Possibly my next project
Added 2018-08-21 14:15:45 +0000 UTCSo recently I've been prototyping a new game with the style of a 1920s horror film like Nosferatu. So, here's a few ideas of what I'm thinking what the new game is going to play like.
1. It won't be another item hunt game.
I'm planning on making the game based on a timer instead of having to scavenge for items all the time. Now how would I do this without making the player camp one spot for the entire game? Well, I have a few ideas. One could be that there's one enemy in the game that constantly knows your location or you need to go to certain spots on the map to fix something or do something that makes the player constantly move around whilst waiting for the time to run out.
2. There's more than one monster in the game.
The game will feature multiple monsters roaming around the castle map. Like Nosferatu, maybe a Frankenstein monster n such, basicly classic monsters.
3. The map will be castle themed.
The whole map will look like an old castle from the 1922 Nosferatu film. Pretty much the entire game is inspired by that movie, lol.
4. The game is silent
There will be no sounds besides music ques when chased and ambience. But when you open a door or something, the game will either have some sort of text box at the bottom saying something like, "Creak" or it'll play a short "Ba Dum!" sound, like in anticipation that something might be behind that door. We'll see.
Right now that's all the ideas I have for the game. I hope you'll look forward to this one! I'll be revealing the name and screenshots of the game once I get further into development. Oh and btw, this isn't a sequel to Strange Terror, it just has that similar old horror film style, except in a yellow monochrome color with some old film scratchy effects on the screen. I can't wait to reveal more about this game soon!