn location in The Fuel Fields being too close to the player.

Known Bugs: 1. You can't let go of vending machines and dens if you slide past the box trigger.
2. There are probably still some UI bugs with the shop menu, I'll address those as soon as I can.

Download: https://drive.google.com/file/d/1QXe4Imiphe2Ub1wTYAg4-GMuoEIr7sy-/view?usp=sharing


Comments

Guacomole!

TheSassJacket

They game is great again! Addictions look fantastic but I have 2 concerns. When I loaded the game, it started up Steam VR for no reason. And when I was facing a few enemies, when they hit me and I stop, they didn't hit me again. It happens when Dave stop and the enemy is right on them. But out of those 2 problems, the gameplay is pretty fair but I think people will use the 2nd problem as a exploit to beat the game.

NoahTDW /TheDiamondWeapons


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